diff options
author | Mike Frysinger <vapier@gentoo.org> | 2004-02-23 04:35:06 +0000 |
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committer | Mike Frysinger <vapier@gentoo.org> | 2004-02-23 04:35:06 +0000 |
commit | ff0fa0386674018cbad86f3df30574dea5cbced9 (patch) | |
tree | de6cc369a203c2d7a7ce0881aa67d57ea6b9dc43 /dev-games | |
parent | remove old builds (diff) | |
download | historical-ff0fa0386674018cbad86f3df30574dea5cbced9.tar.gz historical-ff0fa0386674018cbad86f3df30574dea5cbced9.tar.bz2 historical-ff0fa0386674018cbad86f3df30574dea5cbced9.zip |
ver bump
Diffstat (limited to 'dev-games')
-rw-r--r-- | dev-games/irrlicht/ChangeLog | 7 | ||||
-rw-r--r-- | dev-games/irrlicht/files/0.5-jpeg.patch | 10 | ||||
-rw-r--r-- | dev-games/irrlicht/files/0.5-opengl.patch | 5 | ||||
-rw-r--r-- | dev-games/irrlicht/files/0.5-system-libs.patch | 18 | ||||
-rw-r--r-- | dev-games/irrlicht/files/digest-irrlicht-0.5 | 1 | ||||
-rw-r--r-- | dev-games/irrlicht/irrlicht-0.5.ebuild | 47 | ||||
-rw-r--r-- | dev-games/irrlicht/metadata.xml | 15 |
7 files changed, 102 insertions, 1 deletions
diff --git a/dev-games/irrlicht/ChangeLog b/dev-games/irrlicht/ChangeLog index 5b32da5819f9..9b91e91c6373 100644 --- a/dev-games/irrlicht/ChangeLog +++ b/dev-games/irrlicht/ChangeLog @@ -1,6 +1,11 @@ # ChangeLog for dev-games/irrlicht # Copyright 2000-2003 Gentoo Technologies, Inc.; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/dev-games/irrlicht/ChangeLog,v 1.1 2004/01/02 06:02:31 vapier Exp $ +# $Header: /var/cvsroot/gentoo-x86/dev-games/irrlicht/ChangeLog,v 1.2 2004/02/23 04:35:06 vapier Exp $ + +*irrlicht-0.5 (22 Feb 2004) + + 22 Feb 2004; Mike Frysinger <vapier@gentoo.org> : + Version bump by Alexander Arlt. *irrlicht-0.4 (02 Jan 2003) diff --git a/dev-games/irrlicht/files/0.5-jpeg.patch b/dev-games/irrlicht/files/0.5-jpeg.patch new file mode 100644 index 000000000000..152a226553d5 --- /dev/null +++ b/dev-games/irrlicht/files/0.5-jpeg.patch @@ -0,0 +1,10 @@ +--- CImageLoaderJPG.cpp.orig 2003-12-12 19:46:00.000000000 +0100 ++++ CImageLoaderJPG.cpp 2004-02-23 02:32:05.000000000 +0100 +@@ -44,1 +44,1 @@ +-u8 CImageLoaderJPG::fill_input_buffer (j_decompress_ptr cinfo)
++boolean CImageLoaderJPG::fill_input_buffer (j_decompress_ptr cinfo)
+--- CImageLoaderJPG.h.orig 2003-12-20 14:21:00.000000000 +0100 ++++ CImageLoaderJPG.h 2004-02-23 02:32:48.000000000 +0100 +@@ -67,1 +67,1 @@ +- static u8 fill_input_buffer (j_decompress_ptr cinfo);
++ static boolean fill_input_buffer (j_decompress_ptr cinfo);
diff --git a/dev-games/irrlicht/files/0.5-opengl.patch b/dev-games/irrlicht/files/0.5-opengl.patch new file mode 100644 index 000000000000..6e82ef74be0a --- /dev/null +++ b/dev-games/irrlicht/files/0.5-opengl.patch @@ -0,0 +1,5 @@ +--- CVideoOpenGL.cpp.orig 2004-01-02 00:40:54.697754952 -0500 ++++ CVideoOpenGL.cpp 2004-01-02 00:40:16.800516208 -0500 +@@ -0,0 +1,2 @@ ++#define GL_GLEXT_LEGACY ++#define GL_GLEXT_PROTOTYPES diff --git a/dev-games/irrlicht/files/0.5-system-libs.patch b/dev-games/irrlicht/files/0.5-system-libs.patch new file mode 100644 index 000000000000..dce4c4027b71 --- /dev/null +++ b/dev-games/irrlicht/files/0.5-system-libs.patch @@ -0,0 +1,18 @@ +--- Makefile.orig 2004-01-02 00:15:41.810748736 -0500 ++++ Makefile 2004-01-02 00:17:02.681454520 -0500 +@@ -6,14 +6,10 @@ + LIBS = -L"/usr/X11R6/lib" -L"jpeglib" -L"zlib" --no-export-all-symbols --add-stdcall-alias -lGL -lXxf86vm -lz -ljpeg + CXXINCS = -I"include/" + BIN = libIrrlicht.a +-CXXFLAGS = $(CXXINCS) -DIRRLICHT_EXPORTS=1 ++CXXFLAGS += $(CXXINCS) -DIRRLICHT_EXPORTS=1 + + all: $(LINKOBJ) $(BIN) +- make -C jpeglib -f makefile.ansi libjpeg.a +- make -C zlib -f Makefile + cp libIrrlicht.a ../lib/Linux/ +- cp zlib/libz.a ../lib/Linux +- cp jpeglib/libjpeg.a ../lib/Linux + + clean: + rm -f $(LINKOBJ) $(BIN) diff --git a/dev-games/irrlicht/files/digest-irrlicht-0.5 b/dev-games/irrlicht/files/digest-irrlicht-0.5 new file mode 100644 index 000000000000..c6782c56ca85 --- /dev/null +++ b/dev-games/irrlicht/files/digest-irrlicht-0.5 @@ -0,0 +1 @@ +MD5 57398d83776e53afc5e52d340198c92b irrlicht-0.5.zip 10741280 diff --git a/dev-games/irrlicht/irrlicht-0.5.ebuild b/dev-games/irrlicht/irrlicht-0.5.ebuild new file mode 100644 index 000000000000..4767963b0a34 --- /dev/null +++ b/dev-games/irrlicht/irrlicht-0.5.ebuild @@ -0,0 +1,47 @@ +# Copyright 1999-2004 Gentoo Technologies, Inc. +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/dev-games/irrlicht/irrlicht-0.5.ebuild,v 1.1 2004/02/23 04:35:06 vapier Exp $ + +inherit eutils + +DESCRIPTION="open source high performance realtime 3D engine written in C++" +HOMEPAGE="http://irrlicht.sourceforge.net/" +SRC_URI="mirror://sourceforge/irrlicht/${P}.zip" + +LICENSE="ZLIB" +SLOT="0" +KEYWORDS="x86 ppc" +IUSE="doc" + +DEPEND="media-libs/jpeg + sys-libs/zlib + virtual/opengl + virtual/x11" + +S=${WORKDIR} + +src_unpack() { + unpack ${A} + cd ${S} + cd source + unzip -qo source.zip || die "unpacking source.zip" + rm -rf source.zip zlib jpeglib + ln -s /usr/include jpeglib + ln -s /usr/include zlib + epatch ${FILESDIR}/${PV}-system-libs.patch + epatch ${FILESDIR}/${PV}-jpeg.patch + epatch ${FILESDIR}/${PV}-opengl.patch +} + +src_compile() { + cd source + emake || die +} + +src_install() { + dolib.a lib/Linux/libIrrlicht.a + insinto /usr/include/${PN} + doins include/* + dodoc changes.txt readme.txt + use doc && cp -r examples media ${D}/usr/share/doc/${PF}/ +} diff --git a/dev-games/irrlicht/metadata.xml b/dev-games/irrlicht/metadata.xml new file mode 100644 index 000000000000..9247e5c66efc --- /dev/null +++ b/dev-games/irrlicht/metadata.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> +<herd>games</herd> +<longdescription> +The Irrlicht Engine is an open source high performance realtime 3D engine written in +C++. It is completely cross-platform, using D3D, OpenGL and its own software renderer, +and has all of the state-of-the-art features which can be found in commercial 3d +engines. +We've got a huge active community, and there are lots of games in development that use +the engine. You can find enhancements for Irrlicht all over the web, like alternative +terrain renderers, portal renderers, world layers, tutorials, editors, bindings for +perl, ruby, python, and so on. And best of all: It's completely free. +</longdescription> +</pkgmetadata> |