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author | Tristan Heaven <nyhm@gentoo.org> | 2008-04-30 19:07:26 +0000 |
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committer | Tristan Heaven <nyhm@gentoo.org> | 2008-04-30 19:07:26 +0000 |
commit | 9df1512af3f165cee161ca50fffe5754eea1d301 (patch) | |
tree | 88ecf2e195b499e9aa2f54e221592689f020cb17 /games-arcade/briquolo/files | |
parent | add support for subversion 1.5 webdav changes, bug #219509 (diff) | |
download | gentoo-2-9df1512af3f165cee161ca50fffe5754eea1d301.tar.gz gentoo-2-9df1512af3f165cee161ca50fffe5754eea1d301.tar.bz2 gentoo-2-9df1512af3f165cee161ca50fffe5754eea1d301.zip |
Patch to fix building with gcc-4.3 from Martin Väth, bug #218937
(Portage version: 2.1.5_rc6)
Diffstat (limited to 'games-arcade/briquolo/files')
-rw-r--r-- | games-arcade/briquolo/files/briquolo-0.5.6-gcc43.patch | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/games-arcade/briquolo/files/briquolo-0.5.6-gcc43.patch b/games-arcade/briquolo/files/briquolo-0.5.6-gcc43.patch new file mode 100644 index 000000000000..229e0c80750f --- /dev/null +++ b/games-arcade/briquolo/files/briquolo-0.5.6-gcc43.patch @@ -0,0 +1,74 @@ +--- src/Constante.cpp ++++ src/Constante.cpp +@@ -27,6 +27,7 @@ + #define DATADIR_BRIQUOLO "./" + #define PACKAGE "briquolo" + #endif ++#include <cstdlib> + + #ifdef WIN32 + #define WIN32_LEAN_AND_MEAN +--- src/MOGL/MOGL_EnsembleObjet.cpp ++++ src/MOGL/MOGL_EnsembleObjet.cpp +@@ -23,7 +23,8 @@ + #include "MOGL_Armature.h" + #include "MOGL_Peau.h" + //#include +-#include <stdio.h> ++#include <cstdio> ++#include <cstring> + + //#include <mmsystem.h> + +--- src/MOGL/MOGL_GestionnaireObjet.cpp ++++ src/MOGL/MOGL_GestionnaireObjet.cpp +@@ -20,6 +20,7 @@ + * + *****************************************************************************/ + #include "MOGL_GestionnaireObjet.h" ++#include <cstring> + + bool MOGL_GestionnaireObjet::ChargerObjetASCTriangle(const char * p_NomFichier, const MOGL_GestionnaireTexture & p_GM, + MOGL_Objet & p_Objet) +--- src/MOGL/MOGL_GestionnaireObjet.h ++++ src/MOGL/MOGL_GestionnaireObjet.h +@@ -24,7 +24,8 @@ + + #include <vector> + #include <iostream> +-#include <stdio.h> ++#include <cstdio> ++#include <cstring> + + #include "MOGL_Triangle.h" + #include "MOGL_Objet.h" +--- src/MOGL/MOGL_Image.h ++++ src/MOGL/MOGL_Image.h +@@ -24,6 +24,7 @@ + + #include "MOGL_Structure.h" + #include <string> ++#include <cstring> + + using namespace std; + +--- src/MOGL/MOGL_Objet.cpp ++++ src/MOGL/MOGL_Objet.cpp +@@ -20,6 +20,7 @@ + * + *****************************************************************************/ + #include "MOGL_Objet.h" ++#include <cstdlib> + + //MOGL_Objet::MOGL_Objet(): MOGL_ObjetAbstrait(), MOGL_ElementArbre() + MOGL_Objet::MOGL_Objet(): MOGL_Noeud(), _ModifieTriangle(true), _ModifieStrip(true), +--- src/MOGL/MOGL_Peau.cpp ++++ src/MOGL/MOGL_Peau.cpp +@@ -20,6 +20,7 @@ + * + *****************************************************************************/ + #include "MOGL_Peau.h" ++#include <cstdlib> + + MOGL_Peau::MOGL_Peau(): MOGL_Noeud(), _ModifieTriangle(true) + { |