# Copyright 1999-2007 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/qudos/qudos-0.40.1.ebuild,v 1.9 2007/11/20 02:14:29 mr_bones_ Exp $ inherit eutils toolchain-funcs games FILE_STEM="QuDos-${PV}-src" PK3_FILE="QuDos-${PV}.pk3" MY_PN="quake2" DESCRIPTION="Enhanced Quake 2 engine" HOMEPAGE="http://qudos.quakedev.com/" SRC_URI="http://qudos.quakedev.com/linux/${MY_PN}/engines/QuDos/${FILE_STEM}.tar.bz2 http://qudos.quakedev.com/linux/${MY_PN}/engines/QuDos/${PK3_FILE}" LICENSE="GPL-2" SLOT="0" KEYWORDS="~amd64 ~x86" IUSE="alsa cdinstall debug dedicated demo dga ipv6 joystick mods opengl qmax oss sdl textures" UIDEPEND="alsa? ( media-libs/alsa-lib ) opengl? ( virtual/opengl virtual/glu ) sdl? ( media-libs/libsdl ) media-libs/jpeg media-libs/libogg media-libs/libpng media-libs/libvorbis x11-libs/libX11 x11-libs/libXext x11-libs/libXxf86dga x11-libs/libXxf86vm" RDEPEND="${UIDEPEND} cdinstall? ( games-fps/quake2-data ) demo? ( games-fps/quake2-demodata ) textures? ( games-fps/quake2-textures )" DEPEND="${UIDEPEND}" S=${WORKDIR}/${FILE_STEM} dir=${GAMES_DATADIR}/${MY_PN} default_client() { if use opengl || use sdl || ! use dedicated ; then # Build default client return 0 fi return 1 } pkg_setup() { games_pkg_setup local alert_user if ! use qmax && $( use opengl || use sdl ) ; then elog "The 'qmax' graphical improvements are recommended." echo alert_user=y fi if use debug ; then ewarn "The 'debug' USE flag may cause compilation to fail with:" ewarn ewarn "src/qcommon/cmd.c:364: warning: dereferencing type-punned" ewarn "pointer will break strict-aliasing rules." echo alert_user=y fi # Determine the default sound driver, in order of preference # snd_drv is not a local variable snd_drv="" [[ -z "${snd_drv}" ]] && use oss && snd_drv="oss" [[ -z "${snd_drv}" ]] && use sdl && snd_drv="sdl" [[ -z "${snd_drv}" ]] && use alsa && snd_drv="alsa" # Default if nothing else chosen [[ -z "${snd_drv}" ]] && snd_drv="oss" if default_client ; then elog "Selected the ${snd_drv} sound driver as the default." echo if [[ "${snd_drv}" = "alsa" ]] ; then ewarn "The ALSA sound driver for this game is incomplete." # OSS is the default sound driver in the Makefile ewarn "The 'oss' USE flag is recommended instead." echo alert_user=y fi fi if [[ -n "${alert_user}" ]] ; then ebeep epause fi } src_unpack() { unpack "${FILE_STEM}.tar.bz2" cd "${S}" rm docs/gnu.txt # Change default sound driver and its location sed -i src/client/snd_dma.c \ -e "s:\"oss\":\"${snd_drv}\":" \ -e "s:\"\./snd:\"$(games_get_libdir)/${PN}/snd:" \ || die "sed snd_dma.c failed" } src_compile() { yesno() { use $1 && echo YES || echo NO ; } local client="YES" default_client || client="NO" local type="release" use debug && type="debug" emake -j1 \ BUILD_QUAKE2="${client}" \ BUILD_DEDICATED=$(yesno dedicated) \ BUILD_GLX=$(yesno opengl) \ BUILD_SDLGL=$(yesno sdl) \ BUILD_ALSA_SND=$(yesno alsa) \ BUILD_SDL_SND=$(yesno sdl) \ BUILD_OSS_SND=$(yesno oss) \ WITH_XMMS=NO \ WITH_DGA_MOUSE=$(yesno dga) \ WITH_JOYSTICK=$(yesno joystick) \ TYPE="${type}" \ DATADIR="${dir}" \ LOCALBASE=/usr \ LIBDIR="$(games_get_libdir)"/${PN} \ WITH_QMAX=$(yesno qmax) \ BUILD_3ZB2=$(yesno mods) \ BUILD_CTF=$(yesno mods) \ BUILD_JABOT=$(yesno mods) \ BUILD_ROGUE=$(yesno mods) \ BUILD_XATRIX=$(yesno mods) \ BUILD_ZAERO=$(yesno mods) \ WITH_BOTS=$(yesno mods) \ HAVE_IPV6=$(yesno ipv6) \ CC="$(tc-getCC)" \ WITH_X86_ASM=NO \ WITH_DATADIR=YES \ WITH_LIBDIR=YES \ BUILD_DEBUG_DIR=release \ BUILD_RELEASE_DIR=release \ || die "emake failed" } src_install() { if default_client ; then newgamesbin ${MY_PN}/QuDos ${PN} \ || die "newgamesbin QuDos failed" # Change from gif to png in next version? newicon docs/q2_orig/quake2.gif ${PN}.gif \ || die "newicon failed" make_desktop_entry ${PN} "QuDos" ${PN}.gif fi if use dedicated ; then newgamesbin ${MY_PN}/QuDos-ded ${PN}-ded \ || die "newgamesbin QuDos-ded failed" fi insinto "$(games_get_libdir)"/${PN} doins -r ${MY_PN}/* || die "doins libs failed" rm "${D}/$(games_get_libdir)"/${PN}/QuDos insinto "$(games_get_libdir)"/${PN}/baseq2 newins "${DISTDIR}/${PK3_FILE}" qudos.pk3 || die "doins ${PK3_FILE} failed" dodoc $(find docs -name \*.txt) docs/q2_orig/README* prepgamesdirs } pkg_postinst() { games_pkg_postinst if use demo && ! built_with_use "games-fps/quake2-demodata" symlink ; then ewarn "To play the Quake 2 demo," ewarn "emerge games-fps/quake2-demodata with the 'symlink' USE flag." echo fi }