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authorStefan Strogin <steils@gentoo.org>2021-07-04 12:29:02 +0300
committerStefan Strogin <steils@gentoo.org>2021-07-04 09:29:58 +0000
commit8183d70cf4dd71abbeb29df5cb113a67d5c43a5f (patch)
tree38df4fb3f4cbefb7d72f6151f049ec4a8fa07650 /games-roguelike/angband/files
parentdev-util/bear: use older fmt (diff)
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games-roguelike/angband: upgrade 4.2.1 -> 4.2.2
Package-Manager: Portage-3.0.20, Repoman-3.0.3 Signed-off-by: Stefan Strogin <steils@gentoo.org>
Diffstat (limited to 'games-roguelike/angband/files')
-rw-r--r--games-roguelike/angband/files/angband-4.2.1-sdl2-sound.patch50
1 files changed, 0 insertions, 50 deletions
diff --git a/games-roguelike/angband/files/angband-4.2.1-sdl2-sound.patch b/games-roguelike/angband/files/angband-4.2.1-sdl2-sound.patch
deleted file mode 100644
index accbc8355579..000000000000
--- a/games-roguelike/angband/files/angband-4.2.1-sdl2-sound.patch
+++ /dev/null
@@ -1,50 +0,0 @@
-From bbfe78654e2f67da264d81d25fe1e6332302e51a Mon Sep 17 00:00:00 2001
-From: Eric Branlund <ebranlund@fastmail.com>
-Date: Sat, 11 Jul 2020 11:07:24 -0700
-Subject: [PATCH] Adjusted so "./configure --enable-sdl2-mixer" and then
- compiling generates an executable where "angband --help" lists the SDL sound
- module as available.
-
-Upstream-Status: Accepted
-[https://github.com/angband/angband/commit/bbfe78654e2f67da264d81d25fe1e6332302e51a]
-Signed-off-by: Stefan Strogin <steils@gentoo.org>
----
- configure.ac | 2 +-
- src/sound-core.c | 4 ++--
- 2 files changed, 3 insertions(+), 3 deletions(-)
-
-diff --git a/configure.ac b/configure.ac
-index 968aaa914..9d0b1e600 100644
---- a/configure.ac
-+++ b/configure.ac
-@@ -337,7 +337,7 @@ if test "$enable_sdl2_mixer" = "yes"; then
- SDL2_LIBS=`sdl2-config --libs`
- LIBS="${LIBS} ${SDL2_LIBS} -lSDL2_mixer"
- fi
-- MAINFILES="${MAINFILES} \$(SNDSDL2FILES)"
-+ MAINFILES="${MAINFILES} \$(SNDSDLFILES)"
- fi
- fi
-
-diff --git a/src/sound-core.c b/src/sound-core.c
-index 261009429..8b8ef7ffd 100644
---- a/src/sound-core.c
-+++ b/src/sound-core.c
-@@ -20,7 +20,7 @@
- #include "sound.h"
- #include "main.h"
- #include "ui-prefs.h"
--#ifdef SOUND_SDL
-+#if defined(SOUND_SDL) || defined(SOUND_SDL2)
- #include "snd-sdl.h"
- #endif
-
-@@ -55,7 +55,7 @@ static struct msg_snd_data message_sounds[MSG_MAX];
- */
- static const struct sound_module sound_modules[] =
- {
--#ifdef SOUND_SDL
-+#if defined(SOUND_SDL) || defined(SOUND_SDL2)
- { "sdl", "SDL_mixer sound module", init_sound_sdl },
- #endif /* SOUND_SDL */
- #if (!defined(WIN32_CONSOLE_MODE) && defined(WINDOWS) && !defined(USE_SDL) && !defined(USE_SDL2))