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<HTML>
<HEAD>
<TITLE>LinuxThreads Frequently Asked Questions</TITLE>
</HEAD>
<BODY>
<H1 ALIGN=center>LinuxThreads Frequently Asked Questions <BR>
                 (with answers)</H1>

<HR><P>

<A HREF="#A">A. The big picture</A><BR>
<A HREF="#B">B. Getting more information</A><BR>
<A HREF="#C">C. Issues related to the C library</A><BR>
<A HREF="#D">D. Problems, weird behaviors, potential bugs</A><BR>
<A HREF="#E">E. Missing functions, wrong types, etc</A><BR>
<A HREF="#F">F. C++ issues</A><BR>
<A HREF="#G">G.  Debugging LinuxThreads programs</A><BR>
<A HREF="#H">H. Compiling multithreaded code; errno madness</A><BR>
<A HREF="#I">I. X-Windows and other libraries</A><BR>
<A HREF="#J">J. Signals and threads</A><BR>
<A HREF="#K">K. Internals of LinuxThreads</A><P>

<HR>
<P>

<H2><A NAME="A">A. The big picture</A></H2>

<H4><A NAME="A.1">A.1: What is LinuxThreads?</A></H4>

LinuxThreads is a Linux library for multi-threaded programming.
It implements the Posix 1003.1c API (Application Programming
Interface) for threads.  It runs on any Linux system with kernel 2.0.0
or more recent, and a suitable C library (see section <A HREF="B">B</A>).
<P>

<H4><A NAME="A.2">A.2: What are threads?</A></H4>

A thread is a sequential flow of control through a program.
Multi-threaded programming is, thus, a form of parallel programming
where several threads of control are executing concurrently in the
program.  All threads execute in the same memory space, and can
therefore work concurrently on shared data.<P>

Multi-threaded programming differs from Unix-style multi-processing in
that all threads share the same memory space (and a few other system
resources, such as file descriptors), instead of running in their own
memory space as is the case with Unix processes.<P>

Threads are useful for two reasons.  First, they allow a program to
exploit multi-processor machines: the threads can run in parallel on
several processors, allowing a single program to divide its work
between several processors, thus running faster than a single-threaded
program, which runs on only one processor at a time.  Second, some
programs are best expressed as several threads of control that
communicate together, rather than as one big monolithic sequential
program.  Examples include server programs, overlapping asynchronous
I/O, and graphical user interfaces.<P>

<H4><A NAME="A.3">A.3: What is POSIX 1003.1c?</A></H4>

It's an API for multi-threaded programming standardized by IEEE as
part of the POSIX standards.  Most Unix vendors have endorsed the
POSIX 1003.1c standard.  Implementations of the 1003.1c API are
already available under Sun Solaris 2.5, Digital Unix 4.0, 
Silicon Graphics IRIX 6, and should soon be available from other
vendors such as IBM and HP.  More generally, the 1003.1c API is
replacing relatively quickly the proprietary threads library that were
developed previously under Unix, such as Mach cthreads, Solaris
threads, and IRIX sprocs.  Thus, multithreaded programs using the
1003.1c API are likely to run unchanged on a wide variety of Unix
platforms.<P>

<H4><A NAME="A.4">A.4: What is the status of LinuxThreads?</A></H4>

In short, it's not completely finished (hence the version numbers in
0.<I>x</I>), but what is done is pretty mature.
LinuxThreads implements almost all of Posix 1003.1c, as well as a few
extensions.  The only part of LinuxThreads that does not conform yet
to Posix is signal handling (see section <A HREF="#J">J</A>).  Apart
from the signal stuff, all the Posix 1003.1c base functionality is
provided and conforms to the standard (to the best of my knowledge).
The signal stuff is hard to get right, at least without special kernel
support, and while I'm definitely looking at ways to implement the
Posix behavior for signals, this might take a long time before it's
completed.<P>

<H4><A NAME="A.5">A.5: How stable is LinuxThreads?</A></H4>

The basic functionality (thread creation and termination, mutexes,
conditions, semaphores) is very stable.  Several industrial-strength
programs, such as the AOL multithreaded Web server, use LinuxThreads
and seem quite happy about it.  There are some rough edges in
the LinuxThreads / C library interface, at least with libc 5, but most
of these rough edges are fixed in glibc 2, which should soon become
the standard C library for Linux distributions (see section <A
HREF="#C">C</A>). <P>

<HR>
<P>

<H2><A NAME="B">B.  Getting more information</A></H2>

<H4><A NAME="B.1">B.1: What are good books and other sources of
information on POSIX threads?</A></H4>

The FAQ for comp.programming.threads lists several books:
<A HREF="http://www.serpentine.com/~bos/threads-faq/">http://www.serpentine.com/~bos/threads-faq/</A>.<P>

There are also some online tutorials. Follow the links from the
LinuxThreads web page:
<A HREF="http://pauillac.inria.fr/~xleroy/linuxthreads">http://pauillac.inria.fr/~xleroy/linuxthreads</A>.<P>

<H4><A NAME="B.2">B.2: I'd like to be informed of future developments on
LinuxThreads. Is there a mailing list for this purpose?</A></H4>

I post LinuxThreads-related announcements on the newsgroup
<A HREF="news:comp.os.linux.announce">comp.os.linux.announce</A>,
and also on the mailing list
<code>linux-threads@magenet.com</code>.
You can subscribe to the latter by writing
<A HREF="mailto:majordomo@magenet.com">majordomo@magenet.com</A>.<P>

<H4><A NAME="B.3">B.3: What are good places for discussing
LinuxThreads?</A></H4>

