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# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/cube/cube-20050829.ebuild,v 1.6 2007/03/12 14:16:46 genone Exp $
inherit eutils flag-o-matic games
MY_PV=${PV:0:4}_${PV:4:2}_${PV:6:2}
MY_P=${PN}_${MY_PV}
DESCRIPTION="Landscape-style engine that pretends to be an indoor first person shooter engine"
HOMEPAGE="http://www.cubeengine.com/"
SRC_URI="mirror://sourceforge/cube/${MY_P}_unix.tar.gz
mirror://sourceforge/cube/${MY_P}_src.zip"
LICENSE="ZLIB"
SLOT="0"
KEYWORDS="~amd64 ~hppa ppc x86"
IUSE="dedicated"
RDEPEND="virtual/opengl
virtual/glu
media-libs/libsdl
media-libs/sdl-mixer
media-libs/sdl-image
sys-libs/zlib
media-libs/libpng"
DEPEND="${RDEPEND}
app-arch/unzip"
S=${WORKDIR}/cube_source
S_BIN=${WORKDIR}/cube
CUBE_DATADIR=${GAMES_DATADIR}/${PN}/
src_unpack() {
unpack ${A}
cd "${S}"/src
epatch "${FILESDIR}"/${P}-gentoo-paths.patch
echo "#define GAMES_DATADIR \"${CUBE_DATADIR}\"" >> tools.h
echo "#define GAMES_DATADIR_LEN ${#CUBE_DATADIR}" >> tools.h
sed -i \
-e "s:packages/:${CUBE_DATADIR}packages/:" \
renderextras.cpp rendermd2.cpp sound.cpp worldio.cpp \
|| die "fixing data path failed"
# enable parallel make
sed -i \
-e 's/make -C/$(MAKE) -C/' \
Makefile \
|| die "sed Makefile failed"
edos2unix *.cpp
chmod a+x "${S}"/enet/configure
}
src_compile() {
append-flags -fsigned-char
cd enet
egamesconf || die "egamesconf failed"
emake || die "emake failed"
cd ../src
einfo "Compiling in $(pwd)"
emake CXXOPTFLAGS="-DHAS_SOCKLEN_T=1 -fpermissive ${CXXFLAGS}" \
|| die "emake failed"
}
src_install() {
dogamesbin src/cube_client || die "dogamesbin client failed"
if use dedicated ; then
dogamesbin src/cube_server "${S_BIN}"/bin_unix/linux_server \
|| die "dogamesbin server failed"
fi
dodoc src/CUBE_TODO.txt
cd "${S_BIN}"
insinto "${CUBE_DATADIR}"
doins -r *.cfg data packages || die "doins failed"
dohtml -r docs readme.html
if [[ ${ARCH} == "x86" ]] ; then
exeinto "${GAMES_LIBDIR}"/${PN}
newexe bin_unix/linux_client cube_client || die "newexe server failed"
games_make_wrapper cube_client-bin \
"${GAMES_LIBDIR}"/${PN}/cube_client "${GAMES_DATADIR}"/${PN} \
|| die "games_make_wrapper client failed"
make_desktop_entry cube_client-bin "Cube Client"
else
make_desktop_entry cube_client "Cube Client"
fi
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
if [[ ${ARCH} == "x86" ]] ; then
elog "You now have 2 clients and 2 servers:"
elog "cube_client-bin prebuilt version (needed to play on public multiplayer servers)"
else
elog "You only have 1 client and 1 server:"
fi
elog "cube_client custom client built from source"
use dedicated && \
elog "Parallel versions of the server have been installed"
}
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