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authorWilliam Breathitt Gray <vilhelm.gray@gmail.com>2019-06-13 20:52:21 +0900
committerJames Le Cuirot <chewi@gentoo.org>2019-06-18 21:55:45 +0100
commit48c74ea34071e23a10d1548cb719b5d0a82dc300 (patch)
tree9bd214d5d5168cccd19b130e512ee550ce4a118c /games-fps
parentgames-fps/gzdoom: Always build with fluidsynth and openal support (diff)
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games-fps/gzdoom: Install soundfonts
Closes: https://bugs.gentoo.org/687990 Package-Manager: Portage-2.3.67, Repoman-2.3.14 Signed-off-by: William Breathitt Gray <vilhelm.gray@gmail.com> Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/gzdoom/files/gzdoom-4.1.3-install_soundfonts.patch34
-rw-r--r--games-fps/gzdoom/gzdoom-4.1.3.ebuild6
2 files changed, 39 insertions, 1 deletions
diff --git a/games-fps/gzdoom/files/gzdoom-4.1.3-install_soundfonts.patch b/games-fps/gzdoom/files/gzdoom-4.1.3-install_soundfonts.patch
new file mode 100644
index 000000000000..1fe0b99d9a8e
--- /dev/null
+++ b/games-fps/gzdoom/files/gzdoom-4.1.3-install_soundfonts.patch
@@ -0,0 +1,34 @@
+From 2d1c7ba17cac3ccd201e77ad01a9dd06ab22cb2e Mon Sep 17 00:00:00 2001
+From: William Breathitt Gray <vilhelm.gray@gmail.com>
+Date: Thu, 13 Jun 2019 18:01:08 +0900
+Subject: [PATCH] Install soundfonts and WOPL/WOPN banks
+
+The INSTALL_SOUNDFONT_PATH cache entry is used to configure the
+installation directory.
+---
+ src/CMakeLists.txt | 9 +++++++++
+ 1 file changed, 9 insertions(+)
+
+diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
+index 0bb16f39e..4ff15062d 100644
+--- a/src/CMakeLists.txt
++++ b/src/CMakeLists.txt
+@@ -1451,6 +1451,15 @@ add_custom_command(TARGET zdoom POST_BUILD
+ ${CMAKE_SOURCE_DIR}/fm_banks/gs-by-papiezak-and-sneakernets.wopn $<TARGET_FILE_DIR:zdoom>/fm_banks/gs-by-papiezak-and-sneakernets.wopn
+ )
+
++if( WIN32 )
++ set( INSTALL_SOUNDFONT_PATH . CACHE STRING "Directory where soundfonts and WOPL/WOPN banks will be placed during install." )
++else()
++ set( INSTALL_SOUNDFONT_PATH share/games/doom CACHE STRING "Directory where soundfonts and WOPL/WOPN banks will be placed during install." )
++endif()
++install(FILES "${PROJECT_BINARY_DIR}/soundfonts" "${PROJECT_BINARY_DIR}/fm_banks"
++ DESTINATION ${INSTALL_SOUNDFONT_PATH}
++ COMPONENT "Soundfont resources")
++
+ if( CMAKE_COMPILER_IS_GNUCXX )
+ # GCC misoptimizes this file
+ set_source_files_properties( oplsynth/fmopl.cpp PROPERTIES COMPILE_FLAGS "-fno-tree-dominator-opts -fno-tree-fre" )
+--
+2.21.0
+
diff --git a/games-fps/gzdoom/gzdoom-4.1.3.ebuild b/games-fps/gzdoom/gzdoom-4.1.3.ebuild
index 48957b791acb..242bd4e92879 100644
--- a/games-fps/gzdoom/gzdoom-4.1.3.ebuild
+++ b/games-fps/gzdoom/gzdoom-4.1.3.ebuild
@@ -29,7 +29,10 @@ DEPEND="
RDEPEND="${DEPEND}"
S="${WORKDIR}/${PN}-g${PV}"
-PATCHES="${FILESDIR}/${P}-fluidsynth2.patch"
+PATCHES=(
+ "${FILESDIR}/${P}-fluidsynth2.patch"
+ "${FILESDIR}/${P}-install_soundfonts.patch"
+)
src_prepare() {
rm -rf docs/licenses || die
@@ -40,6 +43,7 @@ src_configure() {
local mycmakeargs=(
-DINSTALL_DOCS_PATH="${EPREFIX}/usr/share/doc/${PF}"
-DINSTALL_PK3_PATH="${EPREFIX}/usr/share/doom"
+ -DINSTALL_SOUNDFONT_PATH="${EPREFIX}/usr/share/doom"
-DDYN_FLUIDSYNTH=OFF
-DDYN_OPENAL=OFF
-DDYN_SNDFILE=OFF