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# Copyright 1999-2008 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands-data/eternal-lands-data-1.7.0.ebuild,v 1.1 2008/07/17 21:07:38 rich0 Exp $
inherit games
MUSIC_DATE="20060803"
MY_PV="${PV//_/}"
MY_PV="${MY_PV//./}"
MY_PN="${PN%*-data}"
DESCRIPTION="An online MMORPG written in C and SDL"
HOMEPAGE="http://www.eternal-lands.com"
SRC_URI="http://www.eternal-lands.com/el_linux_170_install.zip
music? ( mirror://gentoo/el_music_full-${MUSIC_DATE}.zip )
sound? ( mirror://gentoo/el_sound_150.zip )"
# WARNING: The music file is held at
# http://www.eternal-lands.com/page/music.php
# We only mirror it so that it is versioned by the date we mirrored it
# AND prefixed with el_ so as not cause any conflicts. Maybe oneday they will
# version their music, maybe not.
LICENSE="eternal_lands"
SLOT="0"
KEYWORDS="~amd64 ~x86 ~x86-fbsd"
IUSE="music sound"
DEPEND="app-arch/unzip"
# Maybe one day upstream will do things in a consistent way.
S="${WORKDIR}/el_install"
src_unpack() {
unpack ${A}
cd "${S}"
# Move our music files to the correct directory
if use music ; then
mkdir music
mv ../*.ogg ../*.pll music || die
fi
}
src_install() {
# These are provided by eternal-lands ebuild
rm license.txt
rm commands.lst
insopts -m 0660
insinto "${GAMES_DATADIR}/${MY_PN}"
doins -r 2dobjects 3dobjects actor_defs animations maps meshes \
particles skeletons textures tiles languages \
*.lst 3dobjects.txt *.xml \
|| die "doins failed"
if use music ; then
doins -r music || die "doins music failed"
fi
# Removed sound from above - need to handle sound support
cd "${WORKDIR}"
if use sound ; then
doins -r sound || die "doins sound failed"
fi
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
# Ensure that the files are writable by the game group for auto
# updating.
chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${MY_PN}"
# Make sure new files stay in games group
find "${ROOT}/${GAMES_DATADIR}/${MY_PN}" -type d -exec chmod g+sx {} \;
}
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