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authorJulian Ospald <hasufell@gentoo.org>2014-01-30 20:20:14 +0000
committerJulian Ospald <hasufell@gentoo.org>2014-01-30 20:20:14 +0000
commit9df5e64cf83c5e6759c8ba35aee1d2e4c19f41e7 (patch)
treefa18b3ee5d4ce493f3214d08dd21bc08c491b828 /games-engines/renpy/files
parentBump. (diff)
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cleanup old
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Diffstat (limited to 'games-engines/renpy/files')
-rw-r--r--games-engines/renpy/files/renpy-6.15.4-multiple-abi.patch219
-rw-r--r--games-engines/renpy/files/renpy-6.16.2-multiple-abi.patch245
-rw-r--r--games-engines/renpy/files/renpy-6.16.3-multiple-abi.patch245
3 files changed, 0 insertions, 709 deletions
diff --git a/games-engines/renpy/files/renpy-6.15.4-multiple-abi.patch b/games-engines/renpy/files/renpy-6.15.4-multiple-abi.patch
deleted file mode 100644
index acd44aa3054a..000000000000
--- a/games-engines/renpy/files/renpy-6.15.4-multiple-abi.patch
+++ /dev/null
@@ -1,219 +0,0 @@
-From: Julian Ospald <hasufell@gentoo.org>
-Date: Mon Feb 25 21:35:31 UTC 2013
-Subject: fix multiple abi support
-
---- /dev/null
-+++ renpy-6.15.2-source/renpy/common.py
-@@ -0,0 +1,79 @@
-+# (the "Software"), to deal in the Software without restriction,
-+# including without limitation the rights to use, copy, modify, merge,
-+# publish, distribute, sublicense, and/or sell copies of the Software,
-+# and to permit persons to whom the Software is furnished to do so,
-+# subject to the following conditions:
-+#
-+# The above copyright notice and this permission notice shall be
-+# included in all copies or substantial portions of the Software.
-+#
-+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
-+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-+
-+import os
-+import sys
-+import warnings
-+from distutils.sysconfig import get_python_lib
-+
-+# Functions to be customized by distributors. ################################
-+
-+# Given the Ren'Py base directory (usually the directory containing
-+# this file), this is expected to return the path to the common directory.
-+def path_to_common(renpy_base):
-+ return renpy_base + "/renpy/common"
-+
-+# Given a directory holding a Ren'Py game, this is expected to return
-+# the path to a directory that will hold save files.
-+def path_to_saves(gamedir):
-+ import renpy #@UnresolvedImport
-+
-+ if not renpy.config.save_directory:
-+ return gamedir + "/saves"
-+
-+ # Search the path above Ren'Py for a directory named "Ren'Py Data".
-+ # If it exists, then use that for our save directory.
-+ path = renpy.config.renpy_base
-+
-+ while True:
-+ if os.path.isdir(path + "/Ren'Py Data"):
-+ return path + "/Ren'Py Data/" + renpy.config.save_directory
-+
-+ newpath = os.path.dirname(path)
-+ if path == newpath:
-+ break
-+ path = newpath
-+
-+ # Otherwise, put the saves in a platform-specific location.
-+ if renpy.android:
-+ return gamedir + "/saves"
-+
-+ elif renpy.macintosh:
-+ rv = "~/Library/RenPy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+ elif renpy.windows:
-+ if 'APPDATA' in os.environ:
-+ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
-+ else:
-+ rv = "~/RenPy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+ else:
-+ rv = "~/.renpy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+
-+# Returns the path to the Ren'Py base directory (containing common and
-+# the launcher, usually.)
-+def path_to_renpy_base():
-+ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
-+ renpy_base = get_python_lib() + "/renpy@SLOT@"
-+ renpy_base = os.environ.get('RENPY_BASE', renpy_base)
-+ renpy_base = os.path.abspath(renpy_base)
-+
-+ return renpy_base
---- renpy-6.15.2-source/renpy.py
-+++ renpy-6.15.2-source/renpy.py
-@@ -25,64 +25,9 @@
- import sys
- import warnings
-
--# Functions to be customized by distributors. ################################
--
--# Given the Ren'Py base directory (usually the directory containing
--# this file), this is expected to return the path to the common directory.
--def path_to_common(renpy_base):
-- return renpy_base + "/renpy/common"
--
--# Given a directory holding a Ren'Py game, this is expected to return
--# the path to a directory that will hold save files.
--def path_to_saves(gamedir):
-- import renpy #@UnresolvedImport
--
-- if not renpy.config.save_directory:
-- return gamedir + "/saves"
--
-- # Search the path above Ren'Py for a directory named "Ren'Py Data".
