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authorSamuli Suominen <ssuominen@gentoo.org>2011-01-05 21:31:31 +0000
committerSamuli Suominen <ssuominen@gentoo.org>2011-01-05 21:31:31 +0000
commit68bae2ece27c298c3d2fb5e46bcdbac089f46a86 (patch)
tree4332d45dd4dafec880809a5cb751c480c1e76656 /games-strategy/wesnoth
parentpunt old, drop stable from ppc and ppc64 (diff)
downloadgentoo-2-68bae2ece27c298c3d2fb5e46bcdbac089f46a86.tar.gz
gentoo-2-68bae2ece27c298c3d2fb5e46bcdbac089f46a86.tar.bz2
gentoo-2-68bae2ece27c298c3d2fb5e46bcdbac089f46a86.zip
punt old, drop stable from ppc and ppc64
(Portage version: 2.2.0_alpha10/cvs/Linux x86_64)
Diffstat (limited to 'games-strategy/wesnoth')
-rw-r--r--games-strategy/wesnoth/Manifest12
-rw-r--r--games-strategy/wesnoth/wesnoth-1.8.4.ebuild127
2 files changed, 0 insertions, 139 deletions
diff --git a/games-strategy/wesnoth/Manifest b/games-strategy/wesnoth/Manifest
index adc855975732..60cac38c50c1 100644
--- a/games-strategy/wesnoth/Manifest
+++ b/games-strategy/wesnoth/Manifest
@@ -1,17 +1,5 @@
------BEGIN PGP SIGNED MESSAGE-----
-Hash: SHA1
-
AUX wesnothd.rc 619 RMD160 b3d7a303f27ce3cc1886fd7791ab58f58356ac39 SHA1 8ba6dad055ea943485c0a1cf324e39a340c89b00 SHA256 23e250272768e1fb540104b96c96a24da09fedc9f89a6867adcae046160c0065
-DIST wesnoth-1.8.4.tar.bz2 300557790 RMD160 86b6f6ca39cf87134d89e989ed20840836aeac28 SHA1 30b82e06523f9a82b770a6fc4e2d4251bd358eca SHA256 af29ddf40f83ee016972d6edb8761d7323f8ed5d6bf15005659bff4fd7190eb9
DIST wesnoth-1.8.5.tar.bz2 301024033 RMD160 c2a6a9f094b862ef274838fd062c5d961f97c261 SHA1 22c6cc10dc7172daf636158dba0acac35f538597 SHA256 eca3bdce505480a0cf045d0189df7260c16af9f543a427e7de8690fff9c655fa
-EBUILD wesnoth-1.8.4.ebuild 3438 RMD160 04550dfac206b8f31304229b0f6dade467c731e5 SHA1 d5990ad301adc28d8015ae5e102c5f3a0943b78f SHA256 606a46a84ee6d54954ea5897faa7e571b28f26159e2914fdd258fafaf7955cff
EBUILD wesnoth-1.8.5.ebuild 3441 RMD160 9cc344388ba389c135e49a524cabd3da61740188 SHA1 0c4692b9dc0e1e66d8a40b0327e27e7a6d7bc37b SHA256 3a15b2f9ab7d1a3e407f91d810de085664ac122469966d0f05200ea038908814
MISC ChangeLog 24952 RMD160 652beaf5e64a0f130b4cccb24dfa98b5b885b656 SHA1 10a0c6469e75d2abdec54da0415ad14d58415afb SHA256 e48193c3b726665fc61e80ff5b61365974be9a9907af6c01aa4800ee84927a83
MISC metadata.xml 330 RMD160 27f21d82f0524f02ac36acfd6116ffd979c930fd SHA1 c2ff910e780424aae4bd9d41eea083824bcdb073 SHA256 286df39ac36cc888d57c6c471a1742218ffe4b1448d410e1dba461c061841ca5
------BEGIN PGP SIGNATURE-----
-Version: GnuPG v2.0.16 (GNU/Linux)
-
-iEYEARECAAYFAkz7y2YACgkQ9/cejkQaxBCFVQCeJ9VItogjvEItvCcw/rd9HDzH
-afMAnjnaZYDBhbDbPukRev3TS49Fkz1Y
-=G8AV
------END PGP SIGNATURE-----
diff --git a/games-strategy/wesnoth/wesnoth-1.8.4.ebuild b/games-strategy/wesnoth/wesnoth-1.8.4.ebuild
deleted file mode 100644
index f3d3ca3322b3..000000000000
--- a/games-strategy/wesnoth/wesnoth-1.8.4.ebuild
+++ /dev/null
@@ -1,127 +0,0 @@
-# Copyright 1999-2010 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/wesnoth-1.8.4.ebuild,v 1.5 2010/10/12 11:58:23 armin76 Exp $
-
-EAPI=2
-inherit cmake-utils eutils multilib toolchain-funcs flag-o-matic games
-
-DESCRIPTION="Battle for Wesnoth - A fantasy turn-based strategy game"
