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authorMichael Sterrett <mr_bones_@gentoo.org>2008-08-04 05:33:56 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2008-08-04 05:33:56 +0000
commit8e0d37b0f4184afdf926d8f0742d37b950850a5c (patch)
tree85ddf1ed19fdac86462e4775ccdb2a3526acc31c /games-strategy
parentManifest out of date due to changes to toolchain eclass for gcj fixes (diff)
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old
(Portage version: 2.1.4.4)
Diffstat (limited to 'games-strategy')
-rw-r--r--games-strategy/freeciv/freeciv-2.1.4.ebuild177
1 files changed, 0 insertions, 177 deletions
diff --git a/games-strategy/freeciv/freeciv-2.1.4.ebuild b/games-strategy/freeciv/freeciv-2.1.4.ebuild
deleted file mode 100644
index 149c6f6d9019..000000000000
--- a/games-strategy/freeciv/freeciv-2.1.4.ebuild
+++ /dev/null
@@ -1,177 +0,0 @@
-# Copyright 1999-2008 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/freeciv/freeciv-2.1.4.ebuild,v 1.1 2008/04/29 20:19:12 tupone Exp $
-
-inherit eutils games
-
-MY_P=${PN}-${PV/_/-}
-DESCRIPTION="multiplayer strategy game (Civilization Clone)"
-HOMEPAGE="http://www.freeciv.org/"
-SRC_URI="ftp://ftp.freeciv.org/pub/freeciv/stable/${MY_P}.tar.bz2
- mirror://gentoo/${PN}.png
- !dedicated? (
- alsa? (
- ftp://ftp.freeciv.org/freeciv/contrib/audio/soundsets/stdsounds3.tar.gz )
- esd? (
- ftp://ftp.freeciv.org/freeciv/contrib/audio/soundsets/stdsounds3.tar.gz )
- sdl? (
- ftp://ftp.freeciv.org/freeciv/contrib/audio/soundsets/stdsounds3.tar.gz )
- )"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~alpha ~amd64 ~mips ~ppc ~ppc64 ~sparc ~x86"
-IUSE="alsa auth dedicated esd gtk nls readline sdl Xaw3d"
-
-RDEPEND="readline? ( sys-libs/readline )
- !dedicated? (
- nls? ( virtual/libintl )
- gtk? ( >=x11-libs/gtk+-2 )
- !gtk? (
- Xaw3d? ( x11-libs/Xaw3d )
- !Xaw3d? (
- sdl? (
- media-libs/libsdl
- media-libs/sdl-image
- media-libs/freetype
- )
- !sdl? ( x11-libs/libXaw )
- )
- )
- media-libs/libpng
- alsa? (
- media-libs/alsa-lib
- media-libs/audiofile
- )
- esd? ( media-sound/esound )
- sdl? ( media-libs/sdl-mixer )
- auth? ( virtual/mysql )
- )"
-DEPEND="${RDEPEND}
- nls? ( sys-devel/gettext )
- !dedicated? (
- gtk? ( dev-util/pkgconfig )
- x11-proto/xextproto
- )"
-
-S=${WORKDIR}/${MY_P}
-
-pkg_setup() {
- games_pkg_setup
- if ! use dedicated ; then
- if use gtk ; then
- elog "The Freeciv Client will be built with the GTK+-2 toolkit"
- elif use Xaw3d ; then
- elog "The Freeciv Client will be built with the Xaw3d toolkit"
- elif use sdl ; then
- elog "The Freeciv Client will be built with the SDL toolkit"
- else
- elog "The Freeciv Client will be built with the Xaw toolkit"
- fi
- if ! use esd && ! use alsa && ! use sdl ; then
- ewarn
- ewarn "To enable sound support in civclient, you must enable"
- ewarn "at least one of this USE flags: alsa, esd, sdl"
- ewarn
- fi
- fi
-}
-
-src_unpack() {
- unpack ${A}
- cd "${S}"
-
- # install locales in /usr/share/locale
- sed -i \
- -e 's:^\(localedir = \).*:\1/usr/share/locale:' \
- intl/Makefile.in po/Makefile.in.in \
- || die "sed failed"
- sed -i \
- -e 's:$datadir/locale:/usr/share/locale:' \
- configure \
- || die "sed failed"
-
- # change .desktop category so it is not gnome specific
- sed -i \
- -e 's:^\(Categories=GNOME;Application;Game;Strategy;\):Categories=Application;Game;StrategyGame;:' \
- -e 's:^\(Icon=\).*:\1freeciv.png:' \
- bootstrap/freeciv.desktop.in \
- || die "sed failed"
- # install the .desktop in /usr/share/applications
- sed -i \
- -e 's:^\(desktopfiledir = \).*:\1/usr/share/applications:' \
- client/Makefile.in \
- || die "sed failed"
-
- # remove civclient manpage if dedicated server
- if use dedicated ; then
- sed -i \
- -e '/man_MANS = /s:civclient.6::' \
- doc/man/Makefile.in \
- || die "sed failed"
- fi
-}
-
-src_compile() {
- local mysoundconf
- local myclient
-
- if use dedicated ; then
- mysoundconf="--disable-alsa --disable-esd --disable-sdl-mixer"
- myclient="no"
- else
- myclient="xaw"
- use sdl && myclient="sdl"
- use Xaw3d && myclient="xaw3d"
- if use gtk ; then
- myclient="gtk-2.0"
- fi
- #FIXME --enable-{alsa,esd,sdl-mixer} actually disable them...
- #FIXME ==> use --disable-* only, and autodetect to enable.
- use alsa || mysoundconf="${mysoundconf} --disable-alsa"
- use esd || mysoundconf="${mysoundconf} --disable-esd"
- use sdl || mysoundconf="${mysoundconf} --disable-sdl-mixer"
- fi
-
- egamesconf \
- --disable-dependency-tracking \
- --with-zlib \
- $(use_enable auth) \
- $(use_enable nls) \
- $(use_with readline) \
- --enable-client=${myclient} \
- ${mysoundconf} \
- || die "egamesconf failed"
-
- emake || die "emake failed"
-}
-
-src_install() {
- emake DESTDIR="${D}" install || die "emake install failed"
-
- if ! use dedicated ; then
- # Install the app-defaults if Xaw/Xaw3d toolkit
- if ! use gtk && ! use sdl ; then
- insinto /etc/X11/app-defaults
- doins data/Freeciv || die "doins failed"
- fi
- # Install sounds if at least one sound plugin was built
- if use alsa || use esd || use sdl ; then
- insinto "${GAMES_DATADIR}"/${PN}
- doins -r ../data/stdsounds* || die "doins sounds failed"
- fi
- # Create and install the html manual. It can't be done for dedicated
- # servers, because the 'civmanual' tool is then not built. Also
- # delete civmanual from the GAMES_BINDIR, because it's then useless.
- # Note: to have it localized, it should be ran from _postinst, or
- # something like that, but then it's a PITA to avoid orphan files...
- ./manual/civmanual || die "civmanual failed"
- dohtml manual*.html || die "dohtml failed"
- rm -f "${D}/${GAMES_BINDIR}"/civmanual
- fi
-
- dodoc ChangeLog NEWS doc/{BUGS,CodingStyle,HACKING,HOWTOPLAY,README*,TODO}
-
- doicon "${DISTDIR}"/${PN}.png
- prepgamesdirs
-}