diff options
Diffstat (limited to 'games-fps/eduke32')
-rw-r--r-- | games-fps/eduke32/Manifest | 2 | ||||
-rw-r--r-- | games-fps/eduke32/eduke32-20210624.9393.ebuild | 219 | ||||
-rw-r--r-- | games-fps/eduke32/eduke32-20210707.9468.ebuild | 219 |
3 files changed, 0 insertions, 440 deletions
diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest index 188735c0e2bb..2b45f6c9e8eb 100644 --- a/games-fps/eduke32/Manifest +++ b/games-fps/eduke32/Manifest @@ -5,6 +5,4 @@ DIST duke3d_psx-1.11.zip 7636016 BLAKE2B 63094c0eb2343e443f98844675ddc23a138d87c DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B dcb3103a82b45cfcf906d00147a57fe47997680ff7550973ed9741e62e78f9a099c1a13f65eaa133076d6551fcdfbf34e28ff59f2ad59f91ece98753e7d39523 SHA512 4b55dcc192cb2aa8830250fd222664272176bea8f6c6e4ac6d488abfecb1332b5793986c164fde78901904e2bde37e6ee4aa020c5eb578002de8f6102f44df15 DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f SHA512 4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf DIST eduke32_classic.png 5129 BLAKE2B 332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8 SHA512 b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833 -DIST eduke32_src_20210624-9393-39e8f1852.tar.xz 20562500 BLAKE2B 46bb0fe5777040f3222c46ca5840b89f3173803891015a7a03344c87d8c7b00141e6838ed2ff6a74bd57b537bd61214e8ca7320b25dd103dc39056320ce51216 SHA512 59bd76fc35dc7031fe0a08fd5b2e3e24f4b8cc72fe410222f288457e8f290ebc5cf9a818961a45a4ca6086ebe4eb5d589185f254c1843169306a993dc0abf3c8 -DIST eduke32_src_20210707-9468-73aac5b2d.tar.xz 20683656 BLAKE2B 5dfab0d8f0cd35ae34f5190333ac89caca00edbfe5cf18f0b58b61ed9421f93f7cbc2757b7b07a34a06aa12897753e5bfafb46bb4cf1de9797e59fdf996c8f11 SHA512 426d5a6a1d9decb4deeac3125b91d9f0e7b7565771aca2013dd76f3749625185cb64d056a0c37ea24da0c1266965012a4485636eeb85df933f23c12136e08585 DIST eduke32_src_20210805-9498-54ac18bcf.tar.xz 20099028 BLAKE2B cae770fde1eda2d862d4483f8cc9d51bc800202752c0e666fb625a9d688b51efaae6d0d841767e36acacf78b675382c418d33d4f9a80778d33b1ac4d75281ee8 SHA512 a4cb0b56019207f61dfc092497082f5a4fb93a5ff76ab4cd9d76a9b7d3254ccf0be835052660e2243b067352514c38e83bb49c35cb098b70c5e4f5a33d952516 diff --git a/games-fps/eduke32/eduke32-20210624.9393.ebuild b/games-fps/eduke32/eduke32-20210624.9393.ebuild deleted file mode 100644 index ffeb78796e31..000000000000 --- a/games-fps/eduke32/eduke32-20210624.9393.ebuild +++ /dev/null @@ -1,219 +0,0 @@ -# Copyright 1999-2021 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=7 - -inherit desktop toolchain-funcs xdg-utils - -EGIT_COMMIT="39e8f1852" -MY_BUILD="$(ver_cut 2)" -MY_DATE="$(ver_cut 1)" -MY_PV_HRP="5.4" -MY_PV_OFFENSIVE_XXX="1.33" -MY_PV_OPL="2.01" -MY_PV_PSX="1.11" -MY_PV_SC55="4.02" -MY_PV_VOXELS="1.21" - -DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" -HOMEPAGE="http://www.eduke32.com/" -SRC_URI=" - http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz - https://www.eduke32.com/images/eduke32_classic.png - hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) - offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) - opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) - psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) - sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) - voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) -" - -LICENSE="BUILDLIC GPL-2 HRP" -SLOT="0" -KEYWORDS="~amd64 ~arm ~arm64 ~x86" -IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw voxels vpx xmp" -REQUIRED_USE=" - hrp? ( duke3d !voxels ) - offensive? ( duke3d ) - opl? ( duke3d !sc-55 ) - psx? ( duke3d ) - sc-55? ( duke3d !opl ) - voxels? ( !hrp ) - vpx? ( opengl ) -" - -# There are no tests, -# instead it tries to build a test game, which does not compile -RESTRICT="bindist test" - -S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}" - -RDEPEND=" - media-libs/flac - media-libs/libogg - media-libs/libsdl2[alsa,joystick,opengl?,sound,video] - media-libs/libvorbis - media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis] - sys-libs/zlib - gtk? ( x11-libs/gtk+:2 ) - opengl? ( - virtual/glu - virtual/opengl - ) - png? ( media-libs/libpng:0= ) - vpx? ( media-libs/libvpx:= ) - xmp? ( media-libs/exempi:2= ) -" - -DEPEND=" - ${RDEPEND} - timidity? ( media-sound/timidity++ ) -" - -BDEPEND=" - app-arch/unzip - x86? ( dev-lang/nasm ) -" - -PDEPEND="duke3d? ( games-fps/duke3d-data )" - -PATCHES=( - "${FILESDIR}/${PN}-20190820.8043-log-to-tmpdir.patch" - "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch" - "${FILESDIR}/${PN}-20200505.8904-gcc10.patch" -) - -src_unpack() { - # Extract