diff options
author | Michael Sterrett <mr_bones_@gentoo.org> | 2006-04-09 00:17:06 +0000 |
---|---|---|
committer | Michael Sterrett <mr_bones_@gentoo.org> | 2006-04-09 00:17:06 +0000 |
commit | fb7052468ce107016aed0a5a22ef25d85e2fa1b7 (patch) | |
tree | 8f1654a3867504d60c8c400e38d7e19a972f7240 /games-fps/prboom | |
parent | Fix building with gcc-4.1, thanks to Salvatore Ansani in bug #129285. Remove ... (diff) | |
download | gentoo-2-fb7052468ce107016aed0a5a22ef25d85e2fa1b7.tar.gz gentoo-2-fb7052468ce107016aed0a5a22ef25d85e2fa1b7.tar.bz2 gentoo-2-fb7052468ce107016aed0a5a22ef25d85e2fa1b7.zip |
version bump
(Portage version: 2.1_pre7-r4)
Diffstat (limited to 'games-fps/prboom')
-rw-r--r-- | games-fps/prboom/ChangeLog | 9 | ||||
-rw-r--r-- | games-fps/prboom/Manifest | 6 | ||||
-rw-r--r-- | games-fps/prboom/files/2.4.1-nvidia-test.c | 3 | ||||
-rw-r--r-- | games-fps/prboom/files/2.4.1-nvidia.patch | 48 | ||||
-rw-r--r-- | games-fps/prboom/files/digest-prboom-2.4.1 | 3 | ||||
-rw-r--r-- | games-fps/prboom/prboom-2.4.1.ebuild | 65 |
6 files changed, 133 insertions, 1 deletions
diff --git a/games-fps/prboom/ChangeLog b/games-fps/prboom/ChangeLog index 32e03d8d9613..1065c3c9605f 100644 --- a/games-fps/prboom/ChangeLog +++ b/games-fps/prboom/ChangeLog @@ -1,6 +1,13 @@ # ChangeLog for games-fps/prboom # Copyright 2002-2006 Gentoo Foundation; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/games-fps/prboom/ChangeLog,v 1.14 2006/04/03 03:50:58 mr_bones_ Exp $ +# $Header: /var/cvsroot/gentoo-x86/games-fps/prboom/ChangeLog,v 1.15 2006/04/09 00:17:06 mr_bones_ Exp $ + +*prboom-2.4.1 (09 Apr 2006) + + 09 Apr 2006; Michael Sterrett <mr_bones_@gentoo.org> + +files/2.4.1-nvidia.patch, +files/2.4.1-nvidia-test.c, + +prboom-2.4.1.ebuild: + version bump *prboom-2.4.0 (03 Apr 2006) diff --git a/games-fps/prboom/Manifest b/games-fps/prboom/Manifest index d0ff661f21d2..7ed9b99ee828 100644 --- a/games-fps/prboom/Manifest +++ b/games-fps/prboom/Manifest @@ -31,6 +31,9 @@ SHA256 6d17b50e52ed78cb24fa3801c53b05f0409207288854bf1a5e189ee00e4ae2a6 files/di MD5 9157f1ea7fdd6967bc708ddaf97efae9 files/digest-prboom-2.4.0 238 RMD160 55f579c81c0c19bfe62cffe922b46980e7d8bffe files/digest-prboom-2.4.0 238 SHA256 df1f6b01e8ff3f8e5ff4d48c3faa322134b705d420237d7bd817157ea3a197b2 files/digest-prboom-2.4.0 238 +MD5 317d206473728e358bf8be4a74d1fdbf files/digest-prboom-2.4.1 238 +RMD160 4b9e83829b3208933fa2641ad8794d3d35965573 files/digest-prboom-2.4.1 238 +SHA256 d1cfaa8a2b8cc3912588b5970a09e82ae828c1200db74e42c29256bd7cc9541f files/digest-prboom-2.4.1 238 MD5 ffbfee35e7a2580f5f0cdadcb05132e0 files/prboom.png 4254 RMD160 a673654eab9d87d34537e3d42c9274245be9e45f files/prboom.png 4254 SHA256 ed79c4712b57b0c5e8ef975412e22d6936fa4b62657707e8f1cda63302008542 files/prboom.png 4254 @@ -46,3 +49,6 @@ SHA256 69ed66b746e009a176fe0d8432a66eda93f815f048c5b6ed529caa8885979a60 prboom-2 MD5 b95874f2f81d493d1383fccd5059cf60 prboom-2.4.0.ebuild 1770 RMD160 13dfa376a4f9564252a928cb1d6f0c491c823e22 prboom-2.4.0.ebuild 1770 SHA256 c303270edbf3e62f8d5204589e8615f313ff924c08c2d7141bdda862146c265f prboom-2.4.0.ebuild 1770 +MD5 b95874f2f81d493d1383fccd5059cf60 prboom-2.4.1.ebuild 1770 +RMD160 13dfa376a4f9564252a928cb1d6f0c491c823e22 prboom-2.4.1.ebuild 1770 +SHA256 c303270edbf3e62f8d5204589e8615f313ff924c08c2d7141bdda862146c265f prboom-2.4.1.ebuild 1770 diff --git a/games-fps/prboom/files/2.4.1-nvidia-test.c b/games-fps/prboom/files/2.4.1-nvidia-test.c new file mode 100644 index 000000000000..f9e4bd700f8a --- /dev/null +++ b/games-fps/prboom/files/2.4.1-nvidia-test.c @@ -0,0 +1,3 @@ +#include <SDL/SDL_opengl.h> +PFNGLCOLORTABLEEXTPROC glColorTableEXT; +int main(){return 0;} diff --git a/games-fps/prboom/files/2.4.1-nvidia.patch b/games-fps/prboom/files/2.4.1-nvidia.patch new file mode 100644 index 000000000000..2b7aa9b32d46 --- /dev/null +++ b/games-fps/prboom/files/2.4.1-nvidia.patch @@ -0,0 +1,48 @@ +--- src/gl_intern.h.orig 2003-09-21 16:39:30.247451624 -0400 ++++ src/gl_intern.h 2003-09-21 16:39:41.610724144 -0400 +@@ -84,6 +84,6 @@ + #define min(a,b) ((a)<(b)?