diff options
author | Petr Vaněk <arkamar@gentoo.org> | 2024-09-19 13:12:57 +0200 |
---|---|---|
committer | Petr Vaněk <arkamar@gentoo.org> | 2024-09-19 14:45:18 +0200 |
commit | fbafe86902a635861aca42740d6ba8cfe8fdd6fd (patch) | |
tree | be2ddec45fac411fba0be19fa9fde9e209478f3d /games-arcade | |
parent | games-arcade/jazz2-data: restrict <games-arcade/jazz2-1 (diff) | |
download | gentoo-fbafe86902a635861aca42740d6ba8cfe8fdd6fd.tar.gz gentoo-fbafe86902a635861aca42740d6ba8cfe8fdd6fd.tar.bz2 gentoo-fbafe86902a635861aca42740d6ba8cfe8fdd6fd.zip |
games-arcade/jazz2: add 2.8.0
The code was reimplemented to C++ and it is build with cmake starting
with version 1.0.0.
Signed-off-by: Petr Vaněk <arkamar@gentoo.org>
Diffstat (limited to 'games-arcade')
-rw-r--r-- | games-arcade/jazz2/Manifest | 1 | ||||
-rw-r--r-- | games-arcade/jazz2/files/jazz2-2.8.0-about-section.patch | 20 | ||||
-rw-r--r-- | games-arcade/jazz2/jazz2-2.8.0.ebuild | 73 | ||||
-rw-r--r-- | games-arcade/jazz2/metadata.xml | 2 |
4 files changed, 96 insertions, 0 deletions
diff --git a/games-arcade/jazz2/Manifest b/games-arcade/jazz2/Manifest index 412f67c80f37..f339610dfc4d 100644 --- a/games-arcade/jazz2/Manifest +++ b/games-arcade/jazz2/Manifest @@ -1 +1,2 @@ DIST jazz2-0.6.7.tar.gz 11031735 BLAKE2B 014ff24c6f5a834a727aaed3760a1e228d9f7d9653dd293e98030c9105cbf15a3b420c2d515605e36187cc833ae892ed30589f1bf821c0b674b883cea216f3f5 SHA512 7172a3ccb367122d1c9bfbd36b76cc3d365024affba9aea5cfa595fd11a9b4dc980e57c1cfdb0d32bc28bb7ecb5f6f5225909697c4c93c43117596f44d80ff8f +DIST jazz2-2.8.0.tar.gz 3656018 BLAKE2B c023e722871304754e45a1329cfff9e0e713413a6a05b5265dd000bab8a057ac5dbdb1a263b29f562df0221b97eb326fbd15f3c6b6f316b756630c2521413bec SHA512 1a6b61cb654c5afee7d615cca912b75ef4f1e90929d7808800467bd13a1ebd9096430d1c1fa969cfacf8c10ff1e696c74371c1809a0ffbda90c5db31c686ae05 diff --git a/games-arcade/jazz2/files/jazz2-2.8.0-about-section.patch b/games-arcade/jazz2/files/jazz2-2.8.0-about-section.patch new file mode 100644 index 000000000000..349ec40fd180 --- /dev/null +++ b/games-arcade/jazz2/files/jazz2-2.8.0-about-section.patch @@ -0,0 +1,20 @@ +From 04d43f938c8b656bf5fb0dbed464566af4c0062c Mon Sep 17 00:00:00 2001 +From: Death Killer <884052+deathkiller@users.noreply.github.com> +Date: Sun, 4 Aug 2024 16:49:59 +0200 +Subject: [PATCH] Fixed about screen + +https://github.com/deathkiller/jazz2-native/commit/04d43f938c8b656bf5fb0dbed464566af4c0062c + +diff --git a/Sources/Jazz2/UI/Menu/AboutSection.cpp b/Sources/Jazz2/UI/Menu/AboutSection.cpp +index 9c3afd59..ea7723e9 100644 +--- a/Sources/Jazz2/UI/Menu/AboutSection.cpp ++++ b/Sources/Jazz2/UI/Menu/AboutSection.cpp +@@ -62,7 +62,7 @@ + # define _i7 "\nOpenAL \f[c:#707070]· \f[h:80]https://github.com/kcat/openal-soft\f[/h]\f[/c]" + # endif + #else +-# define _i6 "" ++# define _i7 "" + #endif + + #if defined(WITH_VORBIS) diff --git a/games-arcade/jazz2/jazz2-2.8.0.ebuild b/games-arcade/jazz2/jazz2-2.8.0.ebuild new file mode 100644 index 000000000000..bcc62ab10108 --- /dev/null +++ b/games-arcade/jazz2/jazz2-2.8.0.ebuild @@ -0,0 +1,73 @@ +# Copyright 1999-2024 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=8 + +inherit cmake xdg-utils + +DESCRIPTION="Open source reimplementation of Jazz Jackrabbit 2" +HOMEPAGE=" + https://deat.tk/jazz2/ + https://github.com/deathkiller/jazz2-native +" +SRC_URI=" + https://github.com/deathkiller/jazz2-native/archive/refs/tags/${PV}.tar.gz + -> ${P}.tar.gz +" +S="${WORKDIR}/${PN}-native-${PV}" + +LICENSE="GPL-3" +SLOT="0" +KEYWORDS="~amd64" +IUSE="+openal sdl" + +DEPEND=" + sys-libs/zlib:= + openal? ( + media-libs/libopenmpt + media-libs/openal + ) + !sdl? ( media-libs/glfw:= ) + sdl? ( media-libs/libsdl2:= ) +" +RDEPEND="${DEPEND}" + +PATCHES=( + "${FILESDIR}/${P}-about-section.patch" +) + +src_prepare() { + # We need to install README.md to a different directory, default + # src_install will handle that. + sed -i '/README_INSTALL_DESTINATION/d' cmake/ncine_installation.cmake || die + cmake_src_prepare +} + +src_configure() { + local backend=GLFW + use sdl && backend=SDL2 + local mycmakeargs=( + -DNCINE_LINUX_PACKAGE="${PN}" + + -DNCINE_DOWNLOAD_DEPENDENCIES=OFF + -DNCINE_LINKTIME_OPTIMIZATION=OFF + -DNCINE_STRIP_BINARIES=OFF + -DNCINE_VERSION_FROM_GIT=OFF + -DNCINE_WITH_BACKWARD=OFF + + -DNCINE_WITH_GLEW=OFF + + -DNCINE_PREFERRED_BACKEND=${backend} + + -DNCINE_WITH_AUDIO=$(usex openal) + ) + cmake_src_configure +} + +pkg_postinst() { + xdg_icon_cache_update +} + +pkg_postrm() { + xdg_icon_cache_update +} diff --git a/games-arcade/jazz2/metadata.xml b/games-arcade/jazz2/metadata.xml index dff951fa6b7f..39f3565c770c 100644 --- a/games-arcade/jazz2/metadata.xml +++ b/games-arcade/jazz2/metadata.xml @@ -7,8 +7,10 @@ </maintainer> <upstream> <remote-id type="github">deathkiller/jazz2</remote-id> + <remote-id type="github">deathkiller/jazz2-native</remote-id> </upstream> <use> <flag name="server">Build the multiplayer game server</flag> + <flag name="sdl">Prefer SDL2 over GLFW backend</flag> </use> </pkgmetadata> |