diff options
Diffstat (limited to 'games-action/teeworlds/files/0.6.3/02-fixed-wavpack-sound-loading.patch')
-rw-r--r-- | games-action/teeworlds/files/0.6.3/02-fixed-wavpack-sound-loading.patch | 109 |
1 files changed, 109 insertions, 0 deletions
diff --git a/games-action/teeworlds/files/0.6.3/02-fixed-wavpack-sound-loading.patch b/games-action/teeworlds/files/0.6.3/02-fixed-wavpack-sound-loading.patch new file mode 100644 index 000000000000..e207a4a354bf --- /dev/null +++ b/games-action/teeworlds/files/0.6.3/02-fixed-wavpack-sound-loading.patch @@ -0,0 +1,109 @@ +commit b96981f5f23b4269108afb465f29a23abbd32ae2 +Author: hasufell <hasufell@gentoo.org> +Date: Thu Sep 5 12:31:19 2013 +0200 + + Fixing wavpack sound loading. Based on Gentoo Bugzilla + + From: Azamat H. Hackimov <azamat.hackimov@gmail.com> + + https://bugs.gentoo.org/show_bug.cgi?id=363395 + +diff --git a/src/engine/client/sound.cpp b/src/engine/client/sound.cpp +index e32cac9..2a4c653 100644 +--- a/src/engine/client/sound.cpp ++++ b/src/engine/client/sound.cpp +@@ -51,6 +51,55 @@ struct CVoice + int m_X, m_Y; + } ; + ++#ifdef WAVPACK_H ++static int32_t ReadBytes(void *pFile, void *pBuffer, int32_t Size) ++{ ++ return (int32_t)io_read((IOHANDLE)pFile, pBuffer, Size); ++} ++static uint32_t GetPos(void *pFile) ++{ ++ return (uint32_t)io_tell((IOHANDLE)pFile); ++} ++static int SetPosAbs(void *pFile, uint32_t Offset) ++{ ++ return io_seek((IOHANDLE)pFile, Offset, IOSEEK_START); ++} ++static int SetPosRel(void *pFile, int32_t Offset, int Mode) ++{ ++ switch(Mode) ++ { ++ case SEEK_SET: ++ Mode = IOSEEK_START; ++ break; ++ case SEEK_CUR: ++ Mode = IOSEEK_CUR; ++ break; ++ case SEEK_END: ++ Mode = IOSEEK_END; ++ } ++ return io_seek((IOHANDLE)pFile, Offset, Mode); ++} ++ ++//TODO: Fix if 'real' functionality is needed by the wavpack header ++static int PushBackByte(void *pFile, int Char) ++{ ++ return io_seek((IOHANDLE)pFile, -1, IOSEEK_CUR); ++} ++static uint32_t GetLength(void *pFile) ++{ ++ return (uint32_t)io_length((IOHANDLE)pFile); ++} ++// Essentially assuming this to always be true, should fix if this isn't the case ++static int CanSeek(void *pFile) ++{ ++ return pFile != NULL; ++} ++static WavpackStreamReader CWavpackReader = { ++ ReadBytes, GetPos, SetPosAbs, SetPosRel, PushBackByte, GetLength, CanSeek, 0 ++}; ++#endif ++ ++ + static CSample m_aSamples[NUM_SAMPLES] = { {0} }; + static CVoice m_aVoices[NUM_VOICES] = { {0} }; + static CChannel m_aChannels[NUM_CHANNELS] = { {255, 0} }; +@@ -351,14 +400,12 @@ int CSound::LoadWV(const char *pFilename) + if(!m_pStorage) + return -1; + +- #ifndef WAVPACK_H + ms_File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL); + if(!ms_File) + { + dbg_msg("sound/wv", "failed to open file. filename='%s'", pFilename); + return -1; + } +- #endif + + SampleID = AllocID(); + if(SampleID < 0) +@@ -368,7 +415,7 @@ int CSound::LoadWV(const char *pFilename) + #ifndef WAVPACK_H + pContext = WavpackOpenFileInput(ReadData, aError); + #else +- pContext = WavpackOpenFileInput(pFilename, aError, 0, 0); ++ pContext = WavpackOpenFileInputEx(&CWavpackReader, ms_File, 0, aError, 0, 0); + #endif + if (pContext) + { +@@ -422,13 +469,11 @@ int CSound::LoadWV(const char *pFilename) + } + else + { +- dbg_msg("sound/wv", "failed to open %s: %s", pFilename, aError); ++ dbg_msg("sound/wv", "failed to open '%s': %s", pFilename, aError); + } + +- #ifndef WAVPACK_H + io_close(ms_File); + ms_File = NULL; +- #endif + + if(g_Config.m_Debug) + dbg_msg("sound/wv", "loaded %s", pFilename); |