blob: afc5b4396e029920808b0412885d68005faa72cd (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
|
# Copyright 1999-2024 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=8
LUA_COMPAT=( lua5-{3..4} )
inherit cmake lua-single xdg
if [[ ${PV} == 9999 ]] ; then
inherit git-r3
EGIT_REPO_URI="https://github.com/mgba-emu/mgba.git"
else
SRC_URI="https://github.com/mgba-emu/mgba/archive/${PV}.tar.gz -> ${P}.tar.gz"
KEYWORDS="~amd64 ~arm64 ~ppc64 ~x86"
fi
DESCRIPTION="Game Boy Advance Emulator"
HOMEPAGE="https://mgba.io/"
LICENSE="MPL-2.0 BSD LGPL-2.1+ public-domain discord? ( MIT )"
SLOT="0/$(ver_cut 1-2)"
IUSE="
debug discord elf ffmpeg gles2 gles3 gui libretro
lua +opengl qt6 +sdl +sqlite test
"
REQUIRED_USE="
gui? ( || ( gles2 gles3 opengl ) sqlite )
lua? ( ${LUA_REQUIRED_USE} )
"
RESTRICT="!test? ( test )"
RDEPEND="
media-libs/libpng:=
sys-libs/zlib:=[minizip]
debug? ( dev-libs/libedit )
elf? ( dev-libs/elfutils )
ffmpeg? ( media-video/ffmpeg:= )
gles2? ( media-libs/libglvnd )
gles3? ( media-libs/libglvnd )
lua? (
${LUA_DEPS}
dev-libs/json-c:=
)
opengl? ( media-libs/libglvnd )
gui? (
qt6? (
dev-qt/qtbase:6[gui,network,opengl,widgets]
dev-qt/qtmultimedia:6
)
!qt6? (
dev-qt/qtcore:5
dev-qt/qtgui:5
dev-qt/qtmultimedia:5
dev-qt/qtnetwork:5
dev-qt/qtwidgets:5
)
)
sdl? ( media-libs/libsdl2[sound,joystick,gles2?,opengl?,video] )
sqlite? ( dev-db/sqlite:3 )
"
DEPEND="
${RDEPEND}
test? ( dev-util/cmocka )
"
BDEPEND="
gui? ( dev-qt/linguist-tools:5 )
lua? ( virtual/pkgconfig )
"
PATCHES=(
"${FILESDIR}"/${PN}-0.10.0-optional-updater.patch
)
pkg_setup() {
use lua && lua-single_pkg_setup
}
src_configure() {
local mycmakeargs=(
-DBUILD_CINEMA=$(usex test)
-DBUILD_GL=$(usex opengl)
-DBUILD_GLES2=$(usex gles2)
-DBUILD_GLES3=$(usex gles3)
-DBUILD_LIBRETRO=$(usex libretro)
-DBUILD_QT=$(usex gui)
$(usev gui -DFORCE_QT_VERSION=$(usex qt6 6 5))
-DBUILD_ROM_TEST=yes #918855
-DBUILD_SDL=$(usex sdl) # also used for gamepads in QT build
-DBUILD_SUITE=$(usex test)
-DBUILD_UPDATER=no
-DENABLE_DEBUGGERS=$(usex debug)
-DENABLE_GDB_STUB=$(usex debug)
-DENABLE_SCRIPTING=$(usex lua)
-DMARKDOWN=no #752048
-DUSE_DISCORD_RPC=$(usex discord)
-DUSE_EDITLINE=$(usex debug)
-DUSE_ELF=$(usex elf)
-DUSE_EPOXY=no
-DUSE_FFMPEG=$(usex ffmpeg)
-DUSE_LIBZIP=no
-DUSE_LZMA=yes
-DUSE_MINIZIP=yes
-DUSE_PNG=yes
-DUSE_SQLITE3=$(usex sqlite)
-DUSE_ZLIB=yes
$(usev libretro -DLIBRETRO_LIBDIR="${EPREFIX}"/usr/$(get_libdir)/libretro)
)
use lua && mycmakeargs+=( -DUSE_LUA=$(ver_cut 1-2 $(lua_get_version)) )
cmake_src_configure
}
src_test() {
# CMakeLists.txt forces SKIP_RPATH=yes when PREFIX=/usr
local -x LD_LIBRARY_PATH=${BUILD_DIR}:${LD_LIBRARY_PATH}
cmake_src_test
}
src_install() {
cmake_src_install
use !test || rm "${ED}"/usr/bin/mgba-cinema || die
rm -r -- "${ED}"/usr/share/doc/${PF}/{LICENSE,licenses} || die
}
pkg_preinst() {
xdg_pkg_preinst
# hack: .shader/ were directories in <0.11 and are now single (zip) files
# named the same, that leads to portage mis-merging and leaving an empty
# directory behind rather than the new file
if use gui && has_version '<games-emulation/mgba-0.11[gui]'; then
rm -rf -- "${EROOT}"/usr/share/mgba/shaders/*.shader/ || die
fi
}
|