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authorJulian Ospald <hasufell@gentoo.org>2013-12-19 17:37:56 +0000
committerJulian Ospald <hasufell@gentoo.org>2013-12-19 17:37:56 +0000
commited6f3f4c2f1fa43cdd91e96b59b7bd75b355f679 (patch)
tree66e93abd17e098728b856ef698b261fef6e3007d /games-fps/urbanterror
parentVersion bump wrt bug #485964 (diff)
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version bump, uses engine from 4.2.015
(Portage version: 2.2.7/cvs/Linux x86_64, signed Manifest commit with key E73C35B3)
Diffstat (limited to 'games-fps/urbanterror')
-rw-r--r--games-fps/urbanterror/ChangeLog7
-rw-r--r--games-fps/urbanterror/urbanterror-4.2.016.ebuild141
2 files changed, 147 insertions, 1 deletions
diff --git a/games-fps/urbanterror/ChangeLog b/games-fps/urbanterror/ChangeLog
index c77319174dc0..74c06eba83a1 100644
--- a/games-fps/urbanterror/ChangeLog
+++ b/games-fps/urbanterror/ChangeLog
@@ -1,6 +1,11 @@
# ChangeLog for games-fps/urbanterror
# Copyright 1999-2013 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/urbanterror/ChangeLog,v 1.36 2013/09/28 13:58:52 hasufell Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/urbanterror/ChangeLog,v 1.37 2013/12/19 17:37:56 hasufell Exp $
+
+*urbanterror-4.2.016 (19 Dec 2013)
+
+ 19 Dec 2013; Julian Ospald <hasufell@gentoo.org> +urbanterror-4.2.016.ebuild:
+ version bump, uses engine from 4.2.015
*urbanterror-4.2.015 (28 Sep 2013)
diff --git a/games-fps/urbanterror/urbanterror-4.2.016.ebuild b/games-fps/urbanterror/urbanterror-4.2.016.ebuild
new file mode 100644
index 000000000000..fa6abe0ca643
--- /dev/null
+++ b/games-fps/urbanterror/urbanterror-4.2.016.ebuild
@@ -0,0 +1,141 @@
+# Copyright 1999-2013 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-fps/urbanterror/urbanterror-4.2.016.ebuild,v 1.1 2013/12/19 17:37:56 hasufell Exp $
+
+EAPI=5
+
+inherit check-reqs eutils gnome2-utils games
+
+ENGINE_PV=4.2.015
+FULL_P=UrbanTerror42_full012
+DESCRIPTION="Hollywood tactical shooter based on the ioquake3 engine"
+HOMEPAGE="http://www.urbanterror.info/home/"
+SRC_URI="http://cdn.urbanterror.info/urt/42/zips/${FULL_P}.zip
+ http://cdn.urbanterror.info/urt/42/zips/UrbanTerror-4.2.012-to-4.2.013.zip
+ http://cdn.urbanterror.info/urt/42/zips/UrbanTerror-4.2.013-to-4.2.014.zip
+ http://cdn.urbanterror.info/urt/42/zips/UrbanTerror-4.2.014-to-4.2.015.zip
+ http://cdn.urbanterror.info/urt/42/zips/UrbanTerror-4.2.015-to-4.2.016.zip
+ https://github.com/Barbatos/ioq3-for-UrbanTerror-4/archive/release-${ENGINE_PV}.tar.gz -> ${PN}-${ENGINE_PV}.tar.gz
+ http://upload.wikimedia.org/wikipedia/en/5/56/Urbanterror.svg -> ${PN}.svg"
+
+LICENSE="GPL-2 Q3AEULA-20000111 urbanterror-4.2-maps"
+SLOT="0"
+KEYWORDS="~amd64 ~x86"
+IUSE="+curl debug dedicated openal +sdl server smp vorbis"
+RESTRICT="mirror"
+
+RDEPEND="
+ !dedicated? (
+ virtual/opengl
+ curl? ( net-misc/curl )
+ openal? ( media-libs/openal )
+ sdl? ( media-libs/libsdl[X,audio,joystick,opengl,video] )
+ !sdl? ( x11-libs/libX11
+ x11-libs/libXext
+ x11-libs/libXxf86dga
+ x11-libs/libXxf86vm )
+ vorbis? ( media-libs/libogg
+ media-libs/libvorbis )
+ )"
+DEPEND="${RDEPEND}
+ app-arch/unzip
+ dedicated? ( curl? ( net-misc/curl ) )"
+
+S=${WORKDIR}/ioq3-for-UrbanTerror-4-release-${ENGINE_PV}
+S_DATA=${WORKDIR}/UrbanTerror42
+
+CHECKREQS_DISK_BUILD="3300M"
+CHECKREQS_DISK_USR="1550M"
+
+pkg_pretend() {
+ check-reqs_pkg_pretend
+
+ if ! use dedicated ; then
+ if ! use sdl && ! use openal ; then
+ ewarn
+ ewarn "Sound support disabled. Enable 'sdl' or 'openal' useflag."