only the eduke32 archive - unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz - - # Unpack only the documentation - if use hrp; then - unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die - fi - if use offensive; then - unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die - fi - if use opl; then - unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die - mv readme.txt opl_readme.txt || die - fi - if use sc-55; then - unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die - fi - if use voxels; then - unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die - fi -} - -src_compile() { - local myemakeopts=( - ALLOCACHE_AS_MALLOC=0 - AS=$(tc-getAS) - CC=$(tc-getCC) - CXX=$(tc-getCXX) - CLANG=0 - CPLUSPLUS=1 - CUSTOMOPT="" - DEBUGANYWAY=0 - F_JUMP_TABLES="" - FORCEDEBUG=0 - HAVE_FLAC=1 - HAVE_GTK2=$(usex gtk 1 0) - HAVE_XMP=$(usex xmp 1 0) - LINKED_GTK=$(usex gtk 1 0) - LTO=1 - LUNATIC=0 - KRANDDEBUG=0 - MEMMAP=0 - MIXERTYPE=SDL - NETCODE=$(usex server 1 0) - NOASM=0 - OPTLEVEL=0 - OPTOPT="" - PACKAGE_REPOSITORY=1 - POLYMER=$(usex opengl 1 0) - PRETTY_OUTPUT=0 - PROFILER=0 - RELEASE=1 - RENDERTYPE=SDL - SDL_TARGET=2 - SIMPLE_MENU=0 - STRIP="" - TANDALONE=0 - STARTUP_WINDOW=$(usex gtk 1 0) - USE_OPENGL=$(usex opengl 1 0) - USE_LIBVPX=$(usex vpx 1 0) - USE_LIBPNG=$(usex png 1 0) - USE_LUAJIT_2_1=0 - WITHOUT_GTK=$(usex gtk 0 1) - ) - - emake "${myemakeopts[@]}" - - use tools && emake utils "${myemakeopts[@]}" - use voidsw && emake sw "${myemakeopts[@]}" -} - -src_install() { - dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin - use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin - - if use tools; then - local tools=( - arttool - bsuite - cacheinfo - generateicon - givedepth - ivfrate - kextract - kgroup - kmd2tool - makesdlkeytrans - map2stl - md2tool - mkpalette - transpal - unpackssi - wad2art - wad2map - ) - - dobin "${tools[@]}" - fi - - keepdir /usr/share/games/eduke32 - insinto /usr/share/games/eduke32 - - use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip - use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip - use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip - use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip - use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip - use sdk && doins -r package/sdk - use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip - - newicon "${DISTDIR}"/eduke32_classic.png eduke32.png - - make_desktop_entry eduke32-bin EDuke32 eduke32 Game - make_desktop_entry mapster32 Mapster32 eduke32 Game - use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game - - local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt ) - use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) - use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt ) - use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt ) - use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) - use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) - - einstalldocs -} - -pkg_postinst() { - xdg_icon_cache_update -} - -pkg_postrm() { - xdg_icon_cache_update -} diff --git a/games-fps/eduke32/eduke32-20210707.9468.ebuild b/games-fps/eduke32/eduke32-20210707.9468.ebuild deleted file mode 100644 index 81a188106b80..000000000000 --- a/games-fps/eduke32/eduke32-20210707.9468.ebuild +++ /dev/null @@ -1,219 +0,0 @@ -# Copyright 1999-2021 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=7 - -inherit desktop toolchain-funcs xdg-utils - -EGIT_COMMIT="73aac5b2d" -MY_BUILD="$(ver_cut 2)" -MY_DATE="$(ver_cut 1)" -MY_PV_HRP="5.4" -MY_PV_OFFENSIVE_XXX="1.33" -MY_PV_OPL="2.01" -MY_PV_PSX="1.11" -MY_PV_SC55="4.02" -MY_PV_VOXELS="1.21" - -DESCRIPTION="An open source engine port of the classic PC first person shooter Duke Nukem 3D" -HOMEPAGE="http://www.eduke32.com/" -SRC_URI=" - http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz - https://www.eduke32.com/images/eduke32_classic.png - hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> duke3d_hrp-${MY_PV_HRP}.zip ) - offensive? ( http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip ) - opl? ( https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a -> duke3d_musopl-${MY_PV_OPL}.zip ) - psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> duke3d_psx-${MY_PV_PSX}.zip ) - sc-55? ( http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> duke3d_music-sc55-${MY_PV_SC55}.zip ) - voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip -> duke3d_voxels-${MY_PV_VOXELS}.zip ) -" - -LICENSE="BUILDLIC