diff options
author | Joshua Kinard <kumba@gentoo.org> | 2003-10-30 22:26:07 +0000 |
---|---|---|
committer | Joshua Kinard <kumba@gentoo.org> | 2003-10-30 22:26:07 +0000 |
commit | a076abba1824f4a915a42c32eb040e137f12389c (patch) | |
tree | aa7a488c134b4d9cb6e1b6f875820dfddea5925e /dev-lang/squeak | |
parent | Added patch to fix gcc-3.3.x multi-line string issues. Closes Bug #32122. (diff) | |
download | gentoo-2-a076abba1824f4a915a42c32eb040e137f12389c.tar.gz gentoo-2-a076abba1824f4a915a42c32eb040e137f12389c.tar.bz2 gentoo-2-a076abba1824f4a915a42c32eb040e137f12389c.zip |
Added patch to fix gcc-3.3.x multi-line string issues. Closes Bug #32122.
Diffstat (limited to 'dev-lang/squeak')
-rw-r--r-- | dev-lang/squeak/ChangeLog | 8 | ||||
-rw-r--r-- | dev-lang/squeak/Manifest | 4 | ||||
-rw-r--r-- | dev-lang/squeak/files/squeak-3.4.1-gcc33-string-fix.patch | 290 | ||||
-rw-r--r-- | dev-lang/squeak/squeak-3.4.1-r1.ebuild | 9 |
4 files changed, 307 insertions, 4 deletions
diff --git a/dev-lang/squeak/ChangeLog b/dev-lang/squeak/ChangeLog index c54209575ed7..96bb0b7d4d8e 100644 --- a/dev-lang/squeak/ChangeLog +++ b/dev-lang/squeak/ChangeLog @@ -1,9 +1,15 @@ # ChangeLog for dev-lang/squeak # Copyright 2002-2003 Gentoo Technologies, Inc.; Distributed under the GPL v2 -# $Header: /var/cvsroot/gentoo-x86/dev-lang/squeak/ChangeLog,v 1.4 2003/10/11 09:32:56 tantive Exp $ +# $Header: /var/cvsroot/gentoo-x86/dev-lang/squeak/ChangeLog,v 1.5 2003/10/30 22:26:04 kumba Exp $ + *squeak-3.4.1-r1 (11 Oct 2003) + 30 Oct 2003; Joshua Kinard <kumba@gentoo.org> squeak-3.4.1-r1.ebuild, + files/squeak-3.4.1-gcc33-string-fix.patch: + Added patch to fix gcc-3.3.x multi-line string issues + Closes Bug #32122 + 11 Oct 2003; Michael Imhof <tantive@gentoo.org> : Version bumped. Closes #27408. Added fixes to filter optimizations. diff --git a/dev-lang/squeak/Manifest b/dev-lang/squeak/Manifest index edd1654302bc..f8f4c4d3f74b 100644 --- a/dev-lang/squeak/Manifest +++ b/dev-lang/squeak/Manifest @@ -1,6 +1,6 @@ -MD5 d19ec773d91d19e1a21df6de19bebe02 ChangeLog 894 +MD5 11b62da2a8b28a01ddfbeee42d009e52 ChangeLog 892 MD5 479f2d1c5b28ac403ce1e966caded2be squeak-3.2.5.ebuild 2903 -MD5 05464159cf42307bee72dad64b55a1d4 squeak-3.4.1-r1.ebuild 3327 +MD5 142bce812145a8b5734d5b78d4ef4378 squeak-3.4.1-r1.ebuild 3325 MD5 c5ee64830a6abb8992d522b313a0ab02 squeak-3.4.1.ebuild 2988 MD5 95975b038cad92087afe83055e6b2137 files/digest-squeak-3.2.5 69 MD5 e15651f69bf3b5c02f40bcffceefb53c files/digest-squeak-3.4.1 69 diff --git a/dev-lang/squeak/files/squeak-3.4.1-gcc33-string-fix.patch b/dev-lang/squeak/files/squeak-3.4.1-gcc33-string-fix.patch new file mode 100644 index 000000000000..c85113004462 --- /dev/null +++ b/dev-lang/squeak/files/squeak-3.4.1-gcc33-string-fix.patch @@ -0,0 +1,290 @@ +--- platforms/Cross/plugins/Mpeg3Plugin/libmpeg/video/output.c.org 2003-10-29 21:38:26.000000000 +0100 ++++ platforms/Cross/plugins/Mpeg3Plugin/libmpeg/video/output.c 2003-10-29 21:25:39.000000000 +0100 +@@ -261,38 +261,38 @@ inline void mpeg3_bgra32_mmx(unsigned lo + unsigned long v, + unsigned long *output) + { +-asm(" +-/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */ +-/* for bgr24. */ +- movd (%0), %%mm0; /* Load y 0x00000000000000yy */ +- movd (%1), %%mm1; /* Load u 0x00000000000000cr */ +- movq %%mm0, %%mm3; /* Copy y to temp */ +- psllq $16, %%mm1; /* Shift u 0x0000000000cr0000 */ +- movd (%2), %%mm2; /* Load v 0x00000000000000cb */ +- psllq $16, %%mm3; /* Shift y */ +- movq %%mm1, %%mm4; /* Copy u to temp */ +- por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */ +- psllq $16, %%mm4; /* Shift u */ +- movq %%mm2, %%mm5; /* Copy v to temp */ +- psllq $16, %%mm3; /* Shift y */ +- por %%mm4, %%mm1; /* Overlay new u byte 0x000000cr00cr0000 */ +- psllq $16, %%mm5; /* Shift v */ +- por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */ +- por %%mm5, %%mm2; /* Overlay new v byte 0x0000000000cb00cb */ +- +-/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */ +- psubw _mpeg3_MMX_U_80, %%mm1; /* Subtract 128 from u 0x000000uu00uu0000 */ +- pmullw _mpeg3_MMX_U_COEF, %%mm1; /* Multiply u coeffs 0x0000uuuuuuuu0000 */ +- psllw $6, %%mm0; /* Shift y coeffs 0x0000yyy0yyy0yyy0 */ +- psubw _mpeg3_MMX_V_80, %%mm2; /* Subtract 128 from v 0x0000000000cb00cb */ +- pmullw _mpeg3_MMX_V_COEF, %%mm2; /* Multiply v coeffs 0x0000crcrcrcrcrcr */ +- +-/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */ +- paddsw %%mm1, %%mm0; /* Add u to result */ +- paddsw %%mm2, %%mm0; /* Add v to result 0x0000rrrrggggbbbb */ +- psraw $6, %%mm0; /* Demote precision */ +- packuswb %%mm0, %%mm0; /* Pack into ARGB 0x0000000000rrggbb */ +- movd %%mm0, (%3); /* Store output */ ++asm("\n\ ++/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */\n\ ++/* for bgr24. */\n\ ++ movd (%0), %%mm0; /* Load y 0x00000000000000yy */\n\ ++ movd (%1), %%mm1; /* Load u 0x00000000000000cr */\n\ ++ movq %%mm0, %%mm3; /* Copy y to temp */\n\ ++ psllq $16, %%mm1; /* Shift u 0x0000000000cr0000 */\n\ ++ movd (%2), %%mm2; /* Load v 0x00000000000000cb */\n\ ++ psllq $16, %%mm3; /* Shift y */\n\ ++ movq %%mm1, %%mm4; /* Copy u to temp */\n\ ++ por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */\n\ ++ psllq $16, %%mm4; /* Shift u */\n\ ++ movq %%mm2, %%mm5; /* Copy v to temp */\n\ ++ psllq $16, %%mm3; /* Shift y */\n\ ++ por %%mm4, %%mm1; /* Overlay new u byte 0x000000cr00cr0000 */\n\ ++ psllq $16, %%mm5; /* Shift v */\n\ ++ por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */\n\ ++ por %%mm5, %%mm2; /* Overlay new v byte 0x0000000000cb00cb */\n\ ++\n\ ++/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */\n\ ++ psubw _mpeg3_MMX_U_80, %%mm1; /* Subtract 128 from u 0x000000uu00uu0000 */\n\ ++ pmullw _mpeg3_MMX_U_COEF, %%mm1; /* Multiply u coeffs 0x0000uuuuuuuu0000 */\n\ ++ psllw $6, %%mm0; /* Shift y coeffs 0x0000yyy0yyy0yyy0 */\n\ ++ psubw _mpeg3_MMX_V_80, %%mm2; /* Subtract 128 from v 0x0000000000cb00cb */\n\ ++ pmullw _mpeg3_MMX_V_COEF, %%mm2; /* Multiply