(a):(b)) + #endif + +-PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; ++//PFNGLCOLORTABLEEXTPROC gld_ColorTableEXT; + + #endif // _GL_INTERN_H +--- src/gl_main.c.orig 2003-09-21 16:39:55.436622288 -0400 ++++ src/gl_main.c 2003-09-21 16:43:00.943420968 -0400 +@@ -285,6 +285,7 @@ + + if (strcasecmp(extension, "GL_EXT_texture_filter_anisotropic") == 0) + gl_texture_filter_anisotropic = true; ++/* + else if (strcasecmp(extension, "GL_EXT_paletted_texture") == 0) { + if (gl_use_paletted_texture) { + gl_paletted_texture = true; +@@ -304,6 +305,7 @@ + else + lprintf(LO_INFO,"using GL_EXT_shared_texture_palette\n",glGetString(GL_VENDOR)); + } ++*/ + + extension = p; + } while (*extension != '\0'); +@@ -761,7 +763,7 @@ + pal[transparent_pal_index*4+1]=0; + pal[transparent_pal_index*4+2]=0; + pal[transparent_pal_index*4+3]=0; +- gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); ++// gld_ColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); + W_UnlockLumpName("PLAYPAL"); + } else { + if (palette>0) +--- src/gl_texture.c.orig 2003-09-21 16:43:18.450759448 -0400 ++++ src/gl_texture.c 2003-09-21 16:43:39.549551944 -0400 +@@ -178,7 +178,7 @@ + pal[transparent_pal_index*4+1]=0; + pal[transparent_pal_index*4+2]=0; + pal[transparent_pal_index*4+3]=0; +- gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); ++// gld_ColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, pal); + W_UnlockLumpName("PLAYPAL"); + } + diff --git a/games-fps/prboom/files/digest-prboom-2.4.1 b/games-fps/prboom/files/digest-prboom-2.4.1 new file mode 100644 index 000000000000..0e07f918b9a5 --- /dev/null +++ b/games-fps/prboom/files/digest-prboom-2.4.1 @@ -0,0 +1,3 @@ +MD5 5cfd46fe7e3aaccfb1840b249bf34b97 prboom-2.4.1.tar.gz 879712 +RMD160 5ac0d1ffe3ceeb3ce69adcc495074e7ac510a130 prboom-2.4.1.tar.gz 879712 +SHA256 07757422383b933ecef093a6892946ac4b89b8e891d3a48fdaa6f98615124a9b prboom-2.4.1.tar.gz 879712 diff --git a/games-fps/prboom/prboom-2.4.1.ebuild b/games-fps/prboom/prboom-2.4.1.ebuild new file mode 100644 index 000000000000..237aa90ce8b8 --- /dev/null +++ b/games-fps/prboom/prboom-2.4.1.ebuild @@ -0,0 +1,65 @@ +# Copyright 1999-2006 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Header: /var/cvsroot/gentoo-x86/games-fps/prboom/prboom-2.4.1.ebuild,v 1.1 2006/04/09 00:17:06 mr_bones_ Exp $ + +inherit eutils toolchain-funcs games + +DESCRIPTION="Port of ID's doom to SDL and OpenGL" +HOMEPAGE="http://prboom.sourceforge.net/" +SRC_URI="mirror://sourceforge/prboom/${P}.tar.gz" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~ppc ~sparc ~x86" +IUSE="opengl" + +DEPEND=">=media-libs/libsdl-1.1.3 + media-libs/sdl-mixer + media-libs/sdl-net + opengl? ( virtual/opengl virtual/glu ) + media-libs/smpeg" + +src_unpack() { + unpack ${A} + cd "${S}" + ebegin "Detecting NVidia GL/prboom bug" + $(tc-getCC) "${FILESDIR}"/${PV}-nvidia-test.c 2> /dev/null + local ret=$? + eend ${ret} "NVidia GL/prboom bug found ;(" + [ ${ret} -eq 0 ] || epatch "${FILESDIR}"/${PV}-nvidia.patch +} + +src_compile() { + local myconf + # configure.in should be fixed as + # --enable-gl and + # --disable-gl are threated the same + use opengl && myconf="--enable-gl" + # leave --disable-cpu-opt in otherwise the configure script + # will append -march=i686 and crap ... let the user's CFLAGS + # handle this ... + egamesconf \ + ${myconf} \ + $(use_enable x86 i386-asm) \ + --disable-cpu-opt \ + || die + # configure script screws up a few things + sed -i \ + -e "/DOOMWADDIR/s:\".*\":\"${GAMES_DATADIR}/doom-data\":" config.h \ + || die "sed failed" + emake || die "emake failed" +} + +src_install() { + dogamesbin src/prboom{,-game-server} || die "dogamesbin failed" + + insinto "${GAMES_DATADIR}/doom-data" + doins data/*.wad || die "doins failed" + + doman doc/*.{5,6} + dodoc AUTHORS NEWS README TODO doc/README.* doc/*.txt + + doicon "${FILESDIR}/${PN}.png" + make_desktop_entry ${PN} "PrBoom" + prepgamesdirs +} |