-- # If it exists, then use that for our save directory.
-- path = renpy.config.renpy_base
--
-- while True:
-- if os.path.isdir(path + "/Ren'Py Data"):
-- return path + "/Ren'Py Data/" + renpy.config.save_directory
--
-- newpath = os.path.dirname(path)
-- if path == newpath:
-- break
-- path = newpath
--
-- # Otherwise, put the saves in a platform-specific location.
-- if renpy.android:
-- return gamedir + "/saves"
--
-- elif renpy.macintosh:
-- rv = "~/Library/RenPy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
-- elif renpy.windows:
-- if 'APPDATA' in os.environ:
-- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
-- else:
-- rv = "~/RenPy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
-- else:
-- rv = "~/.renpy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
--
--# Returns the path to the Ren'Py base directory (containing common and
--# the launcher, usually.)
--def path_to_renpy_base():
-- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
-- renpy_base = os.environ.get('RENPY_BASE', renpy_base)
-- renpy_base = os.path.abspath(renpy_base)
--
-- return renpy_base
--
--##############################################################################
-+from distutils.sysconfig import get_python_lib
-+sys.path.append(get_python_lib() + "/renpy@SLOT@")
-+import renpy.common as common
-
- # The version of the Mac Launcher and py4renpy that we require.
- macos_version = (6, 14, 0)
-@@ -97,21 +42,10 @@
- print "Ren'Py requires at least python 2.6."
- sys.exit(0)
-
--android = ("ANDROID_PRIVATE" in os.environ)
-
--# Android requires us to add code to the main module, and to command some
--# renderers.
--if android:
-- __main__ = sys.modules["__main__"]
-- __main__.path_to_renpy_base = path_to_renpy_base
-- __main__.path_to_common = path_to_common
-- __main__.path_to_saves = path_to_saves
-- os.environ["RENPY_RENDERER"] = "gl"
-- os.environ["RENPY_GL_ENVIRON"] = "limited"
--
- def main():
-
-- renpy_base = path_to_renpy_base()
-+ renpy_base = common.path_to_renpy_base()
-
- # Add paths.
- if os.path.exists(renpy_base + "/module"):
-@@ -134,10 +68,6 @@
- print >>sys.stderr, "correctly, preserving the directory structure."
- raise
-
-- if android:
-- renpy.linux = False
-- renpy.android = True
--
- renpy.bootstrap.bootstrap(renpy_base)
-
- if __name__ == "__main__":
---- renpy-6.15.2-source/renpy/main.py
-+++ renpy-6.15.2-source/renpy/main.py
-@@ -27,7 +27,7 @@
- import zipfile
- import subprocess
- from cPickle import loads, dumps
--import __main__
-+import renpy.common as common
-
-
- def save_persistent():
-@@ -147,7 +147,7 @@
- renpy.config.searchpath = [ renpy.config.gamedir ]
-
- # Find the common directory.
-- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
-+ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
-
- if os.path.isdir(commondir):
- renpy.config.searchpath.append(commondir)
-@@ -206,7 +206,7 @@
-
- # Find the save directory.
- if renpy.config.savedir is None:
-- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
-+ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
-
- if renpy.game.args.savedir: #@UndefinedVariable
- renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable
diff --git a/games-engines/renpy/files/renpy-6.16.2-multiple-abi.patch b/games-engines/renpy/files/renpy-6.16.2-multiple-abi.patch
deleted file mode 100644
index a1c54901ac60..000000000000
--- a/games-engines/renpy/files/renpy-6.16.2-multiple-abi.patch
+++ /dev/null
@@ -1,245 +0,0 @@
-commit 23f67fe23d7b51e352a500a0e005ae3ef4dbc097
-Author: hasufell <hasufell@gentoo.org>
-Date: Sat Oct 26 22:17:31 2013 +0200
-
- fix multiple abi support
-
-diff --git a/renpy.py b/renpy.py
-index 9f2977f..394e4e1 100644
---- a/renpy.py
-+++ b/renpy.py
-@@ -28,82 +28,9 @@
- import os
- import sys
- import warnings
--
--# Functions to be customized by distributors. ################################
--
--# Given the Ren'Py base directory (usually the directory containing
--# this file), this is expected to return the path to the common directory.
--def path_to_common(renpy_base):
-- return renpy_base + "/renpy/common"
--
--# Given a directory holding a Ren'Py game, this is expected to return
--# the path to a directory that will hold save files.
--def path_to_saves(gamedir):
-- import renpy #@UnresolvedImport
--
-- # Android.