For questions about programming with POSIX threads in general, use
the newsgroup
<A HREF="news:comp.programming.threads">comp.programming.threads</A>.
Be sure you read the
<A HREF="http://www.serpentine.com/~bos/threads-faq/">FAQ</A>
for this group before you post.<P>

For Linux-specific questions, use
<A
HREF="news:comp.os.linux.development.apps">comp.os.linux.development.apps</A>
and <A
HREF="news:comp.os.linux.development.kernel">comp.os.linux.development.kernel</A>.
The latter is especially appropriate for questions relative to the
interface between the kernel and LinuxThreads.<P>

Very specific LinuxThreads questions, and in particular everything
that looks like a potential bug in LinuxThreads, should be mailed
directly to me (<code>Xavier.Leroy@inria.fr</code>).  Before mailing
me, make sure that your question is not answered in this FAQ.<P>

<H4><A NAME="B.4">B.4: I'd like to read the POSIX 1003.1c standard. Is
it available online?</A></H4>

Unfortunately, no.  POSIX standards are copyrighted by IEEE, and
IEEE does not distribute them freely.  You can buy paper copies from
IEEE, but the price is fairly high ($120 or so). If you disagree with
this policy and you're an IEEE member, be sure to let them know.<P>

On the other hand, you probably don't want to read the standard.  It's
very hard to read, written in standard-ese, and targeted to
implementors who already know threads inside-out.  A good book on
POSIX threads provides the same information in a much more readable form.
I can personally recommend Dave Butenhof's book, <CITE>Programming
with POSIX threads</CITE> (Addison-Wesley). Butenhof was part of the
POSIX committee and also designed the Digital Unix implementations of
POSIX threads, and it shows.<P>

Another good source of information is the X/Open Group Single Unix
specification which is available both
<A HREF="http://www.rdg.opengroup.org/onlinepubs/7908799/index.html">on-line</A>
and as a
<A HREF="http://www.UNIX-systems.org/gosolo2/">book and CD/ROM</A>.
That specification includes pretty much all the POSIX standards,
including 1003.1c, with some extensions and clarifications.<P>

<HR>
<P>

<H2><A NAME="C">C.  Issues related to the C library</A></H2>

<H4><A NAME="C.1">C.1: Which version of the C library should I use
with LinuxThreads?</A></H4>

Most current Linux distributions come with libc version 5, maintained
by H.J.Lu.  For LinuxThreads to work properly, you must use either
libc 5.2.18 or libc 5.4.12 or later.  Avoid 5.3.12 and 5.4.7: these
have problems with the per-thread errno variable.
<P>

Unfortunately, many popular Linux distributions (e.g. RedHat 4.2) come
with libc 5.3.12 preinstalled -- the one that does not work with
LinuxThreads.  Fortunately, you can often find pre-packaged binaries
of more recent versions of libc for these distributions.  In the case
of RedHat 4, there is a RPM package for libc-5.4 in the "contrib"
area of RedHat FTP sites.
<P>

<H4><A NAME="C.2">C.2: What about glibc 2, a.k.a. libc 6?</A></H4>

It's the next generation libc for Linux, developed by Ulrich
Drepper and other FSF collaborators.  glibc 2 offers much better
support for threads than libc 5.  Indeed, thread support was
planned from the very early stages of glibc 2, while it's a
last-minute addition to libc 5.  glibc 2 actually comes with a
specially adapted version of LinuxThreads, which you can drop in the
glibc 2 sources as an add-on package.

<H4><A NAME="C.3">C.3: So, should I switch to glibc 2, or stay with a
recent libc 5?</A></H4>

Depends how you plan to do it.  Switching an already installed
system from libc 5 to glibc 2 is not completely straightforward.
See the <A HREF="http://sunsite.unc.edu/LDP/HOWTO/Glibc2-HOWTO.html">Glibc2
HOWTO</A> for more information.
But (re-)installing a Linux distribution based on glibc 2 is easy.
One such distribution available now is RedHat 5.0.  Debian and other 
Linux distributors will also provide glibc 2-based distributions in the
near future.
<P>

<H4><A NAME="C.4">C.4: Where can I find glibc 2 and the version of 
LinuxThreads that goes with it?</A></H4>

On <code>prep.ai.mit.edu</code> and its many, many mirrors around the world.
See <A
HREF="http://www.gnu.org/order/ftp.html">http://www.gnu.org/order/ftp.html</A>
for a list of mirrors.<P>

<HR>
<P>

<H2><A NAME="D">D. Problems, weird behaviors, potential bugs</A></H2>

<H4><A NAME="D.1">D.1: When I compile LinuxThreads, I run into problems in
file <code>libc_r/dirent.c</code></A></H4>

You probably mean:
<PRE> 
        libc_r/dirent.c:94: structure has no member named `dd_lock'
</PRE>
I haven't actually seen this problem, but several users reported it.
My understanding is that something is wrong in the include files of
your Linux installation (<code>/usr/include/*</code>). Make sure
you're using a supported version of the C library. (See section <A
HREF="#B">B</A>).<P>

<H4><A NAME="D.2">D.2: When I compile LinuxThreads, I run into problems with
<CODE>/usr/include/sched.h</CODE>: there are several occurrences of
<CODE>_p</CODE> that the C compiler does not understand</A></H4>

Yes, <CODE>/usr/include/sched.h</CODE> that comes with libc 5.3.12 is broken.
Replace it with the <code>sched.h</code> file contained in the
LinuxThreads distribution.  But really you should not be using libc
5.3.12 with LinuxThreads! (See question <A HREF="#C.1">C.1</A>.)<P>

