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author | Ionen Wolkens <ionen@gentoo.org> | 2021-06-20 08:04:04 -0400 |
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committer | Ionen Wolkens <ionen@gentoo.org> | 2021-06-20 08:40:32 -0400 |
commit | 21fb4b0761c36f7f768f3619e6b22f24e6d77b74 (patch) | |
tree | 70ed7962418fc2e60c1ba9454dceae0eddc5ec2d /games-action/solar2 | |
parent | games-action/shootingstar: fix segfault, tighten sdl deps, and tidy (diff) | |
download | gentoo-21fb4b0761c36f7f768f3619e6b22f24e6d77b74.tar.gz gentoo-21fb4b0761c36f7f768f3619e6b22f24e6d77b74.tar.bz2 gentoo-21fb4b0761c36f7f768f3619e6b22f24e6d77b74.zip |
games-action/solar2: EAPI-8 bump, fix install
EAPI-8 used for fetch+ and dosym -r
Dropped support for bundled-libs USE, works well and more versatile
for sound (bundled sdl-mixer also has unnecessary deps). But keeping
mono given using system's does not seem to work at all currently.
No revbump given current -r1 always failed in install phase due to
missing / in $MYGAMEDIR (non-absolute path fperms error).
Fixes: 754f86637206db9e292e125877865b7d4d96aca8
Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Diffstat (limited to 'games-action/solar2')
-rw-r--r-- | games-action/solar2/metadata.xml | 5 | ||||
-rw-r--r-- | games-action/solar2/solar2-1.10-r1.ebuild | 107 |
2 files changed, 31 insertions, 81 deletions
diff --git a/games-action/solar2/metadata.xml b/games-action/solar2/metadata.xml index b878aaa1812d..26079e608bed 100644 --- a/games-action/solar2/metadata.xml +++ b/games-action/solar2/metadata.xml @@ -5,9 +5,4 @@ <email>games@gentoo.org</email> <name>Gentoo Games Project</name> </maintainer> - <use> - <flag name="bundled-libs"> - Use the upstream provided bundled libraries. - </flag> - </use> </pkgmetadata> diff --git a/games-action/solar2/solar2-1.10-r1.ebuild b/games-action/solar2/solar2-1.10-r1.ebuild index 1d32c61c8bba..a201117007e2 100644 --- a/games-action/solar2/solar2-1.10-r1.ebuild +++ b/games-action/solar2/solar2-1.10-r1.ebuild @@ -1,105 +1,60 @@ # Copyright 1999-2021 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 -EAPI=7 +EAPI=8 -inherit desktop gnome2-utils wrapper +inherit desktop wrapper -GAMEBALL="${PN}-linux-${PV}.tar.gz" -ICONFILE="https://dev.gentoo.org/~chewi/distfiles/${PN}.png" -DESCRIPTION="An open-world, sandbox game set in an infinite abstract universe" +DESCRIPTION="Open-world sandbox game set in an infinite abstract universe" HOMEPAGE="http://murudai.com/solar/" -SRC_URI="${GAMEBALL} ${ICONFILE}" -S="${WORKDIR}"/Solar2 +SRC_URI=" + ${PN}-linux-${PV}.tar.gz + fetch+https://dev.gentoo.org/~chewi/distfiles/${PN}.png" +S="${WORKDIR}/Solar2" LICENSE="all-rights-reserved" SLOT="0" KEYWORDS="-* ~amd64 ~x86" -IUSE="bundled-libs" +RESTRICT="bindist fetch" -RESTRICT="bindist fetch splitdebug" +# game outputs audio using openal and libsdl backends simultaneously +RDEPEND=" + media-libs/libsdl[X,joystick,opengl,sound,video,abi_x86_32(-)] + media-libs/openal[abi_x86_32(-)] + media-libs/sdl-mixer[mad,mp3,abi_x86_32(-)] + virtual/opengl[abi_x86_32(-)]" -MYGAMEDIR=opt/${PN} QA_PREBUILT=" - ${MYGAMEDIR#/}/lib/* - ${MYGAMEDIR#/}/Solar2.bin.x86 -" - -# TODO: - unbundle libmono for 64bit -# - unbundling libSDL_mixer breaks the game -# - provide icon -# - test useflags for libsdl on x86 -RDEPEND=" - virtual/opengl - amd64? ( - >=media-libs/flac-1.2.1-r5[abi_x86_32(-)] - >=media-libs/libsdl-1.2.15-r4[X,sound,video,joystick,abi_x86_32(-)] - >=media-libs/libvorbis-1.3.3-r1[abi_x86_32(-)] - >=virtual/opengl-7.0-r1[abi_x86_32(-)] - !bundled-libs? ( - >=media-libs/libmad-0.15.1b-r8[abi_x86_32(-)] - >=media-libs/openal-1.15.1[abi_x86_32(-)] - >=media-libs/sdl-mixer-1.2.12-r4[flac,mikmod,mad,mp3,vorbis,abi_x86_32(-)] - >=media-libs/libmikmod-3.2.0[abi_x86_32(-)] - ) - ) - x86? ( - media-libs/flac - media-libs/libsdl[X,sound,video,joystick] - media-libs/libvorbis - !bundled-libs? ( - dev-lang/mono - media-libs/libmad - media-libs/libmikmod - media-libs/openal - media-libs/sdl-mixer[flac,mikmod,mad,mp3,vorbis] - ) - )" + opt/${PN}/Solar2.bin.x86 + opt/${PN}/lib/libmono-2.0.so.1" pkg_nofetch() { - einfo "Please buy and download ${GAMEBALL} from:" + einfo "Please buy and download '${A%% *}' from:" einfo " ${HOMEPAGE}" - einfo "Also download ${ICONFILE}" - einfo "and move both to your distfiles directory. The Humble Bundle download" - einfo "may have a timestamp appended to the filename." + einfo "and place it in your distfiles directory. The Humble Bundle" + einfo "download may have a timestamp appended to the filename." } src_prepare() { default - # remove unused files - rm solar2.sh || die + # remove duplicate libmono and unused wrapper + rm lib/libmono-2.0.so solar2.sh || die - if ! use bundled-libs ; then - einfo "Removing bundled libs..." - if use amd64 ; then - # no mono 32bit libs on amd64 yet - rm -v lib/libmad.so* lib/libmikmod.so* lib/libopenal.so* || die - else - rm -v lib/libmad.so* lib/libmikmod.so* lib/libopenal.so* lib/libmono-2.0.so* || die - fi - fi + # remove bundled libs except mono (had no success using system's) + rm lib/lib{SDL_mixer-1.2,mad,mikmod,openal}.so* || die } src_install() { - insinto ${MYGAMEDIR} - doins -r * - - make_wrapper ${PN} "./Solar2.bin.x86" "${MYGAMEDIR}" - make_desktop_entry ${PN} - doicon -s 64 "${DISTDIR}"/${PN}.png + insinto /opt/${PN} + doins -r . - fperms +x ${MYGAMEDIR}/Solar2.bin.x86 -} - -pkg_preinst() { - gnome2_icon_savelist -} + fperms +x /opt/${PN}/Solar2.bin.x86 + make_wrapper ${PN} ./Solar2.bin.x86 /opt/${PN} -pkg_postinst() { - gnome2_icon_cache_update -} + doicon "${DISTDIR}"/${PN}.png + make_desktop_entry ${PN} "Solar 2" -pkg_postrm() { - gnome2_icon_cache_update + # game insists on loading sdl-mixer from its own directory + dosym -r /{usr,opt/${PN}}/lib/libSDL_mixer-1.2.so.0 } |