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* games-engines/devilutionx: Added "hellfire" USE flagLars Wendler2021-02-252-3/+8
* games-engines/devilutionx: Revbump to fix remaining font issueLars Wendler2021-02-222-1/+12
* games-engines/devilutionx: Removed oldLars Wendler2021-02-223-137/+0
* games-engines/devilutionx: Synced live ebuildLars Wendler2021-01-181-1/+6
* games-engines/devilutionx: Avoid bundled font againLars Wendler2021-01-182-0/+116
* games-engines/devilutionx: Synced live ebuildLars Wendler2020-10-121-20/+3
* games-engines/devilutionx: Bump to version 1.1.0Lars Wendler2020-10-122-0/+61
* games-engines/devilutionx: Bump to version 1.0.3. Removed oldLars Wendler2020-10-112-1/+1
* games-engines/devilutionx: Adjusted postinst messageLars Wendler2020-10-102-2/+0
* games-engines/devilutionx: Removed oldLars Wendler2020-10-102-77/+0
* games-engines/devilutionx: Bump to version 1.0.2Lars Wendler2020-10-102-0/+79
* games-engines/devilutionx: Can be built with ninja againLars Wendler2020-03-231-4/+6
* games-engines/devilutionx: Bump to version 1.0.1Lars Wendler2020-03-092-0/+77
* games-engines/devilutionx: Synced live ebuildLars Wendler2020-01-021-3/+19
* games-engines/devilutionx: Use CharisSIL-B.ttf fontMeik Frischke2020-01-021-2/+9
* games-engines/devilutionx: Revbump to handle build options betterLars Wendler2020-01-022-2/+14
* games-engines/devilutionx: Synced live ebuildLars Wendler2020-01-011-1/+2
* games-engines/devilutionx: Bump to version 1.0.0Lars Wendler2020-01-012-0/+61
* */*: Switch polynomial-c maintained packages to cmake.eclassAndreas Sturmlechner2019-12-311-2/+2
* games-engines/devilutionx: Removed no longer needed patchLars Wendler2019-11-222-95/+6
* games-engines/devilutionx: Added missing patchLars Wendler2019-09-031-0/+88
* games-engines/devilutionx: Initial commitLars Wendler2019-09-022-0/+71