<H4><A NAME="D.3">D.3: My program does <CODE>fdopen()</CODE> on a file
descriptor opened on a pipe.  When I link it with LinuxThreads,
<CODE>fdopen()</CODE> always returns NULL!</A></H4>

You're using one of the buggy versions of libc (5.3.12, 5.4.7., etc).
See question <A HREF="#C.1">C.1</A> above.<P>

<H4><A NAME="D.4">D.4: My program crashes the first time it calls
<CODE>pthread_create()</CODE> !</A></H4>

You wouldn't be using glibc 2.0, by any chance?  That's a known bug
with glibc 2.0.  Please upgrade to 2.0.1 or later.<P>

<H4><A NAME="D.5">D.5: When I'm running a program that creates N
threads, <code>top</code> or <code>ps</code> 
display N+2 processes that are running my program. What do all these
processes correspond to?</A></H4>

Due to the general "one process per thread" model, there's one process
for the initial thread and N processes for the threads it created
using <CODE>pthread_create</CODE>.  That leaves one process
unaccounted for.  That extra process corresponds to the "thread
manager" thread, a thread created internally by LinuxThreads to handle
thread creation and thread termination.  This extra thread is asleep
most of the time.

<H4><A NAME="D.6">D.6: Scheduling seems to be very unfair when there
is strong contention on a mutex: instead of giving the mutex to each
thread in turn, it seems that it's almost always the same thread that
gets the mutex. Isn't this completely broken behavior?</A></H4>

What happens is the following: when a thread unlocks a mutex, all
other threads that were waiting on the mutex are sent a signal which
makes them runnable.  However, the kernel scheduler may or may not
restart them immediately.  If the thread that unlocked the mutex
tries to lock it again immediately afterwards, it is likely that it
will succeed, because the threads haven't yet restarted.  This results
in an apparently very unfair behavior, when the same thread repeatedly
locks and unlocks the mutex, while other threads can't lock the mutex.<P>

This is perfectly acceptable behavior with respect to the POSIX
standard: for the default scheduling policy, POSIX makes no guarantees
of fairness, such as "the thread waiting for the mutex for the longest
time always acquires it first".  This allows implementations of
mutexes to remain simple and efficient.  Properly written
multithreaded code avoids that kind of heavy contention on mutexes,
and does not run into fairness problems.  If you need scheduling
guarantees, you should consider using the real-time scheduling
policies <code>SCHED_RR</code> and <code>SCHED_FIFO</code>, which have
precisely defined scheduling behaviors. <P>

<H4><A NAME="D.7">D.7: I have a simple test program with two threads
that do nothing but <CODE>printf()</CODE> in tight loops, and from the
printout it seems that only one thread is running, the other doesn't
print anything!</A></H4>

If you wait long enough, you should see the second thread kick in.
But still, you're right, one thread prevents the other one from
running for long periods of time.  The reason is explained in
question <A HREF="#D.6">D.6</A> above: <CODE>printf()</CODE> performs
locking on <CODE>stdout</CODE>, and thus your two threads contend very
heavily for the mutex associated with <CODE>stdout</CODE>.  But if you
do some real work between two calls to <CODE>printf()</CODE>, you'll
see that scheduling becomes much smoother. <P>

<H4><A NAME="D.8">D.8: I've looked at <code>&lt;pthread.h&gt;</code>
and there seems to be a gross error in the <code>pthread_cleanup_push</code>
macro: it opens a block with <code>{</code> but does not close it!
Surely you forgot a <code>}</code> at the end of the macro, right?
</A></H4>

Nope.  That's the way it should be.  The closing brace is provided by
the <code>pthread_cleanup_pop</code> macro.  The POSIX standard
requires <code>pthread_cleanup_push</code> and
<code>pthread_cleanup_pop</code> to be used in matching pairs, at the
same level of brace nesting.  This allows
<code>pthread_cleanup_push</code> to open a block in order to
stack-allocate some data structure, and
<code>pthread_cleanup_pop</code> to close that block.  It's ugly, but
it's the standard way of implementing cleanup handlers.<P>

<HR>
<P>

<H2><A NAME="E">E. Missing functions, wrong types, etc</A></H2>

<H4><A NAME="E.1">E.1: Where is <CODE>pthread_yield()</CODE> ? How
comes LinuxThreads does not implement it?</A></H4>

Because it's not part of the (final) POSIX 1003.1c standard.
Several drafts of the standard contained <CODE>pthread_yield()</CODE>,
but then the POSIX guys discovered it was redundant with
<CODE>sched_yield()</CODE> and dropped it.  So, just use
<CODE>sched_yield()</CODE> instead.

<H4><A NAME="E.2">E.2: I've found some type errors in
<code>&lt;pthread.h&gt;</code>.
For instance, the second argument to <CODE>pthread_create()</CODE>
should be a <CODE>pthread_attr_t</CODE>, not a
<CODE>pthread_attr_t *</CODE>. Also, didn't you forget to declare 
<CODE>pthread_attr_default</CODE>?</A></H4>

No, I didn't.  What you're describing is draft 4 of the POSIX
standard, which is used in OSF DCE threads.  LinuxThreads conforms to the
final standard.  Even though the functions have the same names as in
draft 4 and DCE, their calling conventions are slightly different.  In
particular, attributes are passed by reference, not by value, and
default attributes are denoted by the NULL pointer.  Since draft 4/DCE
will eventually disappear, you'd better port your program to use the
standard interface.<P>

