summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'games-mud')
-rw-r--r--games-mud/mcl/ChangeLog9
-rw-r--r--games-mud/mcl/files/mcl-0.53.00-inputlines.patch648
-rw-r--r--games-mud/mcl/mcl-0.53.00.ebuild11
3 files changed, 664 insertions, 4 deletions
diff --git a/games-mud/mcl/ChangeLog b/games-mud/mcl/ChangeLog
index 7d89f91f99b2..4a247d5f337a 100644
--- a/games-mud/mcl/ChangeLog
+++ b/games-mud/mcl/ChangeLog
@@ -1,6 +1,11 @@
# ChangeLog for games-mud/mcl
-# Copyright 2002-2006 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-mud/mcl/ChangeLog,v 1.15 2006/11/28 20:29:04 nyhm Exp $
+# Copyright 2002-2007 Gentoo Foundation; Distributed under the GPL v2
+# $Header: /var/cvsroot/gentoo-x86/games-mud/mcl/ChangeLog,v 1.16 2007/10/21 05:54:09 mr_bones_ Exp $
+
+ 21 Oct 2007; Michael Sterrett <mr_bones_@gentoo.org>
+ +files/mcl-0.53.00-inputlines.patch, mcl-0.53.00.ebuild:
+ add patch from Jose Quinteiro to send whole lines to embedded interpreter (bug
+ #196216)
28 Nov 2006; Tristan Heaven <nyhm@gentoo.org>
+files/mcl-0.53.00-libdir.patch, mcl-0.53.00.ebuild:
diff --git a/games-mud/mcl/files/mcl-0.53.00-inputlines.patch b/games-mud/mcl/files/mcl-0.53.00-inputlines.patch
new file mode 100644
index 000000000000..37d1fc64c68c
--- /dev/null
+++ b/games-mud/mcl/files/mcl-0.53.00-inputlines.patch
@@ -0,0 +1,648 @@
+Patch from Jose Quinteiro
+via http://bugs.gentoo.org/show_bug.cgi?id=196216
+
+Index: StatusLine.cc
+===================================================================
+--- StatusLine.cc (revision 1)
++++ StatusLine.cc (revision 3)
+@@ -27,5 +27,5 @@
+
+ // Set the status line (using a formatted string)
+-void StatusLine::setf(const char *fmt ...)
++void StatusLine::setf(const char *fmt, ...)
+ {
+ char buf[256];
+Index: misc.cc
+===================================================================
+--- misc.cc (revision 1)
++++ misc.cc (revision 3)
+@@ -135,5 +135,4 @@
+ }
+
+-#define MAX_COLOR_BUF 256
+ int ColorConverter::convert (const unsigned char *s, int size) {
+ char buf[MAX_COLOR_BUF];
+Index: Session.cc
+===================================================================
+--- Session.cc (revision 1)
++++ Session.cc (revision 3)
+@@ -18,4 +18,5 @@
+ #include "Curses.h"
+ #include "Chat.h"
++#include "StatusLine.h"
+
+ const int connectTimeout = 30;
+@@ -235,9 +236,12 @@
+ }
+
+-Session::Session(MUD& _mud, Window *_window, int _fd) : Socket(_fd), state(disconnected),mud(_mud), window(_window), pos(0),
+-nsw(NULL), timer(NULL), statWindow(NULL), last_nsw_update(0)
++Session::Session(MUD& _mud, Window *_window, int _fd) : Socket(_fd), state(disconnected),mud(_mud),
++ window(_window), nsw(NULL), timer(NULL), statWindow(NULL), last_nsw_update(0), m_input_state(text)
+ {
+- input_buffer[0] = NUL;
+- prompt[0] = NUL;
++ m_ansi_buf[0] = NUL;
++ m_ansi_pos = m_ansi_buf;
++ m_output_buf[0] = NUL;
++ m_output_pos = m_output_buf;
++ m_last_line = m_output_buf;
+ memset(&stats,0,sizeof(stats));
+
+@@ -391,21 +395,17 @@
+
+ // Data from the MUD has arrived
+-void Session::inputReady() {
+- char out_buf[MAX_MUD_BUF];
+- char temp_buf[MAX_MUD_BUF];
+- char *out;
+- int code_pos;
+- char *prompt_begin;
+-
+- int count;
+- int i;
+-
+- count = read(temp_buf, MAX_MUD_BUF-1);
+-
+- globalStats.bytes_read += count;
+- stats.bytes_read += count;
++void Session::inputReady()
++{
++ unsigned char l_cur_buf[MAX_MUD_BUF];
++ char l_temp_buf[MAX_MUD_BUF];
++ int l_count;
++
++ l_count = read(l_temp_buf, MAX_MUD_BUF-1);
++
++ globalStats.bytes_read += l_count;
++ stats.bytes_read += l_count;
+
+ // Filter through mudcompress
+- mudcompress_receive(mcinfo, temp_buf, count);
++ mudcompress_receive(mcinfo, l_temp_buf, l_count);
+
+ // Error?
