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author | Andreas Sturmlechner <asturm@gentoo.org> | 2021-03-13 16:50:27 +0100 |
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committer | Andreas Sturmlechner <asturm@gentoo.org> | 2021-03-13 16:50:40 +0100 |
commit | 73d8ab63c15decd6ddacebddb3d3c1a3bbfa9044 (patch) | |
tree | 17ea346c145e6e9e51c9fbaa37245f73f2eded11 /games-engines | |
parent | games-engines/box2d: 2.4.1 version bump, use cmake, drop slotting (diff) | |
download | gentoo-73d8ab63c15decd6ddacebddb3d3c1a3bbfa9044.tar.gz gentoo-73d8ab63c15decd6ddacebddb3d3c1a3bbfa9044.tar.bz2 gentoo-73d8ab63c15decd6ddacebddb3d3c1a3bbfa9044.zip |
games-engines/box2d: Drop slotted versions 2.1.2, 2.2.1, 2.3.1
Acked-by: James Le Cuirot <chewi@gentoo.org>
Package-Manager: Portage-3.0.17, Repoman-3.0.2
Signed-off-by: Andreas Sturmlechner <asturm@gentoo.org>
Diffstat (limited to 'games-engines')
-rw-r--r-- | games-engines/box2d/Manifest | 3 | ||||
-rw-r--r-- | games-engines/box2d/box2d-2.1.2.ebuild | 45 | ||||
-rw-r--r-- | games-engines/box2d/box2d-2.2.1.ebuild | 45 | ||||
-rw-r--r-- | games-engines/box2d/box2d-2.3.1.ebuild | 43 |
4 files changed, 0 insertions, 136 deletions
diff --git a/games-engines/box2d/Manifest b/games-engines/box2d/Manifest index 95d6cad6ee11..0f3e700ba93f 100644 --- a/games-engines/box2d/Manifest +++ b/games-engines/box2d/Manifest @@ -1,4 +1 @@ -DIST Box2D_v2.1.2.zip 3100922 BLAKE2B 1f2d2b201517ef2adb1b1a2c1f62f94b2f7cde6f857935dba11544b931481a2b87e036269f34571b99f5272b9dd985dcf463d153b628c54163166e2ae77d95d5 SHA512 cc50be6db8d02a4ddbb61208f67b05c264e24ab96885debc708b1b284957f18193b6a57d84d378cb0ba33ab3fc9a0f5c534b8ca9f8982e7e0fe656115cb5a82f -DIST Box2D_v2.2.1.zip 3637276 BLAKE2B 844b589b43b916e20cb594ba160c4a025b2fb98bacb7c856884ec728c7b67f44ed86151df0b005ce1c813d74c8c55ce93e5060b4b9387662870cdcda9cdea76e SHA512 3d0d4eb06d9e2c425ffafb26839032cae897a4a82f27356ccad2fc764a02c3ca6dd53b24c51196291f5492f795356fb03575f8c75e599467577ba19165ccdcb4 -DIST box2d-2.3.1.tar.gz 1553222 BLAKE2B e21eafb9d807c5f241486c875bd8ee350c3e44601801b98d9ee35e2343244f5c72998cbc1e9f687d3a72033a76361a1ff7dd3bacad50f21212fca3618e887bb6 SHA512 22e31005644ae1f5a947149dee832286b0d5a96648a0e9766c32a9a047ae839b4354403eaf7040895074cf3bd33bb298e65053cf1b5b67a6a23fbf3fd5777dd5 DIST box2d-2.4.1.tar.gz 1224516 BLAKE2B 4f268c082d6c51d574fe6974351a64e98693e7eb71aa36626561fe23cb5fa890c77946e34d91fce92298af7e723c34306dfc6a934251a8566f431821397d1b82 SHA512 d900f925b77906777719c91488bdc5e2df1ad1f4a8ca39a574229f5e57070e3a843bdd7530e817112605fde6d82145c872d8afdfc65b84531a73199098c81162 diff --git a/games-engines/box2d/box2d-2.1.2.ebuild b/games-engines/box2d/box2d-2.1.2.ebuild deleted file mode 100644 index 953853c49214..000000000000 --- a/games-engines/box2d/box2d-2.1.2.ebuild +++ /dev/null @@ -1,45 +0,0 @@ -# Copyright 1999-2019 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=7 - -inherit meson multilib - -MY_PN="Box2D" -DESCRIPTION="A C++ engine for simulating rigid bodies in 2D games" -HOMEPAGE="https://box2d.org/" -SRC_URI="https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/${PN}/${MY_PN}_v${PV}.zip" -LICENSE="ZLIB" -SLOT="$(ver_cut 1-2).0" -KEYWORDS="~amd64 ~x86" - -BDEPEND="app-arch/unzip" - -S="${WORKDIR}/${MY_PN}_v${PV}/${MY_PN}" - -src_prepare() { - # This version