-- if renpy.android:
-- paths = [
-- os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
-- os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
-- os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
-- ]
--
-- for rv in paths:
-- if os.path.isdir(rv):
-- break
--
-- print "Using savedir", rv
--
-- # We return the last path as the default.
--
-- return rv
--
--
-- # No save directory given.
-- if not renpy.config.save_directory:
-- return gamedir + "/saves"
--
-- # Search the path above Ren'Py for a directory named "Ren'Py Data".
-- # If it exists, then use that for our save directory.
-- path = renpy.config.renpy_base
--
-- while True:
-- if os.path.isdir(path + "/Ren'Py Data"):
-- return path + "/Ren'Py Data/" + renpy.config.save_directory
--
-- newpath = os.path.dirname(path)
-- if path == newpath:
-- break
-- path = newpath
--
-- # Otherwise, put the saves in a platform-specific location.
-- if renpy.macintosh:
-- rv = "~/Library/RenPy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
-- elif renpy.windows:
-- if 'APPDATA' in os.environ:
-- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
-- else:
-- rv = "~/RenPy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
-- else:
-- rv = "~/.renpy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
--
--# Returns the path to the Ren'Py base directory (containing common and
--# the launcher, usually.)
--def path_to_renpy_base():
-- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
-- renpy_base = os.environ.get('RENPY_BASE', renpy_base)
-- renpy_base = os.path.abspath(renpy_base)
--
-- return renpy_base
--
--##############################################################################
-+from distutils.sysconfig import get_python_lib
-+sys.path.append(get_python_lib() + "/renpy@SLOT@")
-+import renpy.common as common
-
- # The version of the Mac Launcher and py4renpy that we require.
- macos_version = (6, 14, 0)
-@@ -131,7 +58,7 @@ if android:
-
- def main():
-
-- renpy_base = path_to_renpy_base()
-+ renpy_base = common.path_to_renpy_base()
-
- # Add paths.
- if os.path.exists(renpy_base + "/module"):
-diff --git a/renpy/common.py b/renpy/common.py
-new file mode 100644
-index 0000000..1f15b3c
---- /dev/null
-+++ b/renpy/common.py
-@@ -0,0 +1,103 @@
-+# This file is part of Ren'Py. The license below applies to Ren'Py only.
-+# Games and other projects that use Ren'Py may use a different license.
-+
-+# Copyright 2004-2012 Tom Rothamel <pytom@bishoujo.us>
-+#
-+# Permission is hereby granted, free of charge, to any person
-+# obtaining a copy of this software and associated documentation files
-+# (the "Software"), to deal in the Software without restriction,
-+# including without limitation the rights to use, copy, modify, merge,
-+# publish, distribute, sublicense, and/or sell copies of the Software,
-+# and to permit persons to whom the Software is furnished to do so,
-+# subject to the following conditions:
-+#
-+# The above copyright notice and this permission notice shall be
-+# included in all copies or substantial portions of the Software.
-+#
-+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
-+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-+
-+import os
-+import sys
-+import warnings
-+from distutils.sysconfig import get_python_lib
-+
-+# Functions to be customized by distributors. ################################
-+
-+# Given the Ren'Py base directory (usually the directory containing
-+# this file), this is expected to return the path to the common directory.
-+def path_to_common(renpy_base):
-+ return renpy_base + "/renpy/common"
-+
-+# Given a directory holding a Ren'Py game, this is expected to return
-+# the path to a directory that will hold save files.
-+def path_to_saves(gamedir):
-+ import renpy #@UnresolvedImport
-+
-+ # Android.
-+ if renpy.android:
-+ paths = [
-+ os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
-+ os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
-+ os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
-+ ]
-+
-+ for rv in paths:
-+ if os.path.isdir(rv):
-+ break
-+
-+ print "Using savedir", rv
-+
-+ # We return the last path as the default.
-+
-+ return rv
-+
-+
-+ # No save directory given.
-+ if not renpy.config.save_directory:
-+ return gamedir + "/saves"
-+
-+ # Search the path above Ren'Py for a directory named "Ren'Py Data".
-+ # If it exists, then use that for our save directory.
-+ path = renpy.config.renpy_base
-+
-+ while True:
-+ if os.path.isdir(path + "/Ren'Py Data"):
-+ return path + "/Ren'Py Data/" + renpy.config.save_directory
-+
-+ newpath = os.path.dirname(path)
-+ if path == newpath:
-+ break
-+ path = newpath
-+
-+ # Otherwise, put the saves in a platform-specific location.