<H4><A NAME="E.3">E.3: I'm porting an application from Solaris and I
have to rename all thread functions from <code>thr_blah</code> to
<CODE>pthread_blah</CODE>.  This is very annoying.  Why did you change
all the function names?</A></H4>

POSIX did it.  The <code>thr_*</code> functions correspond to Solaris
threads, an older thread interface that you'll find only under
Solaris.  The <CODE>pthread_*</CODE> functions correspond to POSIX
threads, an international standard available for many, many platforms.
Even Solaris 2.5 and later support the POSIX threads interface.  So,
do yourself a favor and rewrite your code to use POSIX threads: this
way, it will run unchanged under Linux, Solaris, and quite a lot of
other platforms.<P>

<H4><A NAME="E.4">E.4: How can I suspend and resume a thread from
another thread? Solaris has the <CODE>thr_suspend()</CODE> and
<CODE>thr_resume()</CODE> functions to do that; why don't you?</A></H4>

The POSIX standard provides <B>no</B> mechanism by which a thread A can
suspend the execution of another thread B, without cooperation from B.
The only way to implement a suspend/restart mechanism is to have B
check periodically some global variable for a suspend request
and then suspend itself on a condition variable, which another thread
can signal later to restart B.<P>

Notice that <CODE>thr_suspend()</CODE> is inherently dangerous and
prone to race conditions.  For one thing, there is no control on where
the target thread stops: it can very well be stopped in the middle of
a critical section, while holding mutexes.  Also, there is no
guarantee on when the target thread will actually stop.  For these
reasons, you'd be much better off using mutexes and conditions
instead.  The only situations that really require the ability to
suspend a thread are debuggers and some kind of garbage collectors.<P>

If you really must suspend a thread in LinuxThreads, you can send it a
<CODE>SIGSTOP</CODE> signal with <CODE>pthread_kill</CODE>. Send
<CODE>SIGCONT</CODE> for restarting it.
Beware, this is specific to LinuxThreads and entirely non-portable.
Indeed, a truly conforming POSIX threads implementation will stop all
threads when one thread receives the <CODE>SIGSTOP</CODE> signal!
One day, LinuxThreads will implement that behavior, and the
non-portable hack with <CODE>SIGSTOP</CODE> won't work anymore.<P>

<H4><A NAME="E.5">E.5: LinuxThreads does not implement
<CODE>pthread_attr_setstacksize()</CODE> nor
<CODE>pthread_attr_setstackaddr()</CODE>.  Why? </A></H4>

These two functions are part of optional components of the POSIX
standard, meaning that portable applications should test for the
"feature test" macros <CODE>_POSIX_THREAD_ATTR_STACKSIZE</CODE> and
<CODE>_POSIX_THREAD_ATTR_STACKADDR</CODE> (respectively) before using these
functions.<P>

<CODE>pthread_attr_setstacksize()</CODE> lets the programmer specify
the maximum stack size for a thread.  In LinuxThreads, stacks start
small (4k) and grow on demand to a fairly large limit (2M), which
cannot be modified on a per-thread basis for architectural reasons.
Hence there is really no need to specify any stack size yourself: the
system does the right thing all by itself.  Besides, there is no
portable way to estimate the stack requirements of a thread, so
setting the stack size is pretty useless anyway.<P>

<CODE>pthread_attr_setstackaddr()</CODE> is even more questionable: it
lets users specify the stack location for a thread.  Again,
LinuxThreads takes care of that for you.  Why you would ever need to
set the stack address escapes me.<P>

<H4><A NAME="E.6">E.6: LinuxThreads does not support the
<CODE>PTHREAD_SCOPE_PROCESS</CODE> value of the "contentionscope"
attribute.  Why? </A></H4>

With a "one-to-one" model, as in LinuxThreads (one kernel execution
context per thread), there is only one scheduler for all processes and
all threads on the system.  So, there is no way to obtain the behavior of
<CODE>PTHREAD_SCOPE_PROCESS</CODE>.

<H4><A NAME="E.7">E.7: LinuxThreads does not implement process-shared
mutexes, conditions, and semaphores. Why?</A></H4>

This is another optional component of the POSIX standard.  Portable
applications should test <CODE>_POSIX_THREAD_PROCESS_SHARED</CODE>
before using this facility.
<P>
The goal of this extension is to allow different processes (with
different address spaces) to synchronize through mutexes, conditions
or semaphores allocated in shared memory (either SVR4 shared memory
segments or <CODE>mmap()</CODE>ed files).
<P>
The reason why this does not work in LinuxThreads is that mutexes,
conditions, and semaphores are not self-contained: their waiting
queues contain pointers to linked lists of thread descriptors, and
these pointers are meaningful only in one address space.
<P>
Matt Messier and I spent a significant amount of time trying to design a
suitable mechanism for sharing waiting queues between processes.  We
came up with several solutions that combined two of the following
three desirable features, but none that combines all three:
<UL>
<LI>allow sharing between processes having different UIDs
<LI>supports cancellation
<LI>supports <CODE>pthread_cond_timedwait</CODE>
</UL>
We concluded that kernel support is required to share mutexes,
conditions and semaphores between processes.  That's one place where
Linus Torvalds's intuition that "all we need in the kernel is
<CODE>clone()</CODE>" fails.
<P>
Until suitable kernel support is available, you'd better use
traditional interprocess communications to synchronize different
processes: System V semaphores and message queues, or pipes, or sockets.
<P>

