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author | 2015-08-08 13:49:04 -0700 | |
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committer | 2015-08-08 17:38:18 -0700 | |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-engines/openxcom | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-engines/openxcom')
-rw-r--r-- | games-engines/openxcom/Manifest | 1 | ||||
-rw-r--r-- | games-engines/openxcom/metadata.xml | 8 | ||||
-rw-r--r-- | games-engines/openxcom/openxcom-1.0.0.ebuild | 73 |
3 files changed, 82 insertions, 0 deletions
diff --git a/games-engines/openxcom/Manifest b/games-engines/openxcom/Manifest new file mode 100644 index 000000000000..a2ca9a2c98e8 --- /dev/null +++ b/games-engines/openxcom/Manifest @@ -0,0 +1 @@ +DIST openxcom-1.0.0.tar.gz 2068640 SHA256 45acb280010a01d60506b1c5f2951ae501c012cc6161aac470bd15c1e6981246 SHA512 597abd2e7160551a3d6020d7c6fec863f86b708910ee582d446f2a5f97be94dc7e2522ede2e7ab4f62a2d21acf07ce441a435f74b530950e2f0b5791c00e06ab WHIRLPOOL fe63cb513b5413e16656f711564ce21eac3d3dc7a7674dcb62bc01f022b49c23dead30e80bbc0545f58e5a8a35cd635fd721c6243900a0bdba86de14c8ab8de9 diff --git a/games-engines/openxcom/metadata.xml b/games-engines/openxcom/metadata.xml new file mode 100644 index 000000000000..68f685986c3e --- /dev/null +++ b/games-engines/openxcom/metadata.xml @@ -0,0 +1,8 @@ +<?xml version="1.0" encoding="UTF-8"?> +<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd"> +<pkgmetadata> + <herd>games</herd> + <upstream> + <remote-id type="github">SupSuper/OpenXcom</remote-id> + </upstream> +</pkgmetadata> diff --git a/games-engines/openxcom/openxcom-1.0.0.ebuild b/games-engines/openxcom/openxcom-1.0.0.ebuild new file mode 100644 index 000000000000..e0c0c6be289c --- /dev/null +++ b/games-engines/openxcom/openxcom-1.0.0.ebuild @@ -0,0 +1,73 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 +inherit eutils cmake-utils gnome2-utils games + +DESCRIPTION="An open-source reimplementation of the popular UFO: Enemy Unknown" +HOMEPAGE="http://openxcom.org/" +SRC_URI="https://github.com/SupSuper/OpenXcom/archive/v1.0.tar.gz -> ${P}.tar.gz" + +LICENSE="GPL-3 CC-BY-SA-4.0" +SLOT="0" +KEYWORDS="amd64 x86" +IUSE="doc" + +RDEPEND=">=dev-cpp/yaml-cpp-0.5.1 + media-libs/libsdl[opengl,video] + media-libs/sdl-gfx + media-libs/sdl-image[png] + media-libs/sdl-mixer[flac,mikmod,vorbis]" +DEPEND="${RDEPEND} + doc? ( app-doc/doxygen )" + +DOCS=( README.txt ) + +S=${WORKDIR}/OpenXcom-1.0 + +src_configure() { + mycmakeargs=( + "-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}" + "-DDATADIR=${GAMES_DATADIR}/${PN}" + ) + cmake-utils_src_configure +} + +src_compile() { + use doc && cmake-utils_src_compile doxygen + cmake-utils_src_compile +} + +src_install() { + cmake-utils_src_install + use doc && dohtml -r "${CMAKE_BUILD_DIR}"/docs/html/* + doicon -s scalable res/linux/icons/openxcom.svg + newicon -s 48 res/linux/icons/openxcom_48x48.png openxcom.png + newicon -s 128 res/linux/icons/openxcom_128x128.png openxcom.png + domenu res/linux/openxcom.desktop + + prepgamesdirs +} + +pkg_preinst() { + games_pkg_preinst + gnome2_icon_savelist +} + +pkg_postinst() { + games_pkg_postinst + gnome2_icon_cache_update + echo + elog "In order to play you need copy GEODATA, GEOGRAPH, MAPS, ROUTES, SOUND," + elog "TERRAIN, UFOGRAPH, UFOINTRO, UNITS folders from original X-COM game to" + elog "${GAMES_DATADIR}/${PN}/data" + echo + elog "If you need or want text in some language other than english, download:" + elog "http://openxcom.org/translations/latest.zip and uncompress it in" + elog "${GAMES_DATADIR}/${PN}/data/Language" +} + +pkg_postrm() { + gnome2_icon_cache_update +} |