-HOMEPAGE="http://www.wesnoth.org/"
-SRC_URI="mirror://sourceforge/wesnoth/${P}.tar.bz2"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="amd64 ppc ppc64 x86 ~x86-fbsd"
-IUSE="dbus dedicated doc nls server tinygui"
-
-RDEPEND=">=media-libs/libsdl-1.2.7[video,X]
- media-libs/sdl-net
- >=media-libs/sdl-ttf-2.0.8
- >=media-libs/sdl-mixer-1.2[vorbis]
- >=media-libs/sdl-image-1.2[jpeg,png]
- !dedicated? (
- dbus? ( sys-apps/dbus )
- )
- >=dev-libs/boost-1.35
- sys-libs/zlib
- x11-libs/pango
- dev-lang/lua
- media-libs/fontconfig
- virtual/libintl"
-DEPEND="${RDEPEND}
- dev-util/pkgconfig
- !dedicated? (
- tinygui? (
- || (
- media-gfx/imagemagick[jpeg,png]
- media-gfx/graphicsmagick[imagemagick,jpeg,png]
- )
- )
- )
- sys-devel/gettext"
-
-src_prepare() {
- if use dedicated || use server ; then
- sed \
- -e "s:GAMES_BINDIR:${GAMES_BINDIR}:" \
- -e "s:GAMES_STATEDIR:${GAMES_STATEDIR}:" \
- -e "s/GAMES_USER_DED/${GAMES_USER_DED}/" \
- -e "s/GAMES_GROUP/${GAMES_GROUP}/" "${FILESDIR}"/wesnothd.rc \
- > "${T}"/wesnothd \
- || die "sed failed"
- fi
- if ! use doc ; then
- sed -i \
- -e '/manual/d' \
- doc/CMakeLists.txt \
- || die "sed failed"
- fi
- # how do I hate boost? Let me count the ways...
- local boost_ver=$(best_version ">=dev-libs/boost-1.35")
-
- boost_ver=${boost_ver/*boost-/}
- boost_ver=${boost_ver%.*}
- boost_ver=${boost_ver/./_}
-
- einfo "Using boost version ${boost_ver}"
- append-cxxflags \
- -I/usr/include/boost-${boost_ver}
- append-ldflags \
- -L/usr/$(get_libdir)/boost-${boost_ver}
- export BOOST_INCLUDEDIR="/usr/include/boost-${boost_ver}"
- export BOOST_LIBRARYDIR="/usr/$(get_libdir)/boost-${boost_ver}"
-}
-
-src_configure() {
- filter-flags -ftracer -fomit-frame-pointer
- if [[ $(gcc-major-version) -eq 3 ]] ; then
- filter-flags -fstack-protector
- append-flags -fno-stack-protector
- fi
- if use dedicated || use server ; then
- mycmakeargs=(
- "-DENABLE_CAMPAIGN_SERVER=TRUE"
- "-DENABLE_SERVER=TRUE"
- "-DSERVER_UID=${GAMES_USER_DED}"
- "-DSERVER_GID=${GAMES_GROUP}"
- "-DFIFO_DIR=${GAMES_STATEDIR}/run/wesnothd"
- )
- else
- mycmakeargs=(
- "-DENABLE_CAMPAIGN_SERVER=FALSE"
- "-DENABLE_SERVER=FALSE"
- )
- fi
- mycmakeargs+=(
- $(cmake-utils_use_enable !dedicated GAME)
- $(cmake-utils_use_enable !dedicated ENABLE_DESKTOP_ENTRY)
- $(cmake-utils_use_enable nls NLS)
- $(cmake-utils_use_enable dbus NOTIFICATIONS)
- "-DGUI=$(use tinygui && echo tiny || echo normal)"
- "-DCMAKE_VERBOSE_MAKEFILE=TRUE"
- "-DENABLE_FRIBIDI=FALSE"
- "-DENABLE_STRICT_COMPILATION=FALSE"
- "-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}"
- "-DPREFERENCES_DIR=.wesnoth"
- "-DDATAROOTDIR=${GAMES_DATADIR}"
- "-DBINDIR=${GAMES_BINDIR}"
- "-DICONDIR=/usr/share/pixmaps"
- "-DDESKTOPDIR=/usr/share/applications"
- "-DMANDIR=/usr/share/man"
- "-DDOCDIR=/usr/share/doc/${PF}"
- )
- cmake-utils_src_configure
-}
-
-src_compile() {
- cmake-utils_src_compile
-}
-
-src_install() {
- DOCS="README changelog players_changelog" cmake-utils_src_install
- if use dedicated || use server; then
- keepdir "${GAMES_STATEDIR}/run/wesnothd"
- doinitd "${T}"/wesnothd || die "doinitd failed"
- fi
- prepgamesdirs
-}