+@@ -423,186 +423,204 @@
+ }
+
+- while (mudcompress_pending(mcinfo) && pos < MAX_MUD_BUF-1) {
++ while (mudcompress_pending(mcinfo))
++ {
+ // Get some data
+- count = mudcompress_get(mcinfo, (char*) input_buffer + pos, MAX_MUD_BUF - pos - 1);
+-
+- if (count > 0 && chatServerSocket)
+- chatServerSocket->handleSnooping((char*)(input_buffer+pos), count);
+-
+- prompt_begin = NULL;
+- out = out_buf;
+-
+- /* If we have data from last call, this means we got some incomplete ansi */
+- if (pos)
+- code_pos = 0;
+- else
+- code_pos = -1;
+-
+- /* Process the buffer */
+- for (i = 0; i < count + pos; i++)
+- {
+- /* Lose patience of code does not terminate within 16 characters */
+- if (code_pos >= 0 && i - code_pos > 16)
+- code_pos = -1;
+-
+-
+- /* IAC: next character is a telnet command */
+- if (input_buffer[i] == IAC)
+- {
+- if (++i < count + pos) /* just forget it if it appears at the end of a buffer */
+- {
+- /* spec: handle prompts that split across reads */
+- if (input_buffer[i] == GA || input_buffer[i] == EOR) /* this is a prompt */
+- {
+- /* if we have a prompt_begin, that's the start of
+- * the prompt. If we don't, then the contents
+- * of the 'prompt' buffer, plus any output we
+- * have, is the prompt.
+- */
+- if(!config->getOption(opt_snarf_prompt)) {
+- if(prompt_begin) {
+- int len = out - prompt_begin;
+- char *buf = new char[len + 1];
+- memcpy(buf, prompt_begin+1, len);
+- buf[len] = '\0';
+- embed_interp->run_quietly("sys/prompt", buf, buf);
+- }
++ l_count = mudcompress_get(mcinfo, (char*) l_cur_buf, MAX_MUD_BUF - 1);
++
++ if (l_count > 0 && chatServerSocket)
++ chatServerSocket->handleSnooping((char*)(l_cur_buf), l_count);
++
++ for(int i = 0; i < l_count; i++)
++ {
++ if( (m_output_pos - m_output_buf) == MAX_MUD_BUF ) {
++ //We've buffered as much as we can, let's write it out
++ //TODO: Trigger scripts here? Looks like a corner case
++ //log.warn("Buffer exhausted, flushing\n");
++ *m_output_pos = NUL;
++ print( m_output_buf );
++ m_output_pos = m_output_buf;
++ m_last_line = m_output_buf;
++ }
++ if( (m_ansi_pos - m_ansi_buf) == MAX_COLOR_BUF ) {
++ *m_ansi_pos = NUL;
++ //log.warn("ANSI sequence %s too long, ignoring\n", m_ansi_buf);
++ m_ansi_pos = m_ansi_buf;
++ }
++
++ switch(m_input_state)
++ {
++ case text:
++ if( l_cur_buf[i] == IAC ) {
++ m_state_stack.push_back(m_input_state);
++ m_input_state = found_iac;
++ continue;
++ }
++ if( l_cur_buf[i] == '\e' ) {
++ m_state_stack.push_back(m_input_state);
++ m_input_state = found_esc;
++ continue;
++ }
++ if (l_cur_buf[i] == '\a' && config->getOption(opt_mudbeep)) {
++ ::write(STDOUT_FILENO, "\a", 1); // use screen->flash() here?
