diff options
author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
---|---|---|
committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-misc/bsd-games | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-misc/bsd-games')
-rw-r--r-- | games-misc/bsd-games/Manifest | 2 | ||||
-rw-r--r-- | games-misc/bsd-games/bsd-games-2.17-r5.ebuild | 133 | ||||
-rw-r--r-- | games-misc/bsd-games/files/bsd-games-2.17-64bit.patch | 43 | ||||
-rw-r--r-- | games-misc/bsd-games/files/bsd-games-2.17-64bitutmp.patch | 21 | ||||
-rw-r--r-- | games-misc/bsd-games/files/bsd-games-2.17-bg.patch | 22 | ||||
-rw-r--r-- | games-misc/bsd-games/files/bsd-games-2.17-gcc4.patch | 34 | ||||
-rw-r--r-- | games-misc/bsd-games/files/bsd-games-2.17-gcc43.patch | 16 | ||||
-rw-r--r-- | games-misc/bsd-games/files/bsd-games-2.17-glibc2.10.patch | 185 | ||||
-rw-r--r-- | games-misc/bsd-games/files/bsd-games-2.17-headers.patch | 16 | ||||
-rw-r--r-- | games-misc/bsd-games/files/config.params-gentoo | 39 | ||||
-rw-r--r-- | games-misc/bsd-games/metadata.xml | 5 |
11 files changed, 516 insertions, 0 deletions
diff --git a/games-misc/bsd-games/Manifest b/games-misc/bsd-games/Manifest new file mode 100644 index 000000000000..ff448efa6644 --- /dev/null +++ b/games-misc/bsd-games/Manifest @@ -0,0 +1,2 @@ +DIST bsd-games-2.17.tar.gz 2563311 SHA256 066f924aef6c1c5ea946f588e36f303021f5dfc093944738f025d8edbc6fff60 SHA512 cb2ee60474f164d42e3d47700270bbeeda3c8279d64da409c9cc05e36437ef95b92d0a85543298e97604635fcf3e068f3a5cc812e90b5c61fb8d146cf35bc38f WHIRLPOOL 4a8e4bcbf040997645d1b88ef17a3f0df6414a5ad922ea68045759eeafb09ff473ad3ed1a95304a82a4eace02ebc05c1c3966bfe46a204f22e29d4d945ad2566 +DIST bsdgames_2.17-22.debian.tar.xz 32268 SHA256 dd7457368e5b4cb5b223e91a2919aefae72237fa6ab840f162a779c209163d3e SHA512 902d86557dd3813c31333fe18437d8046ae100814c9c1b340ab1f8266c817545f21e000702b1ca93babb9d632896ea5bada1e146436abfa7916b469681fceed5 WHIRLPOOL e0b7214cafecd471c059d8a097d5df4706b41c2f4dcb0658522d65f7e0ddea7bdfcfdcb86d1b0dab0703b9182d63115b246a7dc3e77a715aaf53d7d59b48e0a6 diff --git a/games-misc/bsd-games/bsd-games-2.17-r5.ebuild b/games-misc/bsd-games/bsd-games-2.17-r5.ebuild new file mode 100644 index 000000000000..e38b438e1314 --- /dev/null +++ b/games-misc/bsd-games/bsd-games-2.17-r5.ebuild @@ -0,0 +1,133 @@ +# Copyright 1999-2014 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit eutils toolchain-funcs games + +DEB_PATCH_VER=22 +DESCRIPTION="collection of games from NetBSD" +HOMEPAGE="http://www.advogato.org/proj/bsd-games/" +SRC_URI="ftp://metalab.unc.edu/pub/Linux/games/${P}.tar.gz + mirror://debian/pool/main/b/bsdgames/bsdgames_${PV}-${DEB_PATCH_VER}.debian.tar.xz" + +LICENSE="BSD" +SLOT="0" +KEYWORDS="alpha amd64 ppc sparc x86" +IUSE="" + +RDEPEND="!games-misc/wtf + !app-misc/banner + !games-puzzle/hangman + sys-libs/ncurses + sys-apps/miscfiles" +DEPEND="${RDEPEND} + sys-devel/flex + sys-devel/bison + virtual/pkgconfig" + +# Set GAMES_TO_BUILD variable to whatever you want +GAMES_TO_BUILD=${GAMES_TO_BUILD:=adventure arithmetic atc +backgammon banner battlestar bcd boggle caesar canfield countmail cribbage +dab dm factor fish gomoku hack hangman hunt mille monop morse +number phantasia pig pom ppt primes quiz rain random robots sail snake +tetris trek wargames worm worms wtf} + +src_prepare() { + local d="${WORKDIR}"/debian/patches + EPATCH_SOURCE="${d}" epatch $(<"${d}"/series) + + # Used by gentoo config.params. See bug 531200 + export GAMES_BINDIR GAMES_DATADIR GAMES_STATEDIR + + epatch \ + "${FILESDIR}"/${P}-64bitutmp.patch \ + "${FILESDIR}"/${P}-headers.patch \ + "${FILESDIR}"/${P}-bg.patch \ + "${FILESDIR}"/${P}-gcc4.patch + + # Use pkg-config to query Libs: from ncurses.pc (for eg. -ltinfo) wrt #459652 + sed -i \ + -e "/ncurses_lib/s:-lncurses:'$($(tc-getPKG_CONFIG) --libs-only-l ncurses)':" \ + configure || die + + sed -i \ + -e "s:/usr/games:${GAMES_BINDIR}:" \ + wargames/wargames || die + + sed -i \ + -e '/^CC :=/d' \ + -e '/^CXX :=/d' \ + -e '/^CFLAGS/s/OPTIMIZE/CFLAGS/' \ + -e '/^CXXFLAGS/s/OPTIMIZE/CXXFLAGS/' \ + -e '/^LDFLAGS/s/LDFLAGS := /LDFLAGS := \$(LDFLAGS) /' \ + Makeconfig.in || die + + cp "${FILESDIR}"/config.params-gentoo config.params || die + echo bsd_games_cfg_usrlibdir=\"$(games_get_libdir)\" >> ./config.params || die + echo bsd_games_cfg_build_dirs=\"${GAMES_TO_BUILD}\" >> ./config.params || die + echo bsd_games_cfg_docdir=\"/usr/share/doc/${PF}\" >> ./config.params || die +} + +src_test() { + addwrite /dev/full + emake -j1 check +} + +build_game() { + has ${1} ${GAMES_TO_BUILD} +} + +do_statefile() { + touch "${D}/${GAMES_STATEDIR}/${1}" || die + chmod ug+rw "${D}/${GAMES_STATEDIR}/${1}" || die +} + +src_install() { + dodir "${GAMES_BINDIR}" "${GAMES_STATEDIR}" /usr/share/man/man{1,6} + emake -j1 DESTDIR="${D}" install + + dodoc AUTHORS BUGS ChangeLog ChangeLog.0 \ + README PACKAGING SECURITY THANKS TODO YEAR2000 + + # set some binaries to run as games group (+S) + build_game atc && fperms g+s "${GAMES_BINDIR}"/atc + build_game battlestar && fperms g+s "${GAMES_BINDIR}"/battlestar + build_game canfield && fperms g+s "${GAMES_BINDIR}"/canfield + build_game cribbage && fperms g+s "${GAMES_BINDIR}"/cribbage + build_game phantasia && fperms g+s "${GAMES_BINDIR}"/phantasia + build_game robots && fperms g+s "${GAMES_BINDIR}"/robots + build_game sail && fperms g+s "${GAMES_BINDIR}"/sail + build_game snake && fperms g+s "${GAMES_BINDIR}"/snake + build_game tetris && fperms g+s "${GAMES_BINDIR}"/tetris-bsd + + # state files + build_game atc && do_statefile atc_score + build_game battlestar && do_statefile battlestar.log + build_game canfield && do_statefile cfscores + build_game cribbage && do_statefile criblog + build_game hack && keepdir "${GAMES_STATEDIR}"/hack + build_game robots && do_statefile robots_roll + build_game sail && do_statefile saillog + build_game snake && do_statefile snake.log && do_statefile snakerawscores + build_game tetris && do_statefile tetris-bsd.scores + + # extra docs + build_game atc && { docinto atc ; dodoc atc/BUGS; } + build_game boggle && { docinto boggle ; dodoc boggle/README; } + build_game hack && { docinto hack ; dodoc hack/{OWNER,Original_READ_ME,READ_ME,help}; } + build_game hunt && { docinto hunt ; dodoc hunt/README; } + build_game phantasia && { docinto phantasia ; dodoc phantasia/{OWNER,README}; } + + # Since factor is usually not