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Change paths for Gentoo's filesystem layout.
--- a/config
+++ b/config
@@ -1,11 +1,11 @@
# Fullscreen enable/disable
-Fullscreen = 0
+Fullscreen = 1
# Width of screen in blocks
screenX = 21
# Height of screen in blocks
screenY = 16
# Theme Folder - path to a valid theme
-theme = themes/original/
+theme = /usr/share/tuxdash/themes/original/
# Distance in X direction, before scrolling starts
scrolldistX = 3
# Distance in Y direction, before scrolling starts
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -340,9 +340,7 @@
// set tuxdash's config / working directory
char* HomeDirectory;
- char* CurrentDirectory;
HomeDirectory = getenv("HOME"); // get users home directory
- CurrentDirectory = getenv("PWD"); // get TuxDash's working directory
TuxHomeDirectory = new char[strlen(HomeDirectory)+strlen("/.tuxdash")+1]; // align space for the string containing the path to tuxdash's config directory
strcpy(TuxHomeDirectory, HomeDirectory);
strcat(TuxHomeDirectory, "/.tuxdash");
@@ -355,12 +353,12 @@
}
else {
mkdir((ostring)TuxHomeDirectory + "/themes", 0711); // create the themes folder. The default themes are not copied there, but the folder is created for possible additional themes added by the player
- chdir(CurrentDirectory);
+ chdir("/usr/share/tuxdash");
system((ostring)"cp -r maps savegames config " + TuxHomeDirectory);
}
}
cout << endl << " Using " << TuxHomeDirectory << " for configuration, map and savegame files" << endl;
- chdir(CurrentDirectory);
+ chdir("/usr/share/tuxdash");
// finished with check of working directory
int running=1, start, stop, framestart = time(0), frames=0, frame_count = 0;
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