++ continue;
++ }
++ if (l_cur_buf[i] == '\r') {
++ //log.debug("Discarded carriage return");
++ continue;
++ }
++ if (l_cur_buf[i] == '\n')
++ {
++ triggerCheck(m_last_line, m_output_pos - m_last_line, &m_output_pos);
++ m_last_line = m_output_pos + 1;
++ }
++
++ *m_output_pos++ = l_cur_buf[i];
++ continue;
++
++ case found_iac:
++ if( l_cur_buf[i] >= WILL && l_cur_buf[i] <= DONT ) {
++ m_input_state = telnet_option;
++ continue;
++ }
++ if( l_cur_buf[i] == EOR || l_cur_buf[i] == GA )
++ {
++ *m_output_pos = NUL;
++ if( config->getOption(opt_snarf_prompt) ) {
++ set_prompt( m_last_line, (int)strlen(m_last_line) );
++ } else {
++ embed_interp->run_quietly("sys/prompt", m_last_line, m_last_line);
++ }
++
++ if( config->getOption(opt_showprompt) ) {
++ *m_output_pos++ = '\n';
++ *m_output_pos = NUL;
++ print( m_output_buf );
++ } else {
++ *m_last_line = NUL;
++ print( m_output_buf );
++ }
++ m_output_pos = m_output_buf;
++ m_last_line = m_output_buf;
++ m_input_state = m_state_stack.back();
++ m_state_stack.pop_back();
++ continue;
++ }
++ //log.warn("Ignoring telnet command %d\n", l_cur_buf[i]);
++ m_input_state = m_state_stack.back();
++ m_state_stack.pop_back();
++ continue;
++
++ case telnet_option:
++ if( l_cur_buf[i] == TELOPT_EOR) {
++ //TODO: use telnet.h defines here
++ write ("\377\375\31", 3);
++ } else {
++ //log.warn("Ignoring telnet option %c\n", l_cur_buf[i]);
++ }
++ m_input_state = m_state_stack.back();
++ m_state_stack.pop_back();
++ continue;
++
++ case found_esc:
++ if( l_cur_buf[i] == IAC ) {
++ m_state_stack.push_back(m_input_state);
++ m_input_state = found_iac;
++ continue;
++ }
++ if( l_cur_buf[i] ='[' ) {
++ if( m_ansi_pos != m_ansi_buf ) {
++ //log.warn("New ANSI escape sequence started before the last one was finished");
++ m_ansi_pos = m_ansi_buf;
++ }
++ *m_ansi_pos++ = '\e';
++ *m_ansi_pos++ = l_cur_buf[i];
++ m_input_state = ansi_sequence;
++ continue;
++ }
++ //log.warn("Ignoring escape sequence ESC%c\n", l_cur_buf[i]);
++ m_input_state = m_state_stack.back();
++ m_state_stack.pop_back();
++ continue;
++
++ case ansi_sequence:
++ if( l_cur_buf[i] == IAC ) {
++ m_state_stack.push_back(m_input_state);
++ m_input_state = found_iac;
++ continue;
++ }
++ if( isdigit(l_cur_buf[i]) || l_cur_buf[i] == ';' ){
++ *m_ansi_pos++ = l_cur_buf[i];
++ continue;
++ }
++ if(l_cur_buf[i] == '"') {
++ *m_ansi_pos++ = l_cur_buf[i];
++ m_state_stack.push_back(m_input_state);
++ m_input_state = ansi_found_quot;
++ continue;
++ }
++ if( isalpha(l_cur_buf[i]) )
++ {
++ if( l_cur_buf[i] == 'm' || l_cur_buf[i] == 'R' )
++ {
++ /* Conver this color code to internal representation */
++ int l_color;
++ if( (l_color = m_colorConverter.convert((const byte*)m_ansi_buf, m_ansi_pos - m_ansi_buf)) > 0 )
++ {
++ *m_output_pos++ = SET_COLOR;
++ *m_output_pos++ = l_color;
+ }
+- else if (prompt_begin)
+- {
+- set_prompt (prompt_begin + 1, out - prompt_begin - 1);
+- if (!config->getOption(opt_showprompt))
+- out = prompt_begin + 1;
++ if (m_colorConverter.checkReportStatus()) { /* suggested by Chris Litchfield */
++ output->printf("\n(Sending location code\n");
++ writeMUD("\e[40;13R\n");
+ }
+- else
+- {
+- if (prompt[0] || out[0])
+- {
+- unsigned char *temp = prompt + strlen ((char*)prompt);
+-
+- *out = NUL;
+- strcat ((char*)prompt, out_buf);
+- set_prompt ((char*)prompt, (int)strlen ((char*)prompt));
+- *temp = NUL;
+- }
+- if (!config->getOption(opt_showprompt))
+- out = out_buf;
+- }
+- // Insert a clear color code here
+- // It'd be better to interpret color codes in the prompt properly,
+- // but that is surprisingly hard to do
+- *out++ = SET_COLOR;
+- *out++ = bg_black|fg_white; // Is that really the *default* color?
