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author | Mike Frysinger <vapier@gentoo.org> | 2003-09-09 18:10:15 +0000 |
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committer | Mike Frysinger <vapier@gentoo.org> | 2003-09-09 18:10:15 +0000 |
commit | ad69522f5e6b57d5350a46ebda16dbe091d0e4b6 (patch) | |
tree | 1580e46b57d69a004ab7bafb3f19590605890684 /games-fps/red-blue-quake2 | |
parent | New version 'n cleanup (diff) | |
download | historical-ad69522f5e6b57d5350a46ebda16dbe091d0e4b6.tar.gz historical-ad69522f5e6b57d5350a46ebda16dbe091d0e4b6.tar.bz2 historical-ad69522f5e6b57d5350a46ebda16dbe091d0e4b6.zip |
games-fps uNF uNF uNF
Diffstat (limited to 'games-fps/red-blue-quake2')
-rw-r--r-- | games-fps/red-blue-quake2/ChangeLog | 8 | ||||
-rw-r--r-- | games-fps/red-blue-quake2/Manifest | 4 | ||||
-rw-r--r-- | games-fps/red-blue-quake2/files/0.1-gentoo.patch | 63 | ||||
-rw-r--r-- | games-fps/red-blue-quake2/files/digest-red-blue-quake2-0.1 | 2 | ||||
-rw-r--r-- | games-fps/red-blue-quake2/red-blue-quake2-0.1.ebuild | 54 |
5 files changed, 131 insertions, 0 deletions
diff --git a/games-fps/red-blue-quake2/ChangeLog b/games-fps/red-blue-quake2/ChangeLog new file mode 100644 index 000000000000..1f23c66085ec --- /dev/null +++ b/games-fps/red-blue-quake2/ChangeLog @@ -0,0 +1,8 @@ +# ChangeLog for app-games/red-blue-quake2 +# Copyright 2000-2003 Gentoo Technologies, Inc.; Distributed under the GPL v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/red-blue-quake2/ChangeLog,v 1.1 2003/09/09 18:10:14 vapier Exp $ + +*red-blue-quake2-0.1 (26 Jul 2003) + + 26 Jul 2003; Mike Frysinger <vapier@gentoo.org> : + Initial import. Ebuild submitted by me. diff --git a/games-fps/red-blue-quake2/Manifest b/games-fps/red-blue-quake2/Manifest new file mode 100644 index 000000000000..986e1a719509 --- /dev/null +++ b/games-fps/red-blue-quake2/Manifest @@ -0,0 +1,4 @@ +MD5 86c6814acf8cf8b24f67557e5f96fb1e files/0.1-gentoo.patch 2304 +MD5 ac16b4e5cb958cca657192c316e60ec5 files/digest-red-blue-quake2-0.1 133 +MD5 a2f27f34d7dd4c3f0a6295ba3943e1fb ChangeLog 363 +MD5 a4b2459caf256d86560423f9a1bd4d67 red-blue-quake2-0.1.ebuild 1462 diff --git a/games-fps/red-blue-quake2/files/0.1-gentoo.patch b/games-fps/red-blue-quake2/files/0.1-gentoo.patch new file mode 100644 index 000000000000..e43013a1a8b2 --- /dev/null +++ b/games-fps/red-blue-quake2/files/0.1-gentoo.patch @@ -0,0 +1,63 @@ +diff -ur orig/quake2-3.21/linux/Makefile work-mywork/quake2-3.21/linux/Makefile +--- orig/quake2-3.21/linux/Makefile 2001-12-29 20:37:22.000000000 -0500 ++++ work-mywork/quake2-3.21/linux/Makefile 2003-07-17 22:14:50.000000000 -0400 +@@ -54,7 +54,7 @@ + RELEASE_CFLAGS=$(BASE_CFLAGS) -O6 -ffast-math -funroll-loops \ + -fomit-frame-pointer -fexpensive-optimizations + else +-RELEASE_CFLAGS=$(BASE_CFLAGS) -g -mpentiumpro -O6 -ffast-math -funroll-loops \ ++RELEASE_CFLAGS=$(BASE_CFLAGS) -g $(GENTOO_CFLAGS) -DGENTOO_DATADIR=\\\"$(GENTOO_DATADIR)\\\" -O6 -ffast-math -funroll-loops \ + -fomit-frame-pointer -fexpensive-optimizations + endif + +diff -ur orig/quake2-3.21/linux/sys_linux.c work-mywork/quake2-3.21/linux/sys_linux.c +--- orig/quake2-3.21/linux/sys_linux.c 2001-12-22 18:45:58.000000000 -0500 ++++ work-mywork/quake2-3.21/linux/sys_linux.c 2003-07-17 22:34:11.000000000 -0400 +@@ -220,7 +220,7 @@ + char curpath[MAX_OSPATH];
+ char *path;
+ #ifdef __i386__
+- const char *gamename = "gamei386.so";