v coeffs 0x0000crcrcrcrcrcr */\n\ ++\n\ ++/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */\n\ ++ paddsw %%mm1, %%mm0; /* Add u to result */\n\ ++ paddsw %%mm2, %%mm0; /* Add v to result 0x0000rrrrggggbbbb */\n\ ++ psraw $6, %%mm0; /* Demote precision */\n\ ++ packuswb %%mm0, %%mm0; /* Pack into ARGB 0x0000000000rrggbb */\n\ ++ movd %%mm0, (%3); /* Store output */\n\ + " + : + : "r" (&y), "r" (&u), "r" (&v), "r" (output)); +@@ -303,39 +303,39 @@ inline void mpeg3_601_bgra32_mmx(unsigne + unsigned long v, + unsigned long *output) + { +-asm(" +-/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */ +-/* for bgr24. */ +- movd (%0), %%mm0; /* Load y 0x00000000000000yy */ +- psubsw _mpeg3_MMX_601_Y_DIFF, %%mm0; /* Subtract 16 from y */ +- movd (%1), %%mm1; /* Load u 0x00000000000000cr */ +- movq %%mm0, %%mm3; /* Copy y to temp */ +- psllq $16, %%mm1; /* Shift u 0x0000000000cr0000 */ +- movd (%2), %%mm2; /* Load v 0x00000000000000cb */ +- psllq $16, %%mm3; /* Shift y */ +- movq %%mm1, %%mm4; /* Copy u to temp */ +- por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */ +- psllq $16, %%mm4; /* Shift u */ +- movq %%mm2, %%mm5; /* Copy v to temp */ +- psllq $16, %%mm3; /* Shift y */ +- por %%mm4, %%mm1; /* Overlay new u byte 0x000000cr00cr0000 */ +- psllq $16, %%mm5; /* Shift v */ +- por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */ +- por %%mm5, %%mm2; /* Overlay new v byte 0x0000000000cb00cb */ +- +-/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */ +- pmullw _mpeg3_MMX_601_Y_COEF, %%mm0; /* Scale and shift y coeffs */ +- psubw _mpeg3_MMX_U_80, %%mm1; /* Subtract 128 from u 0x000000uu00uu0000 */ +- pmullw _mpeg3_MMX_U_COEF, %%mm1; /* Multiply u coeffs 0x0000uuuuuuuu0000 */ +- psubw _mpeg3_MMX_V_80, %%mm2; /* Subtract 128 from v 0x0000000000cb00cb */ +- pmullw _mpeg3_MMX_V_COEF, %%mm2; /* Multiply v coeffs 0x0000crcrcrcrcrcr */ +- +-/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */ +- paddsw %%mm1, %%mm0; /* Add u to result */ +- paddsw %%mm2, %%mm0; /* Add v to result 0x0000rrrrggggbbbb */ +- psraw $6, %%mm0; /* Demote precision */ +- packuswb %%mm0, %%mm0; /* Pack into ARGB 0x0000000000rrggbb */ +- movd %%mm0, (%3); /* Store output */ ++asm("\n\ ++/* Output will be 0x00rrggbb with the 00 trailing so this can also be used */\n\ ++/* for bgr24. */\n\ ++ movd (%0), %%mm0; /* Load y 0x00000000000000yy */\n\ ++ psubsw _mpeg3_MMX_601_Y_DIFF, %%mm0; /* Subtract 16 from y */\n\ ++ movd (%1), %%mm1; /* Load u 0x00000000000000cr */\n\ ++ movq %%mm0, %%mm3; /* Copy y to temp */\n\ ++ psllq $16, %%mm1; /* Shift u 0x0000000000cr0000 */\n\ ++ movd (%2), %%mm2; /* Load v 0x00000000000000cb */\n\ ++ psllq $16, %%mm3; /* Shift y */\n\ ++ movq %%mm1, %%mm4; /* Copy u to temp */\n\ ++ por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */\n\ ++ psllq $16, %%mm4; /* Shift u */\n\ ++ movq %%mm2, %%mm5; /* Copy v to temp */\n\ ++ psllq $16, %%mm3; /* Shift y */\n\ ++ por %%mm4, %%mm1; /* Overlay new u byte 0x000000cr00cr0000 */\n\ ++ psllq $16, %%mm5; /* Shift v */\n\ ++ por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */\n\ ++ por %%mm5, %%mm2; /* Overlay new v byte 0x0000000000cb00cb */\n\ ++\n\ ++/* mm0: 0x000000yy00yy00yy mm1: 0x000000uu00uu0000 mm2: 0x0000000000vv00vv */\n\ ++ pmullw _mpeg3_MMX_601_Y_COEF, %%mm0; /* Scale and shift y coeffs */\n\ ++ psubw _mpeg3_MMX_U_80, %%mm1; /* Subtract 128 from u 0x000000uu00uu0000 */\n\ ++ pmullw _mpeg3_MMX_U_COEF, %%mm1; /* Multiply u coeffs 0x0000uuuuuuuu0000 */\n\ ++ psubw _mpeg3_MMX_V_80, %%mm2; /* Subtract 128 from v 0x0000000000cb00cb */\n\ ++ pmullw _mpeg3_MMX_V_COEF, %%mm2; /* Multiply v coeffs 0x0000crcrcrcrcrcr */\n\ ++\n\ ++/* mm0: 0x000000yy00yy00yy mm1: 0x0000uuuuuuuu0000 mm2: 0x00000000vvvvvvvv */\n\ ++ paddsw %%mm1, %%mm0; /* Add u to result */\n\ ++ paddsw %%mm2, %%mm0; /* Add v to result 0x0000rrrrggggbbbb */\n\ ++ psraw $6, %%mm0; /* Demote precision */\n\ ++ packuswb %%mm0, %%mm0; /* Pack into ARGB 0x0000000000rrggbb */\n\ ++ movd %%mm0, (%3); /* Store output */\n\ + " + : + : "r" (&y), "r" (&u), "r" (&v), "r" (output)); +@@ -351,38 +351,38 @@ inline void mpeg3_rgba32_mmx(unsigned lo + unsigned long v, + unsigned long *output) + { +-asm(" +-/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */ +-/* for rgb24. */ +- movd (%0), %%mm0; /* Load y 0x00000000000000yy */ +- movd (%1), %%mm1; /* Load v 0x00000000000000vv */ +- movq %%mm0, %%mm3; /* Copy y to temp */ +- psllq $16, %%mm1; /* Shift v 0x0000000000vv0000 */ +- movd (%2), %%mm2; /* Load u 0x00000000000000uu */ +- psllq $16, %%mm3; /* Shift y */ +- movq %%mm1, %%mm4; /* Copy v to temp */ +- por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */ +- psllq $16, %%mm4; /* Shift v */ +- movq %%mm2, %%mm5; /* Copy u to temp */ +- psllq $16, %%mm3; /* Shift y */ +- por %%mm4, %%mm1; /* Overlay new v byte 0x000000vv00vv0000 */ +- psllq $16, %%mm5; /* Shift u */ +- por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */ +- por %%mm5, %%mm2; /* Overlay new u byte 0x0000000000uu00uu */ +- +-/* mm0: 0x000000yy00yy00yy mm1: 0x000000vv00vv0000 mm2: 0x0000000000uu00uu */ +- psubw _mpeg3_MMX_V_80_RGB, %%mm1; /* Subtract 128 from v 0x000000vv00vv0000 */ +- pmullw _mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */ +- psllw $6, %%mm0; /* Shift y coeffs 0x0000yyy0yyy0yyy0 */ +- psubw _mpeg3_MMX_U_80_RGB, %%mm2; /* Subtract 128 from u 0x0000000000uu00uu */ +- pmullw _mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */ +- +-/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */ +- paddsw %%mm1, %%mm0; /* Add v to result */ +- paddsw %%mm2, %%mm0; /* Add u to result 0x0000bbbbggggrrrr */ +- psraw $6, %%mm0; /* Demote precision */ +- packuswb %%mm0, %%mm0; /* Pack into RGBA 0x0000000000bbggrr */ +- movd %%mm0, (%3); /* Store output */ ++asm("\n\ ++/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */\n\ ++/* for rgb24. */\n\ ++ movd (%0), %%mm0; /* Load y 0x00000000000000yy */\n\ ++ movd (%1), %%mm1; /* Load v 0x00000000000000vv */\n\ ++ movq %%mm0, %%mm3; /* Copy y to temp */\n\ ++ psllq $16, %%mm1; /* Shift v 0x0000000000vv0000 */\n\ ++ movd (%2), %%mm2; /* Load u 0x00000000000000uu */\n\ ++ psllq $16, %%mm3; /* Shift y */\n\ ++ movq %%mm1, %%mm4; /* Copy v to temp */\n\ ++ por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */\n\ ++ psllq $16, %%mm4; /* Shift v */\n\ ++ movq %%mm2, %%mm5; /* Copy u to temp */\n\ ++ psllq $16, %%mm3; /* Shift y */\n\ ++ por %%mm4, %%mm1; /* Overlay new v byte 0x000000vv00vv0000 */\n\ ++ psllq $16, %%mm5; /* Shift u */\n\ ++ por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */\n\ ++ por %%mm5, %%mm2; /* Overlay new u byte 0x0000000000uu00uu */\n\ ++\n\ ++/* mm0: 0x000000yy00yy00yy mm1: 0x000000vv00vv0000 mm2: 0x0000000000uu00uu */\n\ ++ psubw _mpeg3_MMX_V_80_RGB, %%mm1; /* Subtract 128 from v 0x000000vv00vv0000 */\n\ ++ pmullw _mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */\n\ ++ psllw $6, %%mm0; /* Shift y coeffs 0x0000yyy0yyy0yyy0 */\n\ ++ psubw _mpeg3_MMX_U_80_RGB, %%mm2; /* Subtract 128 from u 0x0000000000uu00uu */\n\ ++ pmullw _mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */\n\ ++\n\ ++/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */\n\ ++ paddsw %%mm1, %%mm0; /* Add v to result */\n\ ++ paddsw %%mm2, %%mm0; /* Add u to result 0x0000bbbbggggrrrr */\n\ ++ psraw $6, %%mm0; /* Demote precision */\n\ ++ packuswb %%mm0, %%mm0; /* Pack into RGBA 0x0000000000bbggrr */\n\ ++ movd %%mm0, (%3); /* Store output */\n\ + " + : + : "r" (&y), "r" (&v), "r" (&u), "r" (output)); +@@ -393,39 +393,39 @@ inline void mpeg3_601_rgba32_mmx(unsigne + unsigned long v, + unsigned long *output) + { +-asm(" +-/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */ +-/* for rgb24. */ +- movd (%0), %%mm0; /* Load y 0x00000000000000yy */ +- psubsw _mpeg3_MMX_601_Y_DIFF, %%mm0; /* Subtract 16 from y */ +- movd (%1), %%mm1; /* Load v 0x00000000000000vv */ +- movq %%mm0, %%mm3; /* Copy y to temp */ +- psllq $16, %%mm1; /* Shift v 0x0000000000vv0000 */ +- movd (%2), %%mm2; /* Load u 0x00000000000000uu */ +- psllq $16, %%mm3; /* Shift y */ +- movq %%mm1, %%mm4; /* Copy v to temp */ +- por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */ +- psllq $16, %%mm4; /* Shift v */ +- movq %%mm2, %%mm5; /* Copy u to temp */ +- psllq $16, %%mm3; /* Shift y */ +- por %%mm4, %%mm1; /* Overlay new v byte 0x000000vv00vv0000 */ +- psllq $16, %%mm5; /* Shift u */ +- por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */ +- por %%mm5, %%mm2; /* Overlay new u byte 0x0000000000uu00uu */ +- +-/* mm0: 0x000000yy00yy00yy mm1: 0x000000vv00vv0000 mm2: 0x0000000000uu00uu */ +- pmullw _mpeg3_MMX_601_Y_COEF, %%mm0; /* Scale y coeffs */ +- psubw _mpeg3_MMX_V_80_RGB, %%mm1; /* Subtract 128 from v 0x000000vv00vv0000 */ +- pmullw _mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */ +- psubw _mpeg3_MMX_U_80_RGB, %%mm2; /* Subtract 128 from u 0x0000000000uu00uu */ +- pmullw _mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */ +- +-/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */ +- paddsw %%mm1, %%mm0; /* Add v to result */ +- paddsw %%mm2, %%mm0; /* Add u to result 0x0000bbbbggggrrrr */ +- psraw $6, %%mm0; /* Demote precision */ +- packuswb %%mm0, %%mm0; /* Pack into RGBA 0x0000000000bbggrr */ +- movd %%mm0, (%3); /* Store output */ ++asm("\n\ ++/* Output will be 0x00bbggrr with the 00 trailing so this can also be used */\n\ ++/* for rgb24. */\n\ ++ movd (%0), %%mm0; /* Load y 0x00000000000000yy */\n\ ++ psubsw _mpeg3_MMX_601_Y_DIFF, %%mm0; /* Subtract 16 from y */\n\ ++ movd (%1), %%mm1; /* Load v 0x00000000000000vv */\n\ ++ movq %%mm0, %%mm3; /* Copy y to temp */\n\ ++ psllq $16, %%mm1; /* Shift v 0x0000000000vv0000 */\n\ ++ movd (%2), %%mm2; /* Load u 0x00000000000000uu */\n\ ++ psllq $16, %%mm3; /* Shift y */\n\ ++ movq %%mm1, %%mm4; /* Copy v to temp */\n\ ++ por %%mm3, %%mm0; /* Overlay new y byte 0x0000000000yy00yy */\n\ ++ psllq $16, %%mm4; /* Shift v */\n\ ++ movq %%mm2, %%mm5; /* Copy u to temp */\n\ ++ psllq $16, %%mm3; /* Shift y */\n\ ++ por %%mm4, %%mm1; /* Overlay new v byte 0x000000vv00vv0000 */\n\ ++ psllq $16, %%mm5; /* Shift u */\n\ ++ por %%mm3, %%mm0; /* Overlay new y byte 0x000000yy00yy00yy */\n\ ++ por %%mm5, %%mm2; /* Overlay new u byte 0x0000000000uu00uu */\n\ ++\n\ ++/* mm0: 0x000000yy00yy00yy mm1: 0x000000vv00vv0000 mm2: 0x0000000000uu00uu */\n\ ++ pmullw _mpeg3_MMX_601_Y_COEF, %%mm0; /* Scale y coeffs */\n\ ++ psubw _mpeg3_MMX_V_80_RGB, %%mm1; /* Subtract 128 from v 0x000000vv00vv0000 */\n\ ++ pmullw _mpeg3_MMX_V_COEF_RGB, %%mm1; /* Multiply v coeffs 0x0000vvvvvvvv0000 */\n\ ++ psubw _mpeg3_MMX_U_80_RGB, %%mm2; /* Subtract 128 from u 0x0000000000uu00uu */\n\ ++ pmullw _mpeg3_MMX_U_COEF_RGB, %%mm2; /* Multiply u coeffs 0x0000uuuuuuuuuuuu */\n\ ++\n\ ++/* mm0: 0x000000yy00yy00yy mm1: 0x0000vvvvvvvv0000 mm2: 0x00000000uuuuuuuu */\n\ ++ paddsw %%mm1, %%mm0; /* Add v to result */\n\ ++ paddsw %%mm2, %%mm0; /* Add u to result 0x0000bbbbggggrrrr */\n\ ++ psraw $6, %%mm0; /* Demote precision */\n\ ++ packuswb %%mm0, %%mm0; /* Pack into RGBA 0x0000000000bbggrr */\n\ ++ movd %%mm0, (%3); /* Store output */\n\ + " + : + : "r" (&y), "r" (&v), "r" (&u), "r" (output)); diff --git a/dev-lang/squeak/squeak-3.4.1-r1.ebuild b/dev-lang/squeak/squeak-3.4.1-r1.ebuild index 9ed818248ae1..8533ef82d5f9 100644 --- a/dev-lang/squeak/squeak-3.4.1-r1.ebuild +++ b/dev-lang/squeak/squeak-3.4.1-r1.ebuild @@ -1,6 +1,6 @@ # Copyright 1999-2003 Gentoo Technologies, Inc. # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/dev-lang/squeak/squeak-3.4.1-r1.ebuild,v 1.1 2003/10/11 09:32:56 tantive Exp $ +# $Header: /var/cvsroot/gentoo-x86/dev-lang/squeak/squeak-3.4.1-r1.ebuild,v 1.2 2003/10/30 22:26:04 kumba Exp $ inherit libtool flag-o-matic eutils strip-flags @@ -29,6 +29,13 @@ RDEPEND="dev-lang/squeak-vm S="${WORKDIR}/Squeak-${NV}" + +src_unpack() { + unpack ${A} + cd ${S} + epatch ${FILESDIR}/${P}-gcc33-string-fix.patch +} + src_compile() { local myconf="" |