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* games-action/teeworlds: security cleanupSam James2020-07-177-522/+0
* games-action/teeworlds: Up to speed with 2020: cmake.eclass, py38+39Andreas Sturmlechner2020-07-011-8/+7
* games-action/teeworlds: bump to 0.7.5Victor Kustov2020-07-012-0/+84
* games-action/teeworlds: use HTTPSMichael Mair-Keimberger2018-04-151-2/+2
* games-action/*: Update Manifest hashesMichał Górny2017-12-101-1/+1
* games-*/*: Remove stable keywordsDavid Seifert2017-11-181-1/+1
* games-action/teeworlds: Remove vulnerable 0.6.3 wrt bug #600178James Le Cuirot2017-05-063-241/+0
* games-action/teeworlds: x86 stable wrt bug #600178Agostino Sarubbo2017-05-061-1/+1
* games-action/teeworlds: amd64 stable wrt bug #600178Agostino Sarubbo2017-05-051-1/+1
* games-action/teeworlds: Remove ugly patchLearath2017-05-041-4/+0
* games-action/teeworlds: Version bump to 0.6.4Learath2017-05-049-8/+133
* Drop $Id$ per council decision in bug #611234.Robin H. Johnson2017-02-282-2/+0
* games-action/teeworlds: remove deprecated games eclassAustin English2017-01-301-0/+122
* games-action/teeworlds: use #!/sbin/openrc-run instead of #!/sbin/runscriptAustin English2016-05-181-1/+1
* Set appropriate maintainer types in metadata.xml (GLEP 67)Michał Górny2016-01-241-1/+1
* Replace all herds with appropriate projects (GLEP 67)Michał Górny2016-01-241-1/+4
* Unify quoting in metadata.xml files for machine processingMichał Górny2016-01-241-1/+0
* Revert DOCTYPE SYSTEM https changes in metadata.xmlMike Gilbert2015-08-241-1/+1
* Use https by defaultJustin Lecher2015-08-241-1/+1
* proj/gentoo: Initial commitRobin H. Johnson2015-08-0811-0/+641