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authorMike Frysinger <vapier@gentoo.org>2006-10-29 03:48:31 +0000
committerMike Frysinger <vapier@gentoo.org>2006-10-29 03:48:31 +0000
commitbcb42b88d26d32bbade2566512af2863ea2fc0b1 (patch)
tree790a9b40dc1992209cf94100ce2beaaf2c8189fe /games-fps/nprquake-sdl
parentadd dep on gnome-common, fixes #153125 (diff)
downloadhistorical-bcb42b88d26d32bbade2566512af2863ea2fc0b1.tar.gz
historical-bcb42b88d26d32bbade2566512af2863ea2fc0b1.tar.bz2
historical-bcb42b88d26d32bbade2566512af2863ea2fc0b1.zip
no point in having my name in metadata
Package-Manager: portage-2.1.2_pre3-r9
Diffstat (limited to 'games-fps/nprquake-sdl')
-rw-r--r--games-fps/nprquake-sdl/files/digest-nprquake-sdl-1-r12
-rw-r--r--games-fps/nprquake-sdl/metadata.xml4
2 files changed, 2 insertions, 4 deletions
diff --git a/games-fps/nprquake-sdl/files/digest-nprquake-sdl-1-r1 b/games-fps/nprquake-sdl/files/digest-nprquake-sdl-1-r1
index 92143820f8c2..8abf3d83618f 100644
--- a/games-fps/nprquake-sdl/files/digest-nprquake-sdl-1-r1
+++ b/games-fps/nprquake-sdl/files/digest-nprquake-sdl-1-r1
@@ -1 +1,3 @@
MD5 bd2a2b390d8f3ca40a104f4cf2e4b2ec NPRQuake-SDL.tar.gz 3393497
+RMD160 dc0359a4504c7dc5b751bacf2442c926684626ab NPRQuake-SDL.tar.gz 3393497
+SHA256 f4c88c1f31909d2e870d331d1f0badaa8ff787f56521cd2d449f279a62fb3e46 NPRQuake-SDL.tar.gz 3393497
diff --git a/games-fps/nprquake-sdl/metadata.xml b/games-fps/nprquake-sdl/metadata.xml
index 681cfcc98f74..ff731bc4a22b 100644
--- a/games-fps/nprquake-sdl/metadata.xml
+++ b/games-fps/nprquake-sdl/metadata.xml
@@ -2,10 +2,6 @@
<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
<herd>games</herd>
-<maintainer>
- <email>vapier@gentoo.org</email>
- <name>Mike Frysinger</name>
-</maintainer>
<longdescription>
Non-PhotoRealistic Rendering (npr) is often considered the task of taking a 3d
environment and displaying it as if it were (for example) hand-drawn. Stylization is