+-
+- prompt[0] = NUL;
+- prompt_begin = out;
+- }
+- // React to IAC WILL EOR and send back IAC DO EOR
+- else if (input_buffer[i] == WILL && (i+1) < count+pos && input_buffer[i+1] == TELOPT_EOR)
+- {
+- i++;
+-
+- // @@ use telnet.h defines here
+- write ("\377\375\31", 3);
+- }
+- /* Skip the next character if this is an option */
+- else if (input_buffer[i] >= WILL && input_buffer[i] <= DONT)
+- i++;
+- }
+-
++ } else {
++ *m_ansi_pos = NUL;
++ //log.warn("Ignoring ANSI sequence %s%c\n", m_ansi_buf, l_cur_buf[i]);
++ }
++ m_ansi_pos = m_ansi_buf;
++ m_input_state = m_state_stack.back();
++ m_state_stack.pop_back();
++ continue;
++ }
++ *m_ansi_pos = NUL;
++ //log.warn("Ignoring ANSI sequence %s%c\n", m_ansi_buf, l_cur_buf[i]);
++ m_ansi_pos = m_ansi_buf;
++ m_input_state = m_state_stack.back();
++ m_state_stack.pop_back();
+ continue;
+- }
+-
+- // Escape sequence
+- else if (input_buffer[i] == '\e')
+- code_pos = i;
+-
+- // Attention
+- else if (input_buffer[i] == '\a' && config->getOption(opt_mudbeep))
+- ::write(STDOUT_FILENO, "\a", 1); // use screen->flash() here?
+-
+- else if (code_pos == -1) { // not inside a color code, real text
+- if (input_buffer[i] == '\n') {
+- // Do regexp trigger magic
+- bool cancel_line = triggerCheck(prompt_begin ? prompt_begin+1 : (char*) out_buf,
+- prompt_begin ? out-prompt_begin-1: out-out_buf, &out);
+- prompt_begin = out;
+- if (cancel_line) {
+- // We just gagged that line, so the \n which otherwise would be the beginning of the prompt
+- // is eaten up.
+- if (out > out_buf)
+- prompt_begin = out-1;
+- else
+- prompt_begin = NULL;
+- continue;
+- }
+- }
+-
+- if (input_buffer[i] != '\r') /* discard those */
+- *out++ = input_buffer[i]; /* Add to output buffer */
+- }
+-
+- /* Check if the code should terminate here */
+- if (code_pos >= 0 && isalpha (input_buffer[i]))
+- {
+- int color;
+-
+- /* Conver this color code to internal representation */
+- if ((color = colorConverter.convert (input_buffer + code_pos, i - code_pos + 1)) > 0)
+- {
+- *out++ = SET_COLOR;
+- *out++ = color;
+- }
+- if (colorConverter.checkReportStatus()) { /* suggested by Chris Litchfield */
+- output->printf("\n(Sending location code\n");
+- writeMUD("\e[40;13R\n");
+- }
+-
+- code_pos = -1;
+- }
+- }
+-
+- *out = NUL;
+-
+- // Run triggers on incompletely received lines
+- bool cancel_line = triggerCheck(prompt_begin ? prompt_begin+1 : (char*) out_buf,
+- prompt_begin ? out-prompt_begin-1: out-out_buf, &out);
+- prompt_begin = out;
+- if (cancel_line) {
+- // We just gagged that line, so the \n which otherwise would be the beginning of the prompt
+- // is eaten up.
+- if (out > out_buf)
+- prompt_begin = out-1;
+- else
+- prompt_begin = NULL;
+- }
+-
+- print (out_buf);
+-
+- /* Do we have some leftover data, an incomplete ANSI sequence? */
+- if (code_pos >= 0)
+- {
+- /* Copy so that the buffer is at the beginning of that code */
+- memcpy (input_buffer, input_buffer + code_pos, count + pos - code_pos);
+-
+- /* Next incoming data will be put there */
+- pos = count + pos - code_pos;
+- }
+- else
+- pos = 0;
+-
+-
+-
+- /* spec: fix up partial lines for subsequent prompts */
+- if (prompt_begin)
+- strcpy ((char*)prompt, prompt_begin);
+- else if (strlen((char*)prompt) < MAX_MUD_BUF/4 && strlen(out_buf) < MAX_MUD_BUF/4) {
+- // guard against too long lines
+- strcat((char*)prompt, out_buf);
+- }
+-
+-
+- } // end while
+-}
++ //case ansi_sequence
++
++ case ansi_found_quot:
++ if( l_cur_buf[i] == IAC ) {
++ m_state_stack.push_back(m_input_state);
++ m_input_state = found_iac;
++ continue;
++ }
++ //Is literally anything allowed between quotes in an ANSI key redefinition sequence?
