diff options
author | James Le Cuirot <chewi@gentoo.org> | 2023-06-19 21:59:06 +0100 |
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committer | James Le Cuirot <chewi@gentoo.org> | 2023-06-19 21:59:42 +0100 |
commit | a97fdf8a6d805af5f0116d24dcd0edcf0f459cee (patch) | |
tree | bdfc538d0a292faefd2641097aa0aeb5b60b1231 /games-fps | |
parent | games-fps/gzdoom: Drop old 4.8.2-r1 (diff) | |
download | gentoo-a97fdf8a6d805af5f0116d24dcd0edcf0f459cee.tar.gz gentoo-a97fdf8a6d805af5f0116d24dcd0edcf0f459cee.tar.bz2 gentoo-a97fdf8a6d805af5f0116d24dcd0edcf0f459cee.zip |
games-fps/gzdoom: Patch to fix building with GCC 13
Thanks to Chris Lundgren.
Closes: https://bugs.gentoo.org/907087
Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Diffstat (limited to 'games-fps')
-rw-r--r-- | games-fps/gzdoom/files/gzdoom-4.10.0-gcc-13.patch | 14 | ||||
-rw-r--r-- | games-fps/gzdoom/gzdoom-4.10.0.ebuild | 1 |
2 files changed, 15 insertions, 0 deletions
diff --git a/games-fps/gzdoom/files/gzdoom-4.10.0-gcc-13.patch b/games-fps/gzdoom/files/gzdoom-4.10.0-gcc-13.patch new file mode 100644 index 000000000000..d34cb749e7f5 --- /dev/null +++ b/games-fps/gzdoom/files/gzdoom-4.10.0-gcc-13.patch @@ -0,0 +1,14 @@ +https://bugs.gentoo.org/907087 + +diff --git a/src/common/rendering/vulkan/thirdparty/vk_mem_alloc/vk_mem_alloc.h b/src/common/rendering/vulkan/thirdparty/vk_mem_alloc/vk_mem_alloc.h +index fd44722..7189d0e 100644 +--- a/src/common/rendering/vulkan/thirdparty/vk_mem_alloc/vk_mem_alloc.h ++++ b/src/common/rendering/vulkan/thirdparty/vk_mem_alloc/vk_mem_alloc.h +@@ -20,6 +20,8 @@ + // THE SOFTWARE. + // + ++#include <cstdio> ++ + #ifndef AMD_VULKAN_MEMORY_ALLOCATOR_H + #define AMD_VULKAN_MEMORY_ALLOCATOR_H diff --git a/games-fps/gzdoom/gzdoom-4.10.0.ebuild b/games-fps/gzdoom/gzdoom-4.10.0.ebuild index a9545cb61896..16c223070e34 100644 --- a/games-fps/gzdoom/gzdoom-4.10.0.ebuild +++ b/games-fps/gzdoom/gzdoom-4.10.0.ebuild @@ -30,6 +30,7 @@ S="${WORKDIR}/${PN}-g${PV}" PATCHES=( "${FILESDIR}"/${PN}-4.7.1-Introduce-the-BUILD_NONFREE-option.patch + "${FILESDIR}"/${P}-gcc-13.patch ) src_prepare() { |