# Copyright 1999-2015 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-strategy/heroes3/heroes3-1.3.1a-r2.ebuild,v 1.18 2015/04/29 05:22:05 mr_bones_ Exp $ # [x] Base Install Required (+4 MB) # [x] Scenarios (+7 MB) # [x] Sounds and Graphics (+118 MB) # [x] Music (+65 MB) # [x] Videos (+147 MB) # -------------------- # Total 341 MB EAPI=5 LANGS="de es pl" LANGPACKPREFIX="${PN}-lang" LANGPACKBASE="http://babelize.org/download/" LANGPACKPATHPREFIX="${LANGPACKBASE}/${LANGPACKPREFIX}" LANGPACKVERSION=1.0.4 inherit eutils unpacker cdrom games DESCRIPTION="Heroes of Might and Magic III : The Restoration of Erathia - turn-based 2-D medieval combat" HOMEPAGE="http://www.lokigames.com/products/heroes3/" # Since I do not have a PPC machine to test with, I will leave the PPC stuff in # here so someone else can stabilize loki_setupdb and loki_patch for PPC and # then KEYWORD this appropriately. SRC_URI="x86? ( mirror://lokigames/${PN}/${P}-cdrom-x86.run ) amd64? ( mirror://lokigames/${PN}/${P}-cdrom-x86.run ) ppc? ( mirror://lokigames/${PN}/${P}-ppc.run )" # This is commented because the server is unreachable. # linguas_es? ( ${LANGPACKPATHPREFIX}-es.tar.gz ) # linguas_de? ( ${LANGPACKPATHPREFIX}-de.tar.gz ) # linguas_pl? ( ${LANGPACKPATHPREFIX}-pl.tar.gz )" # ${LANGPACKBASE}/${PN}-localize-${LANGPACKVERSION}.run LICENSE="LOKI-EULA" SLOT="0" IUSE="nocd maps music sounds videos" #linguas_en linguas_es linguas_pl linguas_de" KEYWORDS="~amd64 ~ppc x86" RESTRICT="strip" DEPEND="=dev-util/xdelta-1* games-util/loki_patch" RDEPEND="!ppc? ( sys-libs/lib-compat-loki )" S=${WORKDIR} dir=${GAMES_PREFIX_OPT}/${PN} Ddir=${D}/${dir} pkg_setup() { games_pkg_setup # strip-linguas en ${LANGS} use nocd && fullinstall=1 use sounds && use videos && use maps && fullinstall=1 [[ ${fullinstall} -eq 1 ]] \ && ewarn "The full installation takes about 341 MB of space!" # if [[ -n "${fullinstall}" ]] # then # langcount=0 # for i in ${LINGUAS} # do # i="${i/_/-}" # if [[ ${i} != "en" ]] # then # let $((++langcount)) # if [[ $langcount = 2 ]] # then # eerror "Heroes3 only supports one localization at once!" # die "Localization is only supported when Heroes3 is in a single language!" # fi # fi # done # else # for i in ${LINGUAS} # do # i="${i/_/-}" # if [[ ${i} != "en" ]] # then # eerror "Full installation (nocd flag or data + video + maps flags) is needed for ${i} language!" # die "Localization is only supported when Heroes3 is fully locally installed!" # fi # done # fi } src_unpack() { cdrom_get_cds hiscore.tar.gz (use x86 || use amd64) && unpack_makeself ${P}-cdrom-x86.run use ppc && unpack_makeself ${P}-ppc.run # for i in ${LINGUAS} # do # i="${i/_/-}" # if [[ ${i} != "en" ]] # then # mkdir localize # cd localize ## unpack_makeself ${PN}-localize-${LANGPACKVERSION}.run # unpack ${LANGPACKPREFIX}-${i}.tar.gz # break # fi # done } src_install() { exeinto "${dir}" insinto "${dir}" einfo "Copying files... this may take a while..." doexe "${CDROM_ROOT}"/bin/x86/${PN} doins "${CDROM_ROOT}"/{Heroes_III_Tutorial.pdf,README,icon.{bmp,xpm}} if use nocd then doins -r "${CDROM_ROOT}"/{data,maps,mp3} else if use maps then doins -r "${CDROM_ROOT}"/maps fi if use music then doins -r "${CDROM_ROOT}"/mp3 fi if use sounds then insinto "${dir}"/data doins "${CDROM_ROOT}"/data/{*.lod,*.snd} fi if use videos then doins -r "${CDROM_ROOT}"/data/video