++ const char *gamename = "GENTOO_DIR/gamei386.so";
+ #elif defined __alpha__
+ const char *gamename = "gameaxp.so";
+ #else
+@@ -250,6 +250,14 @@ + {
+ Com_Printf ("LoadLibrary (%s)\n",name);
+ break;
++ } else {
++ sprintf (name, "%s", gamename);
++ game_library = dlopen (name, RTLD_LAZY );
++ if (game_library)
++ {
++ Com_Printf ("LoadLibrary (%s)\n",name);
++ break;
++ }
+ }
+ }
+
+diff -ur orig/quake2-3.21/qcommon/files.c work-mywork/quake2-3.21/qcommon/files.c +--- orig/quake2-3.21/qcommon/files.c 2001-12-22 16:32:26.000000000 -0500 ++++ work-mywork/quake2-3.21/qcommon/files.c 2003-07-17 22:34:29.000000000 -0400 +@@ -865,7 +865,7 @@ + //
+ // start up with baseq2 by default
+ //
+- FS_AddGameDirectory (va("%s/"BASEDIRNAME, fs_basedir->string) );
++ FS_AddGameDirectory (va(BASEDIRNAME) );
+
+ // any set gamedirs will be freed up to here
+ fs_base_searchpaths = fs_searchpaths;
+diff -ur orig/quake2-3.21/qcommon/qcommon.h work-mywork/quake2-3.21/qcommon/qcommon.h +--- orig/quake2-3.21/qcommon/qcommon.h 2001-12-22 16:32:26.000000000 -0500 ++++ work-mywork/quake2-3.21/qcommon/qcommon.h 2003-07-17 21:20:03.000000000 -0400 +@@ -25,7 +25,7 @@ +
+ #define VERSION 3.21
+
+-#define BASEDIRNAME "baseq2"
++#define BASEDIRNAME GENTOO_DATADIR
+
+ #ifdef WIN32
+
diff --git a/games-fps/red-blue-quake2/files/digest-red-blue-quake2-0.1 b/games-fps/red-blue-quake2/files/digest-red-blue-quake2-0.1 new file mode 100644 index 000000000000..7dd7369aada1 --- /dev/null +++ b/games-fps/red-blue-quake2/files/digest-red-blue-quake2-0.1 @@ -0,0 +1,2 @@ +MD5 3ac9ac6a833b9c049a9f763c3137b86f q2source-3.21.zip 1477764 +MD5 b80542d7977ecaa36799c479a6557069 red-blue-quake2-0.1.tar.gz 34874 diff --git a/games-fps/red-blue-quake2/red-blue-quake2-0.1.ebuild b/games-fps/red-blue-quake2/red-blue-quake2-0.1.ebuild new file mode 100644 index 000000000000..788bea5a7533 --- /dev/null +++ b/games-fps/red-blue-quake2/red-blue-quake2-0.1.ebuild @@ -0,0 +1,54 @@ +# Copyright 1999-2003 Gentoo Technologies, Inc. +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/red-blue-quake2/red-blue-quake2-0.1.ebuild,v 1.1 2003/09/09 18:10:14 vapier Exp $ + +inherit games eutils + +DESCRIPTION="red-blue Quake II ! play quake2 w/3d glasses !" +HOMEPAGE="http://www.jfedor.org/red-blue-quake2/" +SRC_URI="ftp://ftp.idsoftware.com/idstuff/source/q2source-3.21.zip + ftp://ftp.algx.net/idsoftware/source/q2source-3.21.zip + http://ftp.gentoo.skynet.be/pub/ftp.idsoftware.com/source/q2source-3.21.zip + http://www.jfedor.org/red-blue-quake2/${P}.tar.gz" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="x86" + +DEPEND="virtual/x11" + +S=${WORKDIR}/quake2-3.21/linux + +src_unpack() { + unpack ${A} + epatch ${FILESDIR}/${PV}-gentoo.patch + cd quake2-3.21/linux + sed -i "s:GENTOO_DIR:${GAMES_LIBDIR}/${PN}:" sys_linux.c + sed -i "s:/etc/quake2.conf:${GAMES_SYSCONFDIR}/${PN}.conf:" sys_linux.c vid_so.c +} + +src_compile() { + mkdir -p releasei386-glibc/ref_soft + make \ + GENTOO_CFLAGS="${CFLAGS}" \ + GENTOO_DATADIR=${GAMES_DATADIR}/quake2-data/baseq2/ \ + build_release || die +} + +src_install() { + cd release* + + exeinto ${GAMES_LIBDIR}/${PN} + doexe gamei386.so ref_softx.so + exeinto ${GAMES_LIBDIR}/${PN}/ctf + doexe ctf/gamei386.so + newgamesbin quake2 red-blue-quake2 + + dodir ${GAMES_DATADIR}/quake2-data + + insinto ${GAMES_SYSCONFDIR} + echo ${GAMES_LIBDIR}/${PN} > ${PN}.conf + doins ${PN}.conf + + prepgamesdirs +} |