+ ewarn
+ fi
+ fi
+}
+
+src_unpack() {
+ local i
+ default
+ # apply updates
+ for i in {2..5} ; do
+ cp -dRpf \
+ "${WORKDIR}"/UrbanTerror-4.2.01${i}-to-4.2.01$((${i} + 1))/* \
+ "${S_DATA}"/ || die
+ done
+}
+
+src_prepare() {
+ epatch "${FILESDIR}"/${PN}-${ENGINE_PV}-build.patch
+}
+
+src_compile() {
+ buildit() { use $1 && echo 1 || echo 0 ; }
+ nobuildit() { use $1 && echo 0 || echo 1 ; }
+
+ emake \
+ ARCH=$(usex amd64 "x86_64" "i386") \
+ DEFAULT_BASEDIR="${GAMES_DATADIR}/${PN}" \
+ BUILD_CLIENT=$(nobuildit dedicated) \
+ BUILD_CLIENT_SMP=$(usex smp "$(nobuildit dedicated)" "0") \
+ BUILD_SERVER=$(usex dedicated "1" "$(buildit server)") \
+ USE_SDL=$(buildit sdl) \
+ USE_OPENAL=$(buildit openal) \
+ USE_OPENAL_DLOPEN=0 \
+ USE_CURL=$(buildit curl) \
+ USE_CURL_DLOPEN=0 \
+ USE_CODEC_VORBIS=$(buildit vorbis) \
+ USE_LOCAL_HEADERS=0 \
+ Q="" \
+ $(usex debug "debug" "release")
+}
+
+src_install() {
+ local my_arch=$(usex amd64 "x86_64" "i386")
+
+ dodoc ChangeLog README md4-readme.txt
+ dodoc "${S_DATA}"/q3ut4/readme42.txt
+ insinto "${GAMES_DATADIR}"/${PN}/q3ut4
+ doins "${S_DATA}"/q3ut4/*.pk3
+
+ if use !dedicated ; then
+ newgamesbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT$(usex smp "-smp" "").${my_arch} ${PN}
+ doicon -s scalable "${DISTDIR}"/${PN}.svg
+ make_desktop_entry ${PN} "UrbanTerror"
+ fi
+
+ if use dedicated || use server ; then
+ newgamesbin build/$(usex debug "debug" "release")-linux-${my_arch}/Quake3-UrT-Ded.${my_arch} ${PN}-dedicated
+ docinto examples
+ dodoc "${S_DATA}"/q3ut4/{server_example.cfg,mapcycle_example.txt}
+ fi
+
+ prepgamesdirs
+}
+
+pkg_preinst() {
+ games_pkg_preinst
+ use dedicated || gnome2_icon_savelist
+}
+
+pkg_postinst() {
+ games_pkg_postinst
+ use dedicated || gnome2_icon_cache_update
+
+ if use openal && ! use dedicated ; then
+ einfo
+ elog "You might need to set:"
+ elog " seta s_useopenal \"1\""
+ elog "in your ~/.q3a/q3ut4/q3config.cfg for openal to work."
+ einfo
+ fi
+}
+
+pkg_postrm() {
+ use dedicated || gnome2_icon_cache_update
+}