GPL-2 HRP" -SLOT="0" -KEYWORDS="~amd64 ~arm ~arm64 ~x86" -IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk timidity tools voidsw voxels vpx xmp" -REQUIRED_USE=" - hrp? ( duke3d !voxels ) - offensive? ( duke3d ) - opl? ( duke3d !sc-55 ) - psx? ( duke3d ) - sc-55? ( duke3d !opl ) - voxels? ( !hrp ) - vpx? ( opengl ) -" - -# There are no tests, -# instead it tries to build a test game, which does not compile -RESTRICT="bindist test" - -S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}" - -RDEPEND=" - media-libs/flac - media-libs/libogg - media-libs/libsdl2[alsa,joystick,opengl?,sound,video] - media-libs/libvorbis - media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis] - sys-libs/zlib - gtk? ( x11-libs/gtk+:2 ) - opengl? ( - virtual/glu - virtual/opengl - ) - png? ( media-libs/libpng:0= ) - vpx? ( media-libs/libvpx:= ) - xmp? ( media-libs/exempi:2= ) -" - -DEPEND=" - ${RDEPEND} - timidity? ( media-sound/timidity++ ) -" - -BDEPEND=" - app-arch/unzip - x86? ( dev-lang/nasm ) -" - -PDEPEND="duke3d? ( games-fps/duke3d-data )" - -PATCHES=( - "${FILESDIR}/${PN}-20190820.8043-log-to-tmpdir.patch" - "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch" - "${FILESDIR}/${PN}-20200505.8904-gcc10.patch" -) - -src_unpack() { - # Extract only the eduke32 archive - unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz - - # Unpack only the documentation - if use hrp; then - unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip hrp_readme.txt hrp_todo.txt || die - fi - if use offensive; then - unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip xxx_readme.txt || die - fi - if use opl; then - unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt || die - mv readme.txt opl_readme.txt || die - fi - if use sc-55; then - unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip readme/music_readme.txt || die - fi - if use voxels; then - unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip voxelpack_readme.txt || die - fi -} - -src_compile() { - local myemakeopts=( - ALLOCACHE_AS_MALLOC=0 - AS=$(tc-getAS) - CC=$(tc-getCC) - CXX=$(tc-getCXX) - CLANG=0 - CPLUSPLUS=1 - CUSTOMOPT="" - DEBUGANYWAY=0 - F_JUMP_TABLES="" - FORCEDEBUG=0 - HAVE_FLAC=1 - HAVE_GTK2=$(usex gtk 1 0) - HAVE_XMP=$(usex xmp 1 0) - LINKED_GTK=$(usex gtk 1 0) - LTO=1 - LUNATIC=0 - KRANDDEBUG=0 - MEMMAP=0 - MIXERTYPE=SDL - NETCODE=$(usex server 1 0) - NOASM=0 - OPTLEVEL=0 - OPTOPT="" - PACKAGE_REPOSITORY=1 - POLYMER=$(usex opengl 1 0) - PRETTY_OUTPUT=0 - PROFILER=0 - RELEASE=1 - RENDERTYPE=SDL - SDL_TARGET=2 - SIMPLE_MENU=0 - STRIP="" - TANDALONE=0 - STARTUP_WINDOW=$(usex gtk 1 0) - USE_OPENGL=$(usex opengl 1 0) - USE_LIBVPX=$(usex vpx 1 0) - USE_LIBPNG=$(usex png 1 0) - USE_LUAJIT_2_1=0 - WITHOUT_GTK=$(usex gtk 0 1) - ) - - emake "${myemakeopts[@]}" - - use tools && emake utils "${myemakeopts[@]}" - use voidsw && emake sw "${myemakeopts[@]}" -} - -src_install() { - dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin - use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin - - if use tools; then - local tools=( - arttool - bsuite - cacheinfo - generateicon - givedepth - ivfrate - kextract - kgroup - kmd2tool - makesdlkeytrans - map2stl - md2tool - mkpalette - transpal - unpackssi - wad2art - wad2map - ) - - dobin "${tools[@]}" - fi - - keepdir /usr/share/games/eduke32 - insinto /usr/share/games/eduke32 - - use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip - use offensive && doins "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip - use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip - use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip - use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip - use sdk && doins -r package/sdk - use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip - - newicon "${DISTDIR}"/eduke32_classic.png eduke32.png - - make_desktop_entry eduke32-bin EDuke32 eduke32 Game - make_desktop_entry mapster32 Mapster32 eduke32 Game - use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game - - local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt ) - use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt "${WORKDIR}"/hrp_todo.txt ) - use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt ) - use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt ) - use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt ) - use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt ) - - einstalldocs -} - -pkg_postinst() { - xdg_icon_cache_update -} - -pkg_postrm() { - xdg_icon_cache_update -} |