installed, and primes.6 is a symlink to + # factor.6, make sure that primes.6 is ok ... + if build_game primes && [[ ! $(build_game factor) ]] ; then + rm -f "${D}"/usr/share/man/man6/{factor,primes}.6 + newman factor/factor.6 primes.6 + fi + + prepgamesdirs + + # state dirs + chmod -R ug+rw "${D}/${GAMES_STATEDIR}"/* || die +} diff --git a/games-misc/bsd-games/files/bsd-games-2.17-64bit.patch b/games-misc/bsd-games/files/bsd-games-2.17-64bit.patch new file mode 100644 index 000000000000..a56ea8454bc4 --- /dev/null +++ b/games-misc/bsd-games/files/bsd-games-2.17-64bit.patch @@ -0,0 +1,43 @@ +David Leverton writes about adventure/crc.c: + +The 'adventure' game from the games-misc/bsd-games-2.13 package crashes +when saving the game on AMD64 (and probably other 64-bit systems, but I +haven't checked). Find attached to fix this. + +http://bugs.gentoo.org/show_bug.cgi?id=77032 + + +About utmpentry.c: + +the utmpx structure defines the ut_tv member a little differently on +64bit hosts so that a 32bit and 64bit structure can be shared. So the +ut_tv is a custom 32bit structure rather than the native 64bit timeval +structure. Work around is to assign the submembers instead. + +http://bugs.gentoo.org/show_bug.cgi?id=102667 + +--- bsd-games/adventure/crc.c ++++ bsd-games/adventure/crc.c +@@ -134,7 +134,8 @@ + if (step >= sizeof(crctab) / sizeof(crctab[0])) + step = 0; + } +- crcval = (crcval << 8) ^ crctab[i]; ++ /* Mask to 32 bits. */ ++ crcval = ((crcval << 8) ^ crctab[i]) & 0xffffffff; + } +- return crcval & 0xffffffff; /* Mask to 32 bits. */ ++ return crcval; + } +--- bsd-games/dm/utmpentry.c ++++ bsd-games/dm/utmpentry.c +@@ -291,7 +291,8 @@ + e->line[sizeof(e->line) - 1] = '\0'; + (void)strncpy(e->host, up->ut_host, sizeof(up->ut_host)); + e->name[sizeof(e->host) - 1] = '\0'; +- e->tv = up->ut_tv; ++ e->tv.tv_sec = up->ut_tv.tv_sec; ++ e->tv.tv_usec = up->ut_tv.tv_usec; + adjust_size(e); + } + #endif diff --git a/games-misc/bsd-games/files/bsd-games-2.17-64bitutmp.patch b/games-misc/bsd-games/files/bsd-games-2.17-64bitutmp.patch new file mode 100644 index 000000000000..3be1b3de074b --- /dev/null +++ b/games-misc/bsd-games/files/bsd-games-2.17-64bitutmp.patch @@ -0,0 +1,21 @@ +About utmpentry.c: + +the utmpx structure defines the ut_tv member a little differently on +64bit hosts so that a 32bit and 64bit structure can be shared. So the +ut_tv is a custom 32bit structure rather than the native 64bit timeval +structure. Work around is to assign the submembers instead. + +http://bugs.gentoo.org/show_bug.cgi?id=102667 + +--- bsd-games/dm/utmpentry.c ++++ bsd-games/dm/utmpentry.c +@@ -291,7 +291,8 @@ + e->line[sizeof(e->line) - 1] = '\0'; + (void)strncpy(e->host, up->ut_host, sizeof(up->ut_host)); + e->name[sizeof(e->host) - 1] = '\0'; +- e->tv = up->ut_tv; ++ e->tv.tv_sec = up->ut_tv.tv_sec; ++ e->tv.tv_usec = up->ut_tv.tv_usec; + adjust_size(e); + } + #endif diff --git a/games-misc/bsd-games/files/bsd-games-2.17-bg.patch b/games-misc/bsd-games/files/bsd-games-2.17-bg.patch new file mode 100644 index 000000000000..07dc520b77e4 --- /dev/null +++ b/games-misc/bsd-games/files/bsd-games-2.17-bg.patch @@ -0,0 +1,22 @@ +--- backgammon/common_source/fancy.c.old 