-+ if renpy.macintosh:
-+ rv = "~/Library/RenPy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+ elif renpy.windows:
-+ if 'APPDATA' in os.environ:
-+ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
-+ else:
-+ rv = "~/RenPy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+ else:
-+ rv = "~/.renpy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+
-+# Returns the path to the Ren'Py base directory (containing common and
-+# the launcher, usually.)
-+def path_to_renpy_base():
-+ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
-+ renpy_base = get_python_lib() + "/renpy@SLOT@"
-+ renpy_base = os.environ.get('RENPY_BASE', renpy_base)
-+ renpy_base = os.path.abspath(renpy_base)
-+
-+ return renpy_base
-diff --git a/renpy/main.py b/renpy/main.py
-index d15eefc..b11bba9 100644
---- a/renpy/main.py
-+++ b/renpy/main.py
-@@ -26,7 +26,7 @@ import sys
- import time
- import zipfile
- import subprocess
--import __main__
-+import renpy.common as common
-
-
- def run(restart):
-@@ -166,7 +166,7 @@ def main():
- renpy.config.searchpath = [ renpy.config.gamedir ]
-
- # Find the common directory.
-- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
-+ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
-
- if os.path.isdir(commondir):
- renpy.config.searchpath.append(commondir)
-@@ -229,7 +229,7 @@ def main():
-
- # Find the save directory.
- if renpy.config.savedir is None:
-- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
-+ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
-
- if renpy.game.args.savedir: #@UndefinedVariable
- renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable
diff --git a/games-engines/renpy/files/renpy-6.16.3-multiple-abi.patch b/games-engines/renpy/files/renpy-6.16.3-multiple-abi.patch
deleted file mode 100644
index a1c54901ac60..000000000000
--- a/games-engines/renpy/files/renpy-6.16.3-multiple-abi.patch
+++ /dev/null
@@ -1,245 +0,0 @@
-commit 23f67fe23d7b51e352a500a0e005ae3ef4dbc097
-Author: hasufell <hasufell@gentoo.org>
-Date: Sat Oct 26 22:17:31 2013 +0200
-
- fix multiple abi support
-
-diff --git a/renpy.py b/renpy.py
-index 9f2977f..394e4e1 100644
---- a/renpy.py
-+++ b/renpy.py
-@@ -28,82 +28,9 @@
- import os
- import sys
- import warnings
--
--# Functions to be customized by distributors. ################################
--
--# Given the Ren'Py base directory (usually the directory containing
--# this file), this is expected to return the path to the common directory.
--def path_to_common(renpy_base):
-- return renpy_base + "/renpy/common"
--
--# Given a directory holding a Ren'Py game, this is expected to return
--# the path to a directory that will hold save files.
--def path_to_saves(gamedir):
-- import renpy #@UnresolvedImport
--
-- # Android.
-- if renpy.android:
-- paths = [
-- os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
-- os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
-- os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
-- ]
--
-- for rv in paths:
-- if os.path.isdir(rv):
-- break
--
-- print "Using savedir", rv
--
-- # We return the last path as the default.
--
-- return rv
--
--
-- # No save directory given.
-- if not renpy.config.save_directory:
-- return gamedir + "/saves"
--
-- # Search the path above Ren'Py for a directory named "Ren'Py Data".
-- # If it exists, then use that for our save directory.
-- path = renpy.config.renpy_base
--
-- while True:
-- if os.path.isdir(path + "/Ren'Py Data"):
-- return path + "/Ren'Py Data/" + renpy.config.save_directory
--
-- newpath = os.path.dirname(path)
-- if path == newpath:
-- break
-- path = newpath
--
-- # Otherwise, put the saves in a platform-specific location.
-- if renpy.macintosh:
-- rv = "~/Library/RenPy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
-- elif renpy.windows:
-- if 'APPDATA' in os.environ:
-- return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
-- else:
-- rv = "~/RenPy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
-- else:
-- rv = "~/.renpy/" + renpy.config.save_directory
-- return os.path.expanduser(rv)
--
--
--# Returns the path to the Ren'Py base directory (containing common and
--# the launcher, usually.)
--def path_to_renpy_base():
-- renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
-- renpy_base = os.environ.get('RENPY_BASE', renpy_base)
-- renpy_base = os.path.abspath(renpy_base)
--
-- return renpy_base
--
--##############################################################################
-+from distutils.sysconfig import get_python_lib
-+sys.path.append(get_python_lib() + "/renpy@SLOT@")
-+import renpy.common as common
-
- # The version of the Mac Launcher and py4renpy that we require.
