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From https://bugs.gentoo.org/show_bug.cgi?id=538580
Works around this build failure:
In file included from src/AICastor.cpp:26:0:
src/Game.h: In member function 'void AICastor::computeBuildingNeighbourMap(int, int)':
src/Game.h:152:9: error: 'struct Game::BuildProject' is private
struct BuildProject
^
src/AICastor.cpp:2296:23: error: within this context
for (std::list<Game::BuildProject>::iterator bpi=game->buildProjects.begin(); bpi!=game->buildProjects.end(); bpi++)
^
scons: *** [src/AICastor.o] Error 1
scons: building terminated because of errors.
patch submitted by zimous
--- glob2-0.9.4.4.orig/src/Game.h
+++ glob2-0.9.4.4/src/Game.h
@@ -149,6 +149,7 @@
BOTTOM_TO_TOP
};
+public:
struct BuildProject
{
int posX;
@@ -159,6 +160,7 @@
int unitWorkingFuture;
};
+private:
///Initiates Game
void init(GameGUI *gui, MapEdit* edit);
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