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authorNicolas Kaiser <nikai@nikai.net>2011-02-27 15:03:52 +0100
committerNicolas Kaiser <nikai@nikai.net>2011-02-27 15:03:52 +0100
commitf25fc4e56717448720b91837fd7cc6e018d29707 (patch)
tree7b71a3e1af13150071ef716698bc5daaf58c9da2 /games-simulation/vegastrike/vegastrike-0.5.1_beta1.ebuild
parentvegastrike: adjust build location (diff)
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vegastrike: new development release
Diffstat (limited to 'games-simulation/vegastrike/vegastrike-0.5.1_beta1.ebuild')
-rw-r--r--games-simulation/vegastrike/vegastrike-0.5.1_beta1.ebuild189
1 files changed, 189 insertions, 0 deletions
diff --git a/games-simulation/vegastrike/vegastrike-0.5.1_beta1.ebuild b/games-simulation/vegastrike/vegastrike-0.5.1_beta1.ebuild
new file mode 100644
index 0000000..04f3f1c
--- /dev/null
+++ b/games-simulation/vegastrike/vegastrike-0.5.1_beta1.ebuild
@@ -0,0 +1,189 @@
+# Copyright 1999-2011 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: $
+# Derived from bug 65084
+
+inherit cmake-utils flag-o-matic eutils games
+[ "$PV" == "9999" ] && inherit subversion
+
+#ESVN_REPO_URI="https://vegastrike.svn.sourceforge.net/svnroot/vegastrike/trunk"
+#ESVN_PROJECT="vegastrike"
+##ESVN_BOOTSTRAP="vegastrike/bootstrap-sh"
+#ESVN_BOOTSTRAP="echo 'skipping bootstrap'"
+
+DESCRIPTION="A 3D space simulator that allows you to trade and bounty hunt"
+HOMEPAGE="http://vegastrike.sourceforge.net/"
+SRC_URI="mirror://sourceforge/vegastrike/0.5.1/vegastrike-src-0.5.1.beta1.tar.bz2"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~x86"
+IUSE="boost ffmpeg gtk threads mesher server debug"
+
+# FIXME: check dependencies
+RDEPEND="
+ virtual/opengl
+ media-libs/jpeg
+ media-libs/libpng
+ boost? ( dev-libs/boost )
+ dev-libs/expat
+ media-libs/openal
+ media-libs/libsdl
+ media-libs/libvorbis
+ media-libs/libogg
+ media-libs/sdl-mixer
+ ffmpeg? ( media-video/ffmpeg )
+ media-libs/freeglut
+ virtual/glu
+ gtk? ( x11-libs/gtk+ )
+ games-simulation/vegastrike-data"
+# dev-games/ogre
+DEPEND="${RDEPEND}
+ >=sys-devel/autoconf-2.58"
+
+S="${WORKDIR}"
+
+CMAKE_USE_DIR="${S}/${PN}"
+#CMAKE_VERBOSE=true
+
+pkg_setup() {
+ games_pkg_setup
+
+# # FIXME: is this still a problem?
+# einfo "If compiling fails for you on gl_globals.h, try to replace your"
+# einfo "glext.h (usually found in /usr/include/GL/ with this one"
+# einfo "http://oss.sgi.com/projects/ogl-sample/ABI/glext.h"
+# einfo "remember to make backup of the original though"
+}
+
+src_unpack() {
+# cd "${S}"
+# local svn=${ESVN_TOP_DIR}
+#
+# if [ ! -d "${svn}/vegastrike" ]; then
+# ESVN_MODULE="vegastrike"
+# ESVN_MODULE_DIR="${ESVN_REPO_URI}/${ESVN_MODULE}"
+# subversion_fetch $ESVN_MODULE_DIR $ESVN_MODULE || \
+# die "Fetching vegastrike failed"
+# fi
+#
+# einfo "Copying source to work directory..."