<HR>
<P>

<H2><A NAME="F">F. C++ issues</A></H2>

<H4><A NAME="F.1">F.1: Are there C++ wrappers for LinuxThreads?</A></H4>

Douglas Schmidt's ACE library contains, among a lot of other
things, C++ wrappers for LinuxThreads and quite a number of other
thread libraries.  Check out
<A HREF="http://www.cs.wustl.edu/~schmidt/ACE.html">http://www.cs.wustl.edu/~schmidt/ACE.html</A><P>

<H4><A NAME="F.2">F.2: I'm trying to use LinuxThreads from a C++
program, and the compiler complains about the third argument to
<CODE>pthread_create()</CODE> !</A></H4>

You're probably trying to pass a class member function or some
other C++ thing as third argument to <CODE>pthread_create()</CODE>.
Recall that <CODE>pthread_create()</CODE> is a C function, and it must
be passed a C function as third argument.<P>

<H4><A NAME="F.3">F.3: I'm trying to use LinuxThreads in conjunction
with libg++, and I'm having all sorts of trouble.</A></H4>

From what I understand, thread support in libg++ is completely broken,
especially with respect to locking of iostreams.  H.J.Lu wrote:
<BLOCKQUOTE>
If you want to use thread, I can only suggest egcs and glibc. You
can find egcs at
<A HREF="http://www.cygnus.com/egcs">http://www.cygnus.com/egcs</A>.
egcs has libsdtc++, which is MT safe under glibc 2. If you really
want to use the libg++, I have a libg++ add-on for egcs.
</BLOCKQUOTE>
<HR>
<P>

<H2><A NAME="G">G.  Debugging LinuxThreads programs</A></H2>

<H4><A NAME="G.1">G.1: Can I debug LinuxThreads program using gdb?</A></H4>

Essentially, no.  gdb is basically not aware of the threads.  It
will let you debug the main thread, and also inspect the global state,
but you won't have any control over the other threads.  Worse, you
can't put any breakpoint anywhere in the code: if a thread other than
the main thread hits the breakpoint, it will just crash!<P>

For running gdb on the main thread, you need to instruct gdb to ignore
the signals used by LinuxThreads. Just do:
<PRE>
        handle SIGUSR1 nostop pass noprint
        handle SIGUSR2 nostop pass noprint

</PRE>

<H4><A NAME="G.2">G.2: What about attaching to a running thread using
the <code>attach</code> command of gdb?</A></H4>

For reasons I don't fully understand, this does not work.<P>

<H4><A NAME="G.3">G.3: But I know gdb supports threads on some
platforms! Why not on Linux?</A></H4>

You're correct that gdb has some built-in support for threads, in
particular the IRIX "sprocs" model, which is a "one thread = one
process" model fairly close to LinuxThreads.  But gdb under IRIX uses
ioctls on <code>/proc</code> to control debugged processes, while
under Linux it uses the traditional <CODE>ptrace()</CODE>. The support
for threads is built in the <code>/proc</code> interface, but some
work remains to be done to have it in the <CODE>ptrace()</CODE>
interface.  In summary, it should not be impossible to get gdb to work
with LinuxThreads, but it's definitely not trivial.

<H4><A NAME="G.4">G.4: OK, I'll do post-mortem debugging, then.  But
gdb cannot read core files generated by a multithreaded program!  Or,
the core file is readable from gcc, but does not correspond to the
thread that crashed!  What happens?</A></H4>

Some versions of gdb do indeed have problems with post-mortem
debugging in general, but this is not specific to LinuxThreads.
Recent Linux distributions seem to have corrected this problem,
though.<P>

Regarding the fact that the core file does not correspond to the
thread that crashed, the reason is that the kernel will not dump core
for a process that shares its memory with other processes, such as the
other threads of your program.  So, the thread that crashes silently
disappears without generating a core file.  Then, all other threads of
your program die on the same signal that killed the crashing thread.
(This is required behavior according to the POSIX standard.)  The last
one that dies is no longer sharing its memory with anyone else, so the
kernel generates a core file for that thread.  Unfortunately, that's
not the thread you are interested in.

<H4><A NAME="G.5">G.5: How can I debug multithreaded programs, then?</A></H4>

Assertions and <CODE>printf()</CODE> are your best friends.  Try to debug
sequential parts in a single-threaded program first.  Then, put
<CODE>printf()</CODE> statements all over the place to get execution traces.
Also, check invariants often with the <CODE>assert()</CODE> macro.  In truth,
there is no other effective way (save for a full formal proof of your
program) to track down concurrency bugs.  Debuggers are not really
effective for concurrency problems, because they disrupt program
execution too much.<P>

<HR>
<P>

<H2><A NAME="H">H. Compiling multithreaded code; errno madness</A></H2>

<H4><A NAME="H.1">H.1: You say all multithreaded code must be compiled
with <CODE>_REENTRANT</CODE> defined. What difference does it make?</A></H4>

It affects include files in three ways:
<UL>
<LI> The include files define prototypes for the reentrant variants of
some of the standard library functions,
e.g. <CODE>gethostbyname_r()</CODE> as a reentrant equivalent to
<CODE>gethostbyname()</CODE>.<P>

<LI> If <CODE>_REENTRANT</CODE> is defined, some
<code>&lt;stdio.h&gt;</code> functions are no longer defined as macros,
e.g. <CODE>getc()</CODE> and <CODE>putc()</CODE>. In a multithreaded
program, stdio functions require additional locking, which the macros
don't perform, so we must call functions instead.<P>

