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author | Ionen Wolkens <ionen@gentoo.org> | 2022-08-15 07:49:24 -0400 |
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committer | Ionen Wolkens <ionen@gentoo.org> | 2022-08-15 20:00:32 -0400 |
commit | d2cfd7cf8626696cbff9f3cdad34e29d9b0b38e5 (patch) | |
tree | 19e92d737ab5d0fded295cb22a94c6c935d549ff /sys-process/audit | |
parent | dev-games/godot: new package, add 3.5 (slot:3) (diff) | |
download | gentoo-d2cfd7cf8626696cbff9f3cdad34e29d9b0b38e5.tar.gz gentoo-d2cfd7cf8626696cbff9f3cdad34e29d9b0b38e5.tar.bz2 gentoo-d2cfd7cf8626696cbff9f3cdad34e29d9b0b38e5.zip |
dev-games/godot: add 4.0_alpha14 (slot:4), unkeyworded
This entered feature freeze on August 3 and "shouldn't" introduce
more breaking changes. Albeit has many known bugs/oddities to be
resolved, and --convert-3to4 hasn't been faring so well (new
projects should probably start on 4 at this point though).
Adding for testing, may look at keywording the first beta which
been planned for early September (devs that need godot:3 may
want to add the slot to their world file now).
Bug: https://bugs.gentoo.org/532730
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Diffstat (limited to 'sys-process/audit')
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