diff options
Diffstat (limited to 'dev-qt/qtgui/files/qtgui-4.8.5-cleanlooks-floating-point-exception.patch')
-rw-r--r-- | dev-qt/qtgui/files/qtgui-4.8.5-cleanlooks-floating-point-exception.patch | 38 |
1 files changed, 0 insertions, 38 deletions
diff --git a/dev-qt/qtgui/files/qtgui-4.8.5-cleanlooks-floating-point-exception.patch b/dev-qt/qtgui/files/qtgui-4.8.5-cleanlooks-floating-point-exception.patch deleted file mode 100644 index a54efef0d78b..000000000000 --- a/dev-qt/qtgui/files/qtgui-4.8.5-cleanlooks-floating-point-exception.patch +++ /dev/null @@ -1,38 +0,0 @@ -From 0db65e148dcb4d5e5b98475f207d41a287c401a1 Mon Sep 17 00:00:00 2001 -From: Alexandre Rostovtsev <tetromino@gentoo.org> -Date: Wed, 28 May 2014 00:22:55 -0400 -Subject: [PATCH] Cleanlooks style: Fix floating point exception - -In QCleanlooksStyle::drawControl, if indeterminate == true and -rect.width() == 4, we will end up with slideWidth of zero, and -take a mod by zero when calculating the value of step. - -This causes a crash in Quassel 0.10; see -https://bugs.gentoo.org/show_bug.cgi?id=507124 - -Instead, calculate slideWidth based on max(width, minWidth) where -minWidth was already set as 4, ensuring that slideWidth >= 2. - -Change-Id: I6678789105e359fa26c99409f449cad0ba3bd0ae -(cherry picked from qtstyleplugins/8ff2ac6035fb1d01f5c0054ba14afb949410e3a7) -Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> ---- - src/gui/styles/qcleanlooksstyle.cpp | 2 +- - 1 file changed, 1 insertion(+), 1 deletion(-) - -diff --git a/src/gui/styles/qcleanlooksstyle.cpp b/src/gui/styles/qcleanlooksstyle.cpp -index 504734a..3f665ca 100644 ---- a/src/gui/styles/qcleanlooksstyle.cpp -+++ b/src/gui/styles/qcleanlooksstyle.cpp -@@ -1773,7 +1773,7 @@ void QCleanlooksStyle::drawControl(ControlElement element, const QStyleOption *o - } - } else { - Q_D(const QCleanlooksStyle); -- int slideWidth = ((rect.width() - 4) * 2) / 3; -+ int slideWidth = (qMax(rect.width() - 4, minWidth) * 2) / 3; - int step = ((d->animateStep * slideWidth) / d->animationFps) % slideWidth; - if ((((d->animateStep * slideWidth) / d->animationFps) % (2 * slideWidth)) >= slideWidth) - step = slideWidth - step; --- -2.0.0 - |