<LI> More importantly, <code>&lt;errno.h&gt;</code> redefines errno when
<CODE>_REENTRANT</CODE> is 
defined, so that errno refers to the thread-specific errno location
rather than the global errno variable.  This is achieved by the
following <code>#define</code> in <code>&lt;errno.h&gt;</code>:
<PRE>
        #define errno (*(__errno_location()))
</PRE>
which causes each reference to errno to call the
<CODE>__errno_location()</CODE> function for obtaining the location
where error codes are stored.  libc provides a default definition of
<CODE>__errno_location()</CODE> that always returns
<code>&errno</code> (the address of the global errno variable). Thus,
for programs not linked with LinuxThreads, defining
<CODE>_REENTRANT</CODE> makes no difference w.r.t. errno processing.
But LinuxThreads redefines <CODE>__errno_location()</CODE> to return a
location in the thread descriptor reserved for holding the current
value of errno for the calling thread.  Thus, each thread operates on
a different errno location.
</UL>
<P>

<H4><A NAME="H.2">H.2: Why is it so important that each thread has its
own errno variable? </A></H4>

If all threads were to store error codes in the same, global errno
variable, then the value of errno after a system call or library
function returns would be unpredictable:  between the time a system
call stores its error code in the global errno and your code inspects
errno to see which error occurred, another thread might have stored
another error code in the same errno location. <P>

<H4><A NAME="H.3">H.3: What happens if I link LinuxThreads with code
not compiled with <CODE>-D_REENTRANT</CODE>?</A></H4>

Lots of trouble.  If the code uses <CODE>getc()</CODE> or
<CODE>putc()</CODE>, it will perform I/O without proper interlocking
of the stdio buffers; this can cause lost output, duplicate output, or
just crash other stdio functions.  If the code consults errno, it will
get back the wrong error code.  The following code fragment is a
typical example:
<PRE>
        do {
          r = read(fd, buf, n);
          if (r == -1) {
            if (errno == EINTR)   /* an error we can handle */
              continue;
            else {                /* other errors are fatal */
              perror("read failed");
              exit(100);
            }
          }
        } while (...);
</PRE>
Assume this code is not compiled with <CODE>-D_REENTRANT</CODE>, and
linked with LinuxThreads.  At run-time, <CODE>read()</CODE> is
interrupted.  Since the C library was compiled with
<CODE>-D_REENTRANT</CODE>, <CODE>read()</CODE> stores its error code
in the location pointed to by <CODE>__errno_location()</CODE>, which
is the thread-local errno variable.  Then, the code above sees that
<CODE>read()</CODE> returns -1 and looks up errno.  Since
<CODE>_REENTRANT</CODE> is not defined, the reference to errno
accesses the global errno variable, which is most likely 0.  Hence the
code concludes that it cannot handle the error and stops.<P>

<H4><A NAME="H.4">H.4: With LinuxThreads, I can no longer use the signals
<code>SIGUSR1</code> and <code>SIGUSR2</code> in my programs! Why? </A></H4>

LinuxThreads needs two signals for its internal operation.
One is used to suspend and restart threads blocked on mutex, condition
or semaphore operations.  The other is used for thread cancellation.
Since the only two signals not reserved for the Linux kernel are
<code>SIGUSR1</code> and <code>SIGUSR2</code>, LinuxThreads has no
other choice than using them.  I know this is unfortunate, and hope
this problem will be addressed in future Linux kernels, either by
freeing some of the regular signals (unlikely), or by providing more
than 32 signals (as per the POSIX 1003.1b realtime extensions).<P>

In the meantime, you can try to use kernel-reserved signals either in
your program or in LinuxThreads.  For instance,
<code>SIGSTKFLT</code> and <code>SIGUNUSED</code> appear to be
unused in the current Linux kernels for the Intel x86 architecture.
To use these in LinuxThreads, the only file you need to change
is <code>internals.h</code>, more specifically the two lines:
<PRE>
        #define PTHREAD_SIG_RESTART SIGUSR1
        #define PTHREAD_SIG_CANCEL SIGUSR2
</PRE>
Replace them by e.g.
<PRE>
        #define PTHREAD_SIG_RESTART SIGSTKFLT
        #define PTHREAD_SIG_CANCEL SIGUNUSED
</PRE>
Warning: you're doing this at your own risks.<P>

<H4><A NAME="H.5">H.5: Is the stack of one thread visible from the
other threads?  Can I pass a pointer into my stack to other threads?
</A></H4>

Yes, you can -- if you're very careful.  The stacks are indeed visible
from all threads in the system.  Some non-POSIX thread libraries seem
to map the stacks for all threads at the same virtual addresses and
change the memory mapping when they switch from one thread to
another.  But this is not the case for LinuxThreads, as it would make
context switching between threads more expensive, and at any rate
might not conform to the POSIX standard.<P>

So, you can take the address of an "auto" variable and pass it to
other threads via shared data structures.  However, you need to make
absolutely sure that the function doing this will not return as long
as other threads need to access this address.  It's the usual mistake
of returning the address of an "auto" variable, only made much worse
because of concurrency.  It's much, much safer to systematically
heap-allocate all shared data structures. <P>

<HR>
<P>

<H2><A NAME="I">I.  X-Windows and other libraries</A></H2>

<H4><A NAME="I.1">I.1: My program uses both Xlib and LinuxThreads.
It stops very early with an "Xlib: unknown 0 error" message.  What
does this mean? </A></H4>

That's a prime example of the errno problem described in question <A
HREF="#H.2">H.2</A>.  The binaries for Xlib you're using have not been
compiled with <CODE>-D_REENTRANT</CODE>.  It happens Xlib contains a
piece of code very much like the one in question <A
HREF="#H.2">H.2</A>.  So, your Xlib fetches the error code from the
wrong errno location and concludes that an error it cannot handle
occurred.<P>