2007-05-16 20:16:46.000000000 +0200 ++++ backgammon/common_source/fancy.c 2007-05-16 20:19:00.000000000 +0200 +@@ -58,7 +58,7 @@ + int lUP; /* length of UP */ + int CO; /* number of columns */ + int LI; /* number of lines */ +-int *linect; /* array of lengths of lines on screen (the ++static int linect[25]; /* array of lengths of lines on screen (the + * actual screen is not stored) */ + + /* two letter codes */ +@@ -728,10 +728,5 @@ + lND = strlen(ND); + if (LI < 24 || CO < 72 || !(CL && UP && ND)) + return (0); +- linect = (int *) calloc(LI + 1, sizeof(int)); +- if (linect == NULL) { +- write(2, "\r\nOut of memory!\r\n", 18); +- getout(0); +- } + return (1); + } diff --git a/games-misc/bsd-games/files/bsd-games-2.17-gcc4.patch b/games-misc/bsd-games/files/bsd-games-2.17-gcc4.patch new file mode 100644 index 000000000000..7de07effc25d --- /dev/null +++ b/games-misc/bsd-games/files/bsd-games-2.17-gcc4.patch @@ -0,0 +1,34 @@ +--- trek/getpar.h.orig 2005-08-14 19:45:29.000000000 -0400 ++++ trek/getpar.h 2005-08-14 19:46:33.000000000 -0400 +@@ -31,6 +31,9 @@ + * @(#)getpar.h 8.1 (Berkeley) 5/31/93 + */ + ++#ifndef __GETPAR_H_ ++#define __GETPAR_H_ ++ + typedef void (*cmdfun)(int); + struct cvntab /* used for getcodpar() parameter list */ + { +@@ -51,3 +54,5 @@ + int testnl(void); + void skiptonl(int); + int readdelim(int); ++ ++#endif /*__GETPAR_H_*/ +--- trek/trek.h.orig 2005-08-14 19:45:37.000000000 -0400 ++++ trek/trek.h 2005-08-14 19:48:17.000000000 -0400 +@@ -31,6 +31,13 @@ + * @(#)trek.h 8.1 (Berkeley) 5/31/93 + */ + ++/* For struct cvntab definition, which is now required for ++ * Skitab and Lentab below. gcc 4.0 and later will emit ++ * "array type has incomplete element type" errors otherwise. ++ * -- Jason Bucata (jbucata@tulsaconnect.com), 12-AUG-2005 ++ */ ++#include "getpar.h" ++ + /* + ** Global Declarations + ** diff --git a/games-misc/bsd-games/files/bsd-games-2.17-gcc43.patch b/games-misc/bsd-games/files/bsd-games-2.17-gcc43.patch new file mode 100644 index 000000000000..8009454e55a9 --- /dev/null +++ b/games-misc/bsd-games/files/bsd-games-2.17-gcc43.patch @@ -0,0 +1,16 @@ +--- dab/gamescreen.h.orig ++++ dab/gamescreen.h +@@ -70,9 +70,9 @@ + virtual void redraw(void) = 0; // Refresh + virtual int getinput(void) = 0; // Get user input + virtual void bell(void) = 0; // Beep +- virtual void score(size_t p, const PLAYER& p) = 0; // Post current score +- virtual void games(size_t p, const PLAYER& p) = 0; // Post games won +- virtual void total(size_t p, const PLAYER& p) = 0; // Post total score ++ virtual void score(size_t s, const PLAYER& p) = 0; // Post current score ++ virtual void games(size_t s, const PLAYER& p) = 0; // Post games won ++ virtual void total(size_t s, const PLAYER& p) = 0; // Post total score + virtual void ties(const PLAYER& p) = 0; // Post tie games + }; + + diff --git a/games-misc/bsd-games/files/bsd-games-2.17-glibc2.10.patch b/games-misc/bsd-games/files/bsd-games-2.17-glibc2.10.patch new file mode 100644 index 000000000000..2efdc57490d8 --- /dev/null +++ b/games-misc/bsd-games/files/bsd-games-2.17-glibc2.10.patch @@ -0,0 +1,185 @@ +--- boggle/boggle/bog.c ++++ boggle/boggle/bog.c +@@ -336,7 +336,7 @@ + } + + while (1) { +- if (getline(buf) == NULL) { ++ if (get_line(buf) == NULL) { + if (feof(stdin)) + clearerr(stdin); + break; +--- boggle/boggle/extern.h ++++ boggle/boggle/extern.h +@@ -43,7 +43,7 @@ + long dictseek(FILE *, long, int); + void findword(void); + void flushin(FILE *); +-char *getline(char *); ++char *get_line(char *); + void getword(char *); + int help(void); + int inputch(void); +--- boggle/boggle/mach.c ++++ boggle/boggle/mach.c +@@ -168,7 +168,7 @@ + * - doesn't accept words longer than MAXWORDLEN or containing caps + */ + char * +-getline(q) ++get_line(q) + char *q; + { + int ch, done; +--- cribbage/cribbage.h ++++ cribbage/cribbage.h +@@ -77,7 +77,7 @@ + int fifteens(const CARD [], int); + void game(void); + void gamescore(void); +-char *getline(void); ++char *get_line(void); + int getuchar(void); + int incard(CARD *); + int infrom(const CARD [], int, const char *); +--- cribbage/crib.c ++++ cribbage/crib.c +@@ -221,7 +221,7 @@ + if (!rflag) { /* player cuts deck */ + msg(quiet ? "Cut for crib? " : + "Cut to see whose crib it is -- low card wins? "); +- getline(); ++ get_line(); + } + i = (rand() >> 4) % CARDS; /* random cut */ + do { /* comp cuts deck */ +@@ -397,7 +397,7 @@ + if (!rflag) { /* random cut */ + msg(quiet ? "Cut the deck? " : + "How many cards down do you wish to cut the deck? "); +- getline(); ++ get_line(); + } + i = (rand() >> 4) % (CARDS - pos); + turnover = deck[i + pos]; +--- cribbage/io.c ++++ cribbage/io.c +@@ -245,7 +245,7 @@ + + retval = FALSE; + rnk = sut = EMPTY; +- if (!(line = getline())) ++ if (!(line = get_line())) + goto gotit; + p = p1 = line; + while (*p1 != ' ' && *p1 != '\0') +@@ -346,7 +346,7 @@ + + for (sum = 0;;) { + msg(prompt); +- if (!(p = getline()) || *p == '\0') { ++ if (!(p = get_line()) || *p == '\0') { + msg(quiet ? "Not a number" : + "That doesn't look like a number"); + continue; +@@ -528,12 +528,12 @@ + } + + /* +- * getline: ++ * get_line: + * Reads the next line up to '\n' or EOF. Multiple spaces are + * compressed to one space; a space is inserted before a ',' + */ + char * +-getline() ++get_line() + { + char *sp; + int c, oy, ox; +--- gomoku/bdisp.c ++++ gomoku/bdisp.c +@@ -241,7 +241,7 @@ + } + + int +-getline(buf, size) ++get_line(buf, size) + char *buf; + int size; + { +--- gomoku/gomoku.h ++++ gomoku/gomoku.h +@@ -263,7 +263,7 @@ + + void bdinit(struct spotstr *); + void init_overlap(void); +-int getline(char *, int); ++int get_line(char *, int); + void ask(const char *); + void dislog(const char *); + void bdump(FILE *); +--- gomoku/main.c ++++ gomoku/main.c +@@ -155,7 +155,7 @@ + if (inputfp == NULL && test == 0) { + for (;;) { + ask("black or white? "); +- getline(buf, sizeof(buf)); ++ get_line(buf, sizeof(buf)); + if (buf[0] == 'b' || buf[0] == 'B') { + color = BLACK; + break; +@@ -172,7 +172,7 @@ + } + } else { + setbuf(stdout, 0); +- getline(buf, sizeof(buf)); ++ get_line(buf, sizeof(buf)); + if (strcmp(buf, "black") == 0) + color = BLACK; + else if (strcmp(buf, "white") == 0) +@@ -244,7 +244,7 @@ + getinput: + if (interactive) + ask("move? "); +- if (!getline(buf, sizeof(buf))) { ++ if (!get_line(buf, sizeof(buf))) { + curmove = RESIGN; + break; + } +@@ -256,7 +256,7 @@ + FILE *fp; + + ask("save file name? "); +- (void)getline(buf, sizeof(buf)); ++ (void)get_line(buf, sizeof(buf)); + if ((fp = fopen(buf, "w")) == NULL) { + glog("cannot create save file"); + goto getinput; +@@ -309,14 +309,14 @@ + if (i != RESIGN) { + replay: + ask("replay? "); +- if (getline(buf, sizeof(buf)) && ++ if (get_line(buf, sizeof(buf)) && + (buf[0] == 'y' || buf[0] == 'Y')) + goto again; + if (strcmp(buf, "save") == 0) { + FILE *fp; + + ask("save file name? "); +- (void)getline(buf, sizeof(buf)); ++ (void)get_line(buf, sizeof(buf)); + if ((fp = fopen(buf, "w")) == NULL) { + glog("cannot create save file"); + goto replay; +@@ -367,7 +367,7 @@ + quit(); + top: + ask("cmd? "); +- if (!getline(fmtbuf, sizeof(fmtbuf))) ++ if (!get_line(fmtbuf, sizeof(fmtbuf))) + quit(); + switch (*fmtbuf) { + case '\0': diff --git a/games-misc/bsd-games/files/bsd-games-2.17-headers.patch b/games-misc/bsd-games/files/bsd-games-2.17-headers.patch new file mode 100644 index 000000000000..953a5d35765a --- /dev/null +++ b/games-misc/bsd-games/files/bsd-games-2.17-headers.patch @@ -0,0 +1,16 @@ +http://bugs.gentoo.org/128348 + +--- include/stdio.h ++++ include/stdio.h +@@ -35,5 +35,11 @@ + #include_next <stdio.h> + + #ifndef HAVE_fgetln ++#ifdef __cplusplus ++extern "C" { ++#endif + extern char *fgetln(FILE *stream, size_t *len); ++#ifdef __cplusplus ++} ++#endif + #endif diff --git a/games-misc/bsd-games/files/config.params-gentoo b/games-misc/bsd-games/files/config.params-gentoo new file mode 100644 index 000000000000..9d246d1865e9 --- /dev/null +++ b/games-misc/bsd-games/files/config.params-gentoo @@ -0,0 +1,39 @@ + +# This file is read by configure for the Gentoo ebuild + +# Don't run configure interactively. +bsd_games_cfg_non_interactive=y + +bsd_games_cfg_install_prefix=${D} + +# For gentoo, +# banner used to be in util-linux. Gentoo might have an ebuild +# fortune is "app-games/fortune-mod" +# factor is in "sys-apps/sh-utils" +# dm is not installed by debian, I don't know why +bsd_games_cfg_no_build_dirs="dm banner fortune factor" + +# Gentoo's games eclass want everything in these places +bsd_games_cfg_gamesdir=${GAMES_BINDIR} +bsd_games_cfg_sbindir=${GAMES_BINDIR} +bsd_games_cfg_sharedir=${GAMES_DATADIR}/${PN} +bsd_games_cfg_varlibdir=${GAMES_STATEDIR} + +# We'll control all the permissions during install (via games eclass) +bsd_games_cfg_do_chown=n + +# .so or symlink??? (Debian perfers symlinks for manpages) +bsd_games_cfg_use_dot_so=symlinks + +# Gentoo'll handle manpage compressing. +bsd_games_cfg_gzip_manpages=n + +# sys-apps/less is in system (even though more is in /bin) +bsd_games_cfg_pager=/usr/bin/less + +# sys-apps/miscfiles might have too many words for boggle +bsd_games_cfg_dictionary_src=/usr/share/dict/words + +# Acronym file for "wft" +bsd_games_cfg_wtf_acronymfile=${GAMES_DATADIR}/${PN}/acronyms + diff --git a/games-misc/bsd-games/metadata.xml b/games-misc/bsd-games/metadata.xml new file mode 100644 index 000000000000..d3c2cc926f0b --- /dev/null +++ b/games-misc/bsd-games/metadata.xml @@ -0,0 +1,5 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> +<herd>games</herd> +</pkgmetadata> |