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* dev-games/physfs: Stabilize 3.2.0 ppc64, #944513Sam James41 hours1-1/+1
* dev-games/physfs: Stabilize 3.2.0 amd64, #944513Sam James4 days1-1/+1
* dev-games/physfs: Stabilize 3.2.0 x86, #944513Sam James4 days1-1/+1
* dev-games/tiled: backport build fix for qt6.8Ionen Wolkens13 days2-0/+81
* dev-games/openscenegraph: Stabilize 3.6.5-r115 ppc64, #939113Sam James2024-11-251-1/+1
* dev-games/openscenegraph: Stabilize 3.6.5-r115 amd64, #939113Sam James2024-11-241-1/+1
* dev-games/openscenegraph: Stabilize 3.6.5-r115 x86, #939113Arthur Zamarin2024-11-231-1/+1
* dev-games/physfs: add missing remote-idMichael Mair-Keimberger2024-11-231-0/+3
* dev-games/physfs: add 3.2.0Michael Mair-Keimberger2024-11-232-0/+55
* dev-games/physfs: use github repo instead of mercurialMichael Mair-Keimberger2024-11-231-2/+2
* dev-games/clanlib: add 4.2.0Michael Mair-Keimberger2024-11-022-0/+79
* dev-games/tiled: remove useless patchAndrei Sabalenka2024-10-102-56/+0
* dev-games/tiled: drop 1.8.6Andrei Sabalenka2024-10-102-74/+0
* dev-games/guichan: add missing remote-idMichael Mair-Keimberger2024-10-101-0/+1
* dev-games/guichan: EAPI8 bump, fix HOMEPAGEMichael Mair-Keimberger2024-10-101-0/+54
* dev-games/freecell-solver: enable py3.13Sam James2024-10-071-1/+1
* dev-games/irrlicht: add 1.8.5Michael Mair-Keimberger2024-10-041-8/+7
* dev-games/irrlicht-headers: add 1.8.5Michael Mair-Keimberger2024-10-044-0/+127
* dev-games/tiled: Stabilize 1.11.0 amd64, #939671Joonas Niilola2024-09-251-1/+1
* dev-games/irrlicht-mt-headers: drop 1.9.0.10Petr Vaněk2024-09-082-33/+0
* dev-games/irrlicht-mt: drop 1.9.0.10-r1Petr Vaněk2024-09-082-43/+0
* dev-games/godot: remove slotting support and USE=runnerIonen Wolkens2024-08-292-39/+26
* dev-games/godot: drop 3.5.3-r1, 4.2.2-r1Ionen Wolkens2024-08-299-588/+0
* dev-games/flatzebra: drop oldMichael Mair-Keimberger2024-08-262-38/+0
* dev-games/flatzebra: add 0.2.0Michael Mair-Keimberger2024-08-262-0/+33
* dev-games/tiled: drop 'examples' use flagJoonas Niilola2024-08-201-5/+3
* dev-games/tiled: adopt package, add 1.11.0mechakotik2024-08-204-2/+159
* dev-games/godot: add 4.3Ionen Wolkens2024-08-163-0/+270
* dev-games/simgear: use https for git clones in liveEli Schwartz2024-08-111-3/+2
* dev-games/openscenegraph-openmw: drop 3.6_p20221115Pacho Ramos2024-07-221-166/+0
* dev-games/clanlib: update EAPI 7 -> 8Eli Schwartz2024-07-033-1/+184
* dev-games/clanlib: fix ignored USE=static-libs in slot 2.3Eli Schwartz2024-07-031-0/+120
* dev-games/clanlib: mark as strict-aliasing unsafeEli Schwartz2024-07-031-1/+8
* dev-games/clanlib: add patch to successfully eautoreconfEli Schwartz2024-07-032-1/+34
* */*: Reassign marecki's packagesMichał Górny2024-06-282-8/+2
* dev-games/openscenegraph-openmw: Use wxGTK 3.2Pacho Ramos2024-06-161-0/+166
* dev-games/openscenegraph: Migrate to wxGTK 3.2Pacho Ramos2024-06-161-0/+171
* dev-games/godot: use bundled miniupnpc for nowIonen Wolkens2024-06-112-6/+6
* dev-games/poker-eval: treecleanArthur Zamarin2024-06-073-34/+0
* dev-games/hawknl: treecleanArthur Zamarin2024-06-074-125/+0
* dev-games/ogre: Depend on libglvnd, not mesaMatt Turner2024-05-234-8/+8
* dev-games/libnw: update EAPI 7 -> 8Eli Schwartz2024-05-061-2/+2
* dev-games/libnw: mark as LTO-unsafe, strict-aliasing unsafeEli Schwartz2024-05-061-1/+9
* dev-games/libnw: remove highly confusing sed to "respect CC"Eli Schwartz2024-05-061-11/+1
* dev-games/libnw: fix Modern C porting error in vintage configure scriptEli Schwartz2024-05-061-1/+2
* */*: inline mirror://sourceforgeLucio Sauer2024-04-306-11/+11
* dev-games/godot: drop 4.2.1Ionen Wolkens2024-04-273-254/+0
* dev-games/freecell-solver: enable py3.12Andreas Sturmlechner2024-04-201-1/+1
* dev-games/godot: add 4.2.2Ionen Wolkens2024-04-182-0/+239
* dev-games/aseprite: sync filter-lto fix to 1.3.5Joonas Niilola2024-04-161-2/+15