<H4><A NAME="I.2">I.2: So, what can I do to build a multithreaded X
Windows client? </A></H4>

The best solution is to recompile the X libraries with multithreading
options set.  They contain optional support for multithreading; it's
just that all binary distributions for Linux were built without this
support.  See the file <code>README.Xfree3.3</code> in the LinuxThreads
distribution for patches and info on how to compile thread-safe X
libraries from the Xfree3.3 distribution.  The Xfree3.3 sources are
readily available in most Linux distributions, e.g. as a source RPM
for RedHat.  Be warned, however, that X Windows is a huge system, and
recompiling even just the libraries takes a lot of time and disk
space.<P>

Another, less involving solution is to call X functions only from the
main thread of your program.  Even if all threads have their own errno
location, the main thread uses the global errno variable for its errno
location.  Thus, code not compiled with <code>-D_REENTRANT</code>
still "sees" the right error values if it executes in the main thread
only. <P>

<H4><A NAME="I.2">This is a lot of work. Don't you have precompiled
thread-safe X libraries that you could distribute?</A></H4>

No, I don't.  Sorry.  But you could approach the maintainers of
your Linux distribution to see if they would be willing to provide
thread-safe X libraries.<P>

<H4><A NAME="I.3">I.3: Can I use library FOO in a multithreaded
program?</A></H4>

Most libraries cannot be used "as is" in a multithreaded program.
For one thing, they are not necessarily thread-safe: calling
simultaneously two functions of the library from two threads might not
work, due to internal use of global variables and the like.  Second,
the libraries must have been compiled with <CODE>-D_REENTRANT</CODE> to avoid
the errno problems explained in question <A HREF="#H.2">H.2</A>.
<P>

<H4><A NAME="I.4">I.4: What if I make sure that only one thread calls
functions in these libraries?</A></H4>

This avoids problems with the library not being thread-safe.  But
you're still vulnerable to errno problems.  At the very least, a
recompile of the library with <CODE>-D_REENTRANT</CODE> is needed.
<P>

<H4><A NAME="I.5">I.5: What if I make sure that only the main thread
calls functions in these libraries?</A></H4>

That might actually work.  As explained in question <A HREF="#I.1">I.1</A>,
the main thread uses the global errno variable, and can therefore
execute code not compiled with <CODE>-D_REENTRANT</CODE>.<P>

<H4><A NAME="I.6">I.6: SVGAlib doesn't work with LinuxThreads.  Why?
</A></H4>

Because both LinuxThreads and SVGAlib use the signals
<code>SIGUSR1</code> and <code>SIGUSR2</code>.  One of the two should
be recompiled to use different signals.  See question <A
HREF="#H.4">H.4</A>.
<P>


<HR>
<P>

<H2><A NAME="J">J.  Signals and threads</A></H2>

<H4><A NAME="J.1">J.1: When it comes to signals, what is shared
between threads and what isn't?</A></H4>

Signal handlers are shared between all threads: when a thread calls
<CODE>sigaction()</CODE>, it sets how the signal is handled not only
for itself, but for all other threads in the program as well.<P>

On the other hand, signal masks are per-thread: each thread chooses
which signals it blocks independently of others.  At thread creation
time, the newly created thread inherits the signal mask of the thread
calling <CODE>pthread_create()</CODE>.  But afterwards, the new thread
can modify its signal mask independently of its creator thread.<P>

<H4><A NAME="J.2">J.2: When I send a <CODE>SIGKILL</CODE> to a
particular thread using <CODE>pthread_kill</CODE>, all my threads are
killed!</A></H4>

That's how it should be.  The POSIX standard mandates that all threads
should terminate when the process (i.e. the collection of all threads
running the program) receives a signal whose effect is to
terminate the process (such as <CODE>SIGKILL</CODE> or <CODE>SIGINT</CODE>
when no handler is installed on that signal).  This behavior makes a
lot of sense: when you type "ctrl-C" at the keyboard, or when a thread
crashes on a division by zero or a segmentation fault, you really want
all threads to stop immediately, not just the one that caused the
segmentation violation or that got the <CODE>SIGINT</CODE> signal.
(This assumes default behavior for those signals; see question
<A HREF="#J.3">J.3</A> if you install handlers for those signals.)<P>

If you're trying to terminate a thread without bringing the whole
process down, use <code>pthread_cancel()</code>.<P>

<H4><A NAME="J.3">J.3: I've installed a handler on a signal.  Which
thread executes the handler when the signal is received?</A></H4>

If the signal is generated by a thread during its execution (e.g. a
thread executes a division by zero and thus generates a
<CODE>SIGFPE</CODE> signal), then the handler is executed by that
thread.  This also applies to signals generated by
<CODE>raise()</CODE>.<P>

If the signal is sent to a particular thread using
<CODE>pthread_kill()</CODE>, then that thread executes the handler.<P>

If the signal is sent via <CODE>kill()</CODE> or the tty interface
(e.g. by pressing ctrl-C), then the POSIX specs say that the handler
is executed by any thread in the process that does not currently block
the signal.  In other terms, POSIX considers that the signal is sent
to the process (the collection of all threads) as a whole, and any
thread that is not blocking this signal can then handle it.<P>

The latter case is where LinuxThreads departs from the POSIX specs.
In LinuxThreads, there is no real notion of ``the process as a whole'':
in the kernel, each thread is really a distinct process with a
distinct PID, and signals sent to the PID of a thread can only be
handled by that thread.  As long as no thread is blocking the signal,
the behavior conforms to the standard: one (unspecified) thread of the
program handles the signal.  But if the thread to which PID the signal
is sent blocks the signal, and some other thread does not block the
signal, then LinuxThreads will simply queue in 
that thread and execute the handler only when that thread unblocks
the signal, instead of executing the handler immediately in the other
thread that does not block the signal.<P>

