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authorIonen Wolkens <ionen@gentoo.org>2024-03-22 08:23:28 -0400
committerIonen Wolkens <ionen@gentoo.org>2024-03-22 08:30:42 -0400
commitb24051d41b7f7f6a5785368f6c8e68ed790a4030 (patch)
tree7f157ca4ea0cfea387033cd4adb71f9c73b0a38e /app-emulation/wine-vanilla
parentapp-admin/drush: drop empty IUSE/DEPEND assignments (diff)
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app-emulation/wine-vanilla: reword USE=wow64 again
There is alternate realities where OpenGL works great for some, and is 1fps unusable for others (likely depending on what is being run and/or drivers). So saying "slightly" may be misleading. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
Diffstat (limited to 'app-emulation/wine-vanilla')
-rw-r--r--app-emulation/wine-vanilla/metadata.xml2
1 files changed, 1 insertions, 1 deletions
diff --git a/app-emulation/wine-vanilla/metadata.xml b/app-emulation/wine-vanilla/metadata.xml
index c7b47d52f1a8..99ab7d2e9aab 100644
--- a/app-emulation/wine-vanilla/metadata.xml
+++ b/app-emulation/wine-vanilla/metadata.xml
@@ -32,7 +32,7 @@ This variant of the Wine packaging does not include external patchsets
<flag name="wow64">
Enable running 32bit applications without 32bit ELF
multilib by mapping to 64bit calls (experimental,
- may have slightly worse OpenGL performance or other
+ *may* have worse/unusable OpenGL performance or other
issues compared to USE=abi_x86_32, also lacks 16bit
support) -- still need <pkg>dev-util/mingw64-toolchain</pkg>
with abi_x86_32 which itself does not need multilib