diff options
author | Michael Sterrett <mr_bones_@gentoo.org> | 2012-07-11 17:31:41 +0000 |
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committer | Michael Sterrett <mr_bones_@gentoo.org> | 2012-07-11 17:31:41 +0000 |
commit | 924dfca00aefc127e9fe1fb642ffd877bc5947bf (patch) | |
tree | 4ede6a63b75d429aee136b863af3cbbc54b82179 /games-strategy/wesnoth | |
parent | gpl for init script bug #425942 (diff) | |
download | gentoo-2-924dfca00aefc127e9fe1fb642ffd877bc5947bf.tar.gz gentoo-2-924dfca00aefc127e9fe1fb642ffd877bc5947bf.tar.bz2 gentoo-2-924dfca00aefc127e9fe1fb642ffd877bc5947bf.zip |
old
(Portage version: 2.1.10.65/cvs/Linux x86_64)
Diffstat (limited to 'games-strategy/wesnoth')
-rw-r--r-- | games-strategy/wesnoth/ChangeLog | 6 | ||||
-rw-r--r-- | games-strategy/wesnoth/files/wesnoth-1.10-xdg-path-fix.patch | 54 | ||||
-rw-r--r-- | games-strategy/wesnoth/wesnoth-1.10.ebuild | 119 |
3 files changed, 5 insertions, 174 deletions
diff --git a/games-strategy/wesnoth/ChangeLog b/games-strategy/wesnoth/ChangeLog index a14fe8da9b5b..f8b2b8ee66e1 100644 --- a/games-strategy/wesnoth/ChangeLog +++ b/games-strategy/wesnoth/ChangeLog @@ -1,6 +1,10 @@ # ChangeLog for games-strategy/wesnoth # Copyright 1999-2012 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.209 2012/06/29 12:51:11 ranger Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.210 2012/07/11 17:31:41 mr_bones_ Exp $ + + 11 Jul 2012; Michael Sterrett <mr_bones_@gentoo.org> + -files/wesnoth-1.10-xdg-path-fix.patch, -wesnoth-1.10.ebuild: + old 29 Jun 2012; Brent Baude <ranger@gentoo.org> wesnoth-1.10.3.ebuild: Marking wesnoth-1.10.3 ppc for bug 422109 diff --git a/games-strategy/wesnoth/files/wesnoth-1.10-xdg-path-fix.patch b/games-strategy/wesnoth/files/wesnoth-1.10-xdg-path-fix.patch deleted file mode 100644 index 965195a5c699..000000000000 --- a/games-strategy/wesnoth/files/wesnoth-1.10-xdg-path-fix.patch +++ /dev/null @@ -1,54 +0,0 @@ -Index: src/filesystem.cpp -=================================================================== ---- src/filesystem.cpp (Revision 52751) -+++ src/filesystem.cpp (Revision 52752) -@@ -63,6 +63,7 @@ - #include "loadscreen.hpp" - #include "scoped_resource.hpp" - #include "serialization/string_utils.hpp" -+#include "version.hpp" - - static lg::log_domain log_filesystem("filesystem"); - #define DBG_FS LOG_STREAM(debug, log_filesystem) -@@ -501,6 +502,23 @@ - - static void setup_user_data_dir(); - -+static const std::string& get_version_path_suffix() -+{ -+ static std::string suffix; -+ -+ // We only really need to generate this once since -+ // the version number cannot change during runtime. -+ -+ if(suffix.empty()) { -+ std::ostringstream s; -+ s << game_config::wesnoth_version.major_version() << '.' -+ << game_config::wesnoth_version.minor_version(); -+ suffix = s.str(); -+ } -+ -+ return suffix; -+} -+ - void set_preferences_dir(std::string path) - { - #ifdef _WIN32 -@@ -537,7 +555,7 @@ - if (path.empty()) path = PREFERENCES_DIR; - #endif - -- std::string path2 = ".wesnoth" + game_config::version.substr(0,3); -+ std::string path2 = ".wesnoth" + get_version_path_suffix(); - - #ifdef _X11 - const char *home_str = getenv("HOME"); -@@ -553,7 +571,7 @@ - user_data_dir += "/.local/share"; - } else user_data_dir = xdg_data; - user_data_dir += "/wesnoth/"; -- user_data_dir += game_config::version.substr(0,3); -+ user_data_dir += get_version_path_suffix(); - create_directory_if_missing_recursive(user_data_dir); - game_config::preferences_dir = user_data_dir; - } else { diff --git a/games-strategy/wesnoth/wesnoth-1.10.ebuild b/games-strategy/wesnoth/wesnoth-1.10.ebuild deleted file mode 100644 index 29d6d892a98a..000000000000 --- a/games-strategy/wesnoth/wesnoth-1.10.ebuild +++ /dev/null @@ -1,119 +0,0 @@ -# Copyright 1999-2012 Gentoo Foundation -# Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/wesnoth-1.10.ebuild,v 1.5 2012/05/04 04:51:07 jdhore Exp $ - -EAPI=2 -inherit cmake-utils eutils multilib toolchain-funcs flag-o-matic games - -DESCRIPTION="Battle for Wesnoth - A fantasy turn-based strategy game" -HOMEPAGE="http://www.wesnoth.org/" -SRC_URI="mirror://sourceforge/wesnoth/${P}.tar.bz2" - -LICENSE="GPL-2" -SLOT="0" -KEYWORDS="amd64 ppc ~ppc64 x86 ~x86-fbsd" -IUSE="dbus dedicated doc nls server" - -RDEPEND=">=media-libs/libsdl-1.2.7[video,X] - media-libs/sdl-net - >=media-libs/sdl-ttf-2.0.8 - >=media-libs/sdl-mixer-1.2[vorbis] - >=media-libs/sdl-image-1.2[jpeg,png] - !dedicated? ( - dbus? ( sys-apps/dbus ) - ) - >=dev-libs/boost-1.36 - sys-libs/zlib - x11-libs/pango - dev-lang/lua - media-libs/fontconfig - virtual/libintl" -DEPEND="${RDEPEND} - virtual/pkgconfig - sys-devel/gettext" - -src_prepare() { - if use dedicated || use server ; then - sed \ - -e "s:GAMES_BINDIR:${GAMES_BINDIR}:" \ - -e "s:GAMES_STATEDIR:${GAMES_STATEDIR}:" \ - -e "s/GAMES_USER_DED/${GAMES_USER_DED}/" \ - -e "s/GAMES_GROUP/${GAMES_GROUP}/" "${FILESDIR}"/wesnothd.rc \ - > "${T}"/wesnothd \ - || die "sed failed" - fi - if ! use doc ; then - sed -i \ - -e '/manual/d' \ - doc/CMakeLists.txt \ - || die "sed failed" - fi - # how do I hate boost? Let me count the ways... - local boost_ver=$(best_version ">=dev-libs/boost-1.36") - - boost_ver=${boost_ver/*boost-/} - boost_ver=${boost_ver%.*} - boost_ver=${boost_ver/./_} - - einfo "Using boost version ${boost_ver}" - append-cxxflags \ - -I/usr/include/boost-${boost_ver} - append-ldflags \ - -L/usr/$(get_libdir)/boost-${boost_ver} - export BOOST_INCLUDEDIR="/usr/include/boost-${boost_ver}" - export BOOST_LIBRARYDIR="/usr/$(get_libdir)/boost-${boost_ver}" - - epatch "${FILESDIR}"/${P}-xdg-path-fix.patch -} - -src_configure() { - filter-flags -ftracer -fomit-frame-pointer - if [[ $(gcc-major-version) -eq 3 ]] ; then - filter-flags -fstack-protector - append-flags -fno-stack-protector - fi - if use dedicated || use server ; then - mycmakeargs=( - "-DENABLE_CAMPAIGN_SERVER=TRUE" - "-DENABLE_SERVER=TRUE" - "-DSERVER_UID=${GAMES_USER_DED}" - "-DSERVER_GID=${GAMES_GROUP}" - "-DFIFO_DIR=${GAMES_STATEDIR}/run/wesnothd" - ) - else - mycmakeargs=( - "-DENABLE_CAMPAIGN_SERVER=FALSE" - "-DENABLE_SERVER=FALSE" - ) - fi - mycmakeargs+=( - $(cmake-utils_use_enable !dedicated GAME) - $(cmake-utils_use_enable !dedicated ENABLE_DESKTOP_ENTRY) - $(cmake-utils_use_enable nls NLS) - $(cmake-utils_use_enable dbus NOTIFICATIONS) - "-DCMAKE_VERBOSE_MAKEFILE=TRUE" - "-DENABLE_FRIBIDI=FALSE" - "-DENABLE_STRICT_COMPILATION=FALSE" - "-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}" - "-DDATAROOTDIR=${GAMES_DATADIR}" - "-DBINDIR=${GAMES_BINDIR}" - "-DICONDIR=/usr/share/pixmaps" - "-DDESKTOPDIR=/usr/share/applications" - "-DMANDIR=/usr/share/man" - "-DDOCDIR=/usr/share/doc/${PF}" - ) - cmake-utils_src_configure -} - -src_compile() { - cmake-utils_src_compile -} - -src_install() { - DOCS="README changelog players_changelog" cmake-utils_src_install - if use dedicated || use server; then - keepdir "${GAMES_STATEDIR}/run/wesnothd" - doinitd "${T}"/wesnothd || die "doinitd failed" - fi - prepgamesdirs -} |