This is to be viewed as a LinuxThreads bug, but I currently don't see
any way to implement the POSIX behavior without kernel support.<P>

<H4><A NAME="J.3">J.3: How shall I go about mixing signals and threads
in my program? </A></H4>

The less you mix them, the better.  Notice that all
<CODE>pthread_*</CODE> functions are not async-signal safe, meaning
that you should not call them from signal handlers.  This
recommendation is not to be taken lightly: your program can deadlock
if you call a <CODE>pthread_*</CODE> function from a signal handler!
<P>

The only sensible things you can do from a signal handler is set a
global flag, or call <CODE>sem_post</CODE> on a semaphore, to record
the delivery of the signal.  The remainder of the program can then
either poll the global flag, or use <CODE>sem_wait()</CODE> and
<CODE>sem_trywait()</CODE> on the semaphore.<P>

Another option is to do nothing in the signal handler, and dedicate
one thread (preferably the initial thread) to wait synchronously for
signals, using <CODE>sigwait()</CODE>, and send messages to the other
threads accordingly.

<H4><A NAME="J.4">J.4: When one thread is blocked in
<CODE>sigwait()</CODE>, other threads no longer receive the signals
<CODE>sigwait()</CODE> is waiting for!  What happens? </A></H4>

It's an unfortunate consequence of how LinuxThreads implements
<CODE>sigwait()</CODE>.  Basically, it installs signal handlers on all
signals waited for, in order to record which signal was received.
Since signal handlers are shared with the other threads, this
temporarily deactivates any signal handlers you might have previously
installed on these signals.<P>

Though surprising, this behavior actually seems to conform to the
POSIX standard.  According to POSIX, <CODE>sigwait()</CODE> is
guaranteed to work as expected only if all other threads in the
program block the signals waited for (otherwise, the signals could be
delivered to other threads than the one doing <CODE>sigwait()</CODE>,
which would make <CODE>sigwait()</CODE> useless).  In this particular
case, the problem described in this question does not appear.<P>

One day, <CODE>sigwait()</CODE> will be implemented in the kernel,
along with others POSIX 1003.1b extensions, and <CODE>sigwait()</CODE>
will have a more natural behavior (as well as better performances).<P>

<HR>
<P>

<H2><A NAME="K">K.  Internals of LinuxThreads</A></H2>

<H4><A NAME="K.1">K.1: What is the implementation model for
LinuxThreads?</A></H4>

LinuxThreads follows the so-called "one-to-one" model: each thread is
actually a separate process in the kernel.  The kernel scheduler takes
care of scheduling the threads, just like it schedules regular
processes.  The threads are created with the Linux
<code>clone()</code> system call, which is a generalization of
<code>fork()</code> allowing the new process to share the memory
space, file descriptors, and signal handlers of the parent.<P>

Advantages of the "one-to-one" model include:
<UL>
<LI> minimal overhead on CPU-intensive multiprocessing (with
about one thread per processor);
<LI> minimal overhead on I/O operations;
<LI> a simple and robust implementation (the kernel scheduler does
most of the hard work for us).
</UL>
The main disadvantage is more expensive context switches on mutex and
condition operations, which must go through the kernel.  This is
mitigated by the fact that context switches in the Linux kernel are
pretty efficient.<P>

<H4><A NAME="K.2">K.2: Have you considered other implementation
models?</A></H4>

There are basically two other models.  The "many-to-one" model
relies on a user-level scheduler that context-switches between the
threads entirely in user code; viewed from the kernel, there is only
one process running.  This model is completely out of the question for
me, since it does not take advantage of multiprocessors, and require
unholy magic to handle blocking I/O operations properly.  There are
several user-level thread libraries available for Linux, but I found
all of them deficient in functionality, performance, and/or robustness.
<P>

The "many-to-many" model combines both kernel-level and user-level
scheduling: several kernel-level threads run concurrently, each
executing a user-level scheduler that selects between user threads.
Most commercial Unix systems (Solaris, Digital Unix, IRIX) implement
POSIX threads this way.  This model combines the advantages of both
the "many-to-one" and the "one-to-one" model, and is attractive
because it avoids the worst-case behaviors of both models --
especially on kernels where context switches are expensive, such as
Digital Unix.  Unfortunately, it is pretty complex to implement, and
requires kernel support which Linux does not provide.  Linus Torvalds
and other Linux kernel developers have always been pushing the
"one-to-one" model in the name of overall simplicity, and are doing a
pretty good job of making kernel-level context switches between
threads efficient.  LinuxThreads is just following the general
direction they set.<P>

<H4><A NAME="K.3">K.3: I looked at the LinuxThreads sources, and I saw
quite a lot of spinlocks and busy-waiting loops to acquire these
spinlocks.  Isn't this a big waste of CPU time?</A></H4>

Look more carefully.  Spinlocks are used internally to protect
LinuxThreads's data structures, but these locks are held for very
short periods of time: 10 instructions or so.  The probability that a
thread has to loop busy-waiting on a taken spinlock for more than,
say, 100 cycles is very, very low.  When a thread needs to wait on a
mutex, condition, or semaphore, it actually puts itself on a waiting
queue, then suspends on a signal, consuming no CPU time at all.  The
thread will later be restarted by sending it a signal when the state
of the mutex, condition, or semaphore changes.<P>

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<ADDRESS>Xavier.Leroy@inria.fr</ADDRESS>
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