++ //I think so
++ *m_ansi_pos++ = l_cur_buf[i];
++ if(l_cur_buf[i] == '"') {
++ //Should always fall back to ansi_sequence
++ m_input_state = m_state_stack.back();
++ m_state_stack.pop_back();
++ }
++ continue;
++
++ }//switch(m_input_state)
++
++ }//for(int i = 0; i < l_count; i++)
++ } // end while (mudcompress_pending(mcinfo))
++
++ //We got a complete line, flush it out
++ //TODO: is newline (\n) a valid character in any mode besides text?
++ //i.e., should I check for m_input_state == text here?
++ if( m_output_pos > m_output_buf && *(m_output_pos - 1) == '\n' )
++ {
++ *m_output_pos = NUL;
++ print( m_output_buf );
++ m_output_pos = m_output_buf;
++ m_last_line = m_output_buf;
++ }
++} //inputReady()
+
+ void Session::show_timer() {
+Index: h/StatusLine.h
+===================================================================
+--- h/StatusLine.h (revision 1)
++++ h/StatusLine.h (revision 3)
+@@ -11,5 +11,5 @@
+ virtual void idle(); // Check if it is time to remove the text
+ void set(const char *s); // Set status lien to this message
+- void setf(const char *fmt ...); // As above ,but formatted string
++ void setf(const char *fmt, ...); // As above ,but formatted string
+
+ virtual void redraw();
+Index: h/Session.h
+===================================================================
+--- h/Session.h (revision 1)
++++ h/Session.h (revision 3)
+@@ -4,6 +4,9 @@
+ #include "mccpDecompress.h"
+ #include "Socket.h"
++#include <vector>
+
+-typedef enum {disconnected, connecting, connected} state_t;
++typedef enum {
++ disconnected, connecting, connected
++} state_t;
+
+ class NetworkStateWindow;
+@@ -11,61 +14,80 @@
+ class StatWindow;
+ class Window;
++class MUD;
++class ColorConverter;
++class Action;
+
+ class Session : public Socket {
+- public:
+- Session(MUD& _mud, Window *_window, int _fd = -1); // Initialize a new session to this mud
+- ~Session();
+- bool open(); // Connect
+- bool close(); // Disconnect
+- void idle(); // Do time-based updates
+-
+- void show_nsw(); // Show the NSW
+- void show_timer(); // Show the Timer Window
+- bool expand_macros(int key); // Expand this macro key
+- void writeMUD (const char *s); // Send this
+-
+- state_t state; // Are offline, connecting or connected?
+- MUD& mud;
+-
++public:
++ Session(MUD& _mud, Window *_window, int _fd = -1); // Initialize a new session to this mud
++ ~Session();
++ bool open(); // Connect
++ bool close(); // Disconnect
++ void idle(); // Do time-based updates
++
++ void show_nsw(); // Show the NSW
++ void show_timer(); // Show the Timer Window
++ bool expand_macros(int key); // Expand this macro key
++ void writeMUD (const char *s); // Send this
++
++ state_t state; // Are offline, connecting or connected?
++ MUD& mud;
++ enum input_state_t {
++ text, found_iac, telnet_option, found_esc, ansi_sequence, ansi_found_quot
++ };
++
++
+ private:
+- Window *window; // Window we are writing to
+-
+- // Incomplete ANSI codes should be left in this buffer
+- unsigned char input_buffer[MAX_MUD_BUF];
+-
+- // and this one, partial lines (for prompts)
+- unsigned char prompt[MAX_MUD_BUF];
+- int pos;
+-
+- NetworkStateWindow *nsw; // if non-NULL, we display stats there when idle'ing
+- TimerWindow *timer; // Timer window
+- StatWindow *statWindow; // Input/Output statitstics here
+-
+- // Some statistics
+- struct {
+- int bytes_written, bytes_read; // # of bytes read/written
+- time_t connect_time; // When did we connect?