- macos_version = (6, 14, 0)
-@@ -131,7 +58,7 @@ if android:
-
- def main():
-
-- renpy_base = path_to_renpy_base()
-+ renpy_base = common.path_to_renpy_base()
-
- # Add paths.
- if os.path.exists(renpy_base + "/module"):
-diff --git a/renpy/common.py b/renpy/common.py
-new file mode 100644
-index 0000000..1f15b3c
---- /dev/null
-+++ b/renpy/common.py
-@@ -0,0 +1,103 @@
-+# This file is part of Ren'Py. The license below applies to Ren'Py only.
-+# Games and other projects that use Ren'Py may use a different license.
-+
-+# Copyright 2004-2012 Tom Rothamel <pytom@bishoujo.us>
-+#
-+# Permission is hereby granted, free of charge, to any person
-+# obtaining a copy of this software and associated documentation files
-+# (the "Software"), to deal in the Software without restriction,
-+# including without limitation the rights to use, copy, modify, merge,
-+# publish, distribute, sublicense, and/or sell copies of the Software,
-+# and to permit persons to whom the Software is furnished to do so,
-+# subject to the following conditions:
-+#
-+# The above copyright notice and this permission notice shall be
-+# included in all copies or substantial portions of the Software.
-+#
-+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-+# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
-+# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-+# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-+# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-+
-+import os
-+import sys
-+import warnings
-+from distutils.sysconfig import get_python_lib
-+
-+# Functions to be customized by distributors. ################################
-+
-+# Given the Ren'Py base directory (usually the directory containing
-+# this file), this is expected to return the path to the common directory.
-+def path_to_common(renpy_base):
-+ return renpy_base + "/renpy/common"
-+
-+# Given a directory holding a Ren'Py game, this is expected to return
-+# the path to a directory that will hold save files.
-+def path_to_saves(gamedir):
-+ import renpy #@UnresolvedImport
-+
-+ # Android.
-+ if renpy.android:
-+ paths = [
-+ os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
-+ os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
-+ os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
-+ ]
-+
-+ for rv in paths:
-+ if os.path.isdir(rv):
-+ break
-+
-+ print "Using savedir", rv
-+
-+ # We return the last path as the default.
-+
-+ return rv
-+
-+
-+ # No save directory given.
-+ if not renpy.config.save_directory:
-+ return gamedir + "/saves"
-+
-+ # Search the path above Ren'Py for a directory named "Ren'Py Data".
-+ # If it exists, then use that for our save directory.
-+ path = renpy.config.renpy_base
-+
-+ while True:
-+ if os.path.isdir(path + "/Ren'Py Data"):
-+ return path + "/Ren'Py Data/" + renpy.config.save_directory
-+
-+ newpath = os.path.dirname(path)
-+ if path == newpath:
-+ break
-+ path = newpath
-+
-+ # Otherwise, put the saves in a platform-specific location.
-+ if renpy.macintosh:
-+ rv = "~/Library/RenPy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+ elif renpy.windows:
-+ if 'APPDATA' in os.environ:
-+ return os.environ['APPDATA'] + "/RenPy/" + renpy.config.save_directory
-+ else:
-+ rv = "~/RenPy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+ else:
-+ rv = "~/.renpy/" + renpy.config.save_directory
-+ return os.path.expanduser(rv)
-+
-+
-+# Returns the path to the Ren'Py base directory (containing common and
-+# the launcher, usually.)
-+def path_to_renpy_base():
-+ renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
-+ renpy_base = get_python_lib() + "/renpy@SLOT@"
-+ renpy_base = os.environ.get('RENPY_BASE', renpy_base)
-+ renpy_base = os.path.abspath(renpy_base)
-+
-+ return renpy_base
-diff --git a/renpy/main.py b/renpy/main.py
-index d15eefc..b11bba9 100644
---- a/renpy/main.py
-+++ b/renpy/main.py
-@@ -26,7 +26,7 @@ import sys
- import time
- import zipfile
- import subprocess
--import __main__
-+import renpy.common as common
-
-
- def run(restart):
-@@ -166,7 +166,7 @@ def main():
- renpy.config.searchpath = [ renpy.config.gamedir ]
-
- # Find the common directory.
-- commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
-+ commondir = common.path_to_common(renpy.config.renpy_base) # E1101 @UndefinedVariable
-
- if os.path.isdir(commondir):
- renpy.config.searchpath.append(commondir)
-@@ -229,7 +229,7 @@ def main():
-
- # Find the save directory.
- if renpy.config.savedir is None:
-- renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
-+ renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # E1101 @UndefinedVariable
-
- if renpy.game.args.savedir: #@UndefinedVariable
- renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable