games leycec@gmail.com leycec Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power." SDL supports Linux, Windows, Windows CE, BeOS, MacOS, MacOS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code also contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported. SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, D, Eiffel, Erlang, Euphoria, Go, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, Smalltalk, and Tcl. http://www.libsdl.org/cgi/docwiki.cgi http://bugzilla.libsdl.org Support video devices (strongly recommended!) Enable assembly for optimization (3dnow, mmx, sse, sse2) Support tactile feedback (e.g., vibration) devices Enable FusionSound audio support Enable OpenGL ES video support Support joystick devices Build the PS3 video driver Enable tslib-based touchscreen device support Control video support (disable at your own risk) Enable Xcursor-based cursor theme support Enable xinput-based touchscreen and multiple input device support (recommended) Enable XRandR-based resolution switching (recommended) Enable XVidMode-based resolution switching (not recommended)