+# cp -a "${svn}"/vegastrike/* "${S}" >&/dev/null
+
+ unpack ${A}
+ cd "${S}"
+ mv vegastrike-src-0.5.1.beta1 vegastrike
+ cd vegastrike
+
+ # Sort out directory references
+ sed -i \
+ -e "s!/usr/games/vegastrike!${GAMES_DATADIR}/${PN}!" \
+ -e "s!/usr/local/bin!${GAMES_BINDIR}!" \
+ launcher/saveinterface.cpp \
+ || die "sed launcher/saveinterface.cpp failed"
+ sed -i \
+ -e '/^SUBDIRS =/s:tools::' \
+ Makefile.am \
+ || die "sed Makefile.am failed"
+
+ # vssetup doesn't find "readme.txt"
+ sed -i \
+ "s!\"readme.txt\"! \"${GAMES_DATADIR}/${PN}/data/documentation/readme.txt\"!" \
+ setup/src/include/display_gtk.cpp \
+ || die "sed setup/src/include/display_gtk.cpp failed"
+}
+
+src_compile() {
+ mycmakeargs=(
+ "NV_CUBE_MAP"
+ "BOOST_PYTHON_NO_PY_SIGNATURES"
+ )
+# -DBOOST_PYTHON_STATIC_LIB
+# -DDATA_DIR=\"${GAMES_DATADIR}/${PN}/data\"
+
+ if use threads; then
+ CPU_SMP=4
+ einfo "Configuring for use with ${CPU_SMP} CPUs."
+ fi
+
+ if use debug; then
+ CMAKE_BUILD_TYPE="Debug"
+ else
+ CMAKE_BUILD_TYPE="Release"
+ fi
+
+ cmake-utils_src_configure
+
+ if use threads; then
+ sed -i \
+ -e "s!CPU_SMP:STRING=1!CPU_SMP:STRING=${CPU_SMP}!" \
+ ${PN}_build/CMakeCache.txt
+ fi
+
+# FIXME: figure out why vssetup fails to build
+# cmake-utils_src_make vssetup || die "Failed to build vssetup"
+ if use server; then
+ cmake-utils_src_make vegaserver
+ fi
+ if use server; then
+ cmake-utils_src_make mesh_tool
+ fi
+ cmake-utils_src_make vegastrike || die "Failed to build vegastrike"
+}
+
+src_install() {
+
+ cat << EOF > vsinstall
+#!/bin/sh
+(
+mkdir \${HOME}/.vegastrike 2> /dev/null
+cd \${HOME}/.vegastrike
+cp "${GAMES_DATADIR}"/vegastrike/data/setup.config .
+cp -r "${GAMES_DATADIR}"/vegastrike/data/.vegastrike/* .
+cp "${GAMES_DATADIR}"/vegastrike/data/vegastrike.config .
+vssetup
+)
+echo "If you wish to have your own music edit ~/.vegastrike/*.m3u"
+echo "Each playlist represents a place or situation in Vega Strike"
+exit 0
+EOF
+
+ dogamesbin vegastrike-0.5.1_beta1_build/vegastrike \
+ || die "Creation of vegastrike (the binary) failed"
+ dogamesbin vsinstall \
+ || die "Creation of vsinstall failed"
+
+ if use server; then
+ dogamesbin vegastrike-0.5.1_beta1_build/vegaserver \
+ || die "Creation of vegaserver failed"
+ fi
+ if use mesher; then
+ dogamesbin vegastrike-0.5.1_beta1_build/objconv/mesh_tool \
+ || die "Creation of mesher failed"
+ fi
+
+# cmake-utils_src_install
+
+ newgamesbin vegastrike-0.5.1_beta1_build/setup/vssetup vssetup \
+ || { ewarn "vssetup was not built. You will have to"; \
+ ewarn "manually edit ~/.vegastrike/vegastrike.config."; }
+
+ make_desktop_entry "vegastrike" "Vegastrike" \
+ "${GAMES_DATADIR}/${PN}/data/vegastrike.xpm"
+
+ prepgamesdirs
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+ einfo "First run vsinstall to install your account into ~/.vegastrike,"
+ if [ -e "${GAMES_BINDIR}/vssetup" ]; then
+ einfo "then run vssetup to configure Vega Strike."
+ else
+ einfo "then edit ~/.vegastrike/vegastrike.config."
+ fi
+ einfo "Run vegastrike to start Vega Strike."
+ if use server; then
+ einfo "To start Vega Strike Server run vegaserver."
+ fi
+}