supports CMake but upstream has dropped it since this - # release. They now use Premake but this Meson file is actually - # simpler! Installation is manual but that's true for Premake too. - cat > meson.build <<EOF || die -project('${MY_PN}', 'cpp') -shared_library( - '${MY_PN}', - $(find ${MY_PN} -name "*.cpp" -printf "'%p', ") - soversion: '${SLOT}', install : true -) -EOF - - default -} - -src_install() { - dodoc Readme.txt - dolib.so "${BUILD_DIR}"/lib${MY_PN}$(get_libname ${SLOT}) - - local FILE - for FILE in $(find ${MY_PN} -name *.h); do - insinto "/usr/include/${MY_PN}-${SLOT}/${FILE%/*}" - doins "${FILE}" - done -} diff --git a/games-engines/box2d/box2d-2.2.1.ebuild b/games-engines/box2d/box2d-2.2.1.ebuild deleted file mode 100644 index 5663da2c4f6e..000000000000 --- a/games-engines/box2d/box2d-2.2.1.ebuild +++ /dev/null @@ -1,45 +0,0 @@ -# Copyright 1999-2019 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=7 - -inherit meson multilib - -MY_PN="Box2D" -DESCRIPTION="A C++ engine for simulating rigid bodies in 2D games" -HOMEPAGE="https://box2d.org/" -SRC_URI="https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/${PN}/${MY_PN}_v${PV}.zip" -LICENSE="ZLIB" -SLOT="$(ver_cut 1-2).0" -KEYWORDS="~amd64 ~x86" - -BDEPEND="app-arch/unzip" - -S="${WORKDIR}/${MY_PN}_v${PV}" - -src_prepare() { - # This version supports CMake but upstream has dropped it since this - # release. They now use Premake but this Meson file is actually - # simpler! Installation is manual but that's true for Premake too. - cat > meson.build <<EOF || die -project('${MY_PN}', 'cpp') -shared_library( - '${MY_PN}', - $(find ${MY_PN} -name "*.cpp" -printf "'%p', ") - soversion: '${SLOT}', install : true -) -EOF - - default -} - -src_install() { - dodoc Readme.txt - dolib.so "${BUILD_DIR}"/lib${MY_PN}$(get_libname ${SLOT}) - - local FILE - for FILE in $(find ${MY_PN} -name *.h); do - insinto "/usr/include/${MY_PN}-${SLOT}/${FILE%/*}" - doins "${FILE}" - done -} diff --git a/games-engines/box2d/box2d-2.3.1.ebuild b/games-engines/box2d/box2d-2.3.1.ebuild deleted file mode 100644 index 9a083d4ffb02..000000000000 --- a/games-engines/box2d/box2d-2.3.1.ebuild +++ /dev/null @@ -1,43 +0,0 @@ -# Copyright 1999-2019 Gentoo Authors -# Distributed under the terms of the GNU General Public License v2 - -EAPI=7 - -inherit meson multilib - -MY_PN="Box2D" -DESCRIPTION="A C++ engine for simulating rigid bodies in 2D games" -HOMEPAGE="https://box2d.org/" -SRC_URI="https://github.com/erincatto/${MY_PN}/archive/v${PV}.tar.gz -> ${P}.tar.gz" -LICENSE="ZLIB" -SLOT="$(ver_cut 1-2).0" -KEYWORDS="~amd64 ~x86" - -S="${WORKDIR}/${MY_PN}-${PV}/${MY_PN}" - -src_prepare() { - # This version supports CMake but upstream has dropped it since this - # release. They now use Premake but this Meson file is actually - # simpler! Installation is manual but that's true for Premake too. - cat > meson.build <<EOF || die -project('${MY_PN}', 'cpp') -shared_library( - '${MY_PN}', - $(find ${MY_PN} -name "*.cpp" -printf "'%p', ") - soversion: '${SLOT}', install : true -) -EOF - - default -} - -src_install() { - dodoc {Changes,Readme}.txt - dolib.so "${BUILD_DIR}"/lib${MY_PN}$(get_libname ${SLOT}) - - local FILE - for FILE in $(find ${MY_PN} -name *.h); do - insinto "/usr/include/${MY_PN}-${SLOT}/${FILE%/*}" - doins "${FILE}" - done -} |