+- time_t dial_time;
+- } stats;
+-
+- time_t last_nsw_update;
+- mc_state *mcinfo;
+- ColorConverter colorConverter;
++ Window *window; // Window we are writing to
+
+- friend class NetworkStateWindow;
+- friend class StatWindow;
+- friend class TimerWindow;
++ NetworkStateWindow *nsw; // if non-NULL, we display stats there when idle'ing
++ TimerWindow *timer; // Timer window
++ StatWindow *statWindow; // Input/Output statitstics here
+
+- void print(const char *s); // Write to our output/log
++ // Some statistics
++ struct {
++ int bytes_written, bytes_read; // # of bytes read/written
++ time_t connect_time; // When did we connect?
++ time_t dial_time;
++ } stats;
+
+- void set_prompt (const char *s, int len);
+- bool triggerCheck (char *line, int len, char **out);
+- void runTrigger(Action *a, char *buf, char *line, int& len, char **out);
+- void establishConnection(bool quick_restore); // run on connect, qr = true if 'hot' boot
+- int convert_color (const unsigned char *s, int size);
++ time_t last_nsw_update;
++ mc_state *mcinfo;
++ ColorConverter m_colorConverter;
+
+- virtual void connectionEstablished();
+- virtual void inputReady();
+- virtual void errorEncountered(int);
++ //Current input parser state
++ input_state_t m_input_state;
++ //State history. We need to know which state we should
++ //return to after processing escape sequences and/or
++ //telnet commands
++ std::vector<input_state_t> m_state_stack;
++
++ // Incomplete ANSI codes should be left in this buffer
++ char m_ansi_buf[MAX_COLOR_BUF];
++ //points to the last char
++ char *m_ansi_pos;
++
++ //Incomplete lines
++ char m_output_buf[MAX_MUD_BUF];
++ //points to the last char
++ char *m_output_pos;
++ //points to the beginning of the last line
++ char *m_last_line;
++
++ friend class NetworkStateWindow;
++ friend class StatWindow;
++ friend class TimerWindow;
++
++ void print(const char *s); // Write to our output/log
++
++ void set_prompt (const char *s, int len);
++ bool triggerCheck (char *line, int len, char **out);
++ void runTrigger(Action *a, char *buf, char *line, int& len, char **out);
++ void establishConnection(bool quick_restore); // run on connect, qr = true if 'hot' boot
++ int convert_color (const unsigned char *s, int size);
++
++ virtual void connectionEstablished();
++ virtual void inputReady();
++ virtual void errorEncountered(int);
+
+ };
+Index: h/Socket.h
+===================================================================
+--- h/Socket.h (revision 1)
++++ h/Socket.h (revision 3)
+@@ -4,4 +4,8 @@
+
+ #include <netinet/in.h>
++#include "defs.h"
++#include "Buffer.h"
++
++class Selectable;
+
+ class Socket : public Selectable {
+Index: h/defs.h
+===================================================================
+--- h/defs.h (revision 1)
++++ h/defs.h (revision 3)
+@@ -4,4 +4,6 @@
+ #define MAX_MUD_BUF 4096
+ #define MAX_INPUT_BUF 1024
++#define MAX_COLOR_BUF 256
++
+ #define NUL '\0'
+
diff --git a/games-mud/mcl/mcl-0.53.00.ebuild b/games-mud/mcl/mcl-0.53.00.ebuild
index 051389f9d14c..fa0aa6da33e0 100644
--- a/games-mud/mcl/mcl-0.53.00.ebuild
+++ b/games-mud/mcl/mcl-0.53.00.ebuild
@@ -1,6 +1,6 @@
# Copyright 1999-2007 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-mud/mcl/mcl-0.53.00.ebuild,v 1.15 2007/04/09 18:34:31 nyhm Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-mud/mcl/mcl-0.53.00.ebuild,v 1.16 2007/10/21 05:54:09 mr_bones_ Exp $
inherit eutils games
@@ -25,12 +25,19 @@ src_unpack() {
"${FILESDIR}"/${PV}-vc.patch \
"${FILESDIR}"/${P}-gcc34.patch \
"${FILESDIR}"/${PV}-dynacomplete.patch \
- "${FILESDIR}"/${P}-libdir.patch
+ "${FILESDIR}"/${P}-libdir.patch \
+ "${FILESDIR}"/${P}-inputlines.patch
sed -i \
-e "/MCL_LIBRARY_PATH/ s:/usr/lib/mcl:$(games_get_libdir)/${PN}:" \
h/mcl.h \
|| die "sed h/mcl.h failed"
+
+ # no strip for you
+ sed -i \
+ -e "/LDFLAGS=.*-s/s:-s::" \
+ configure \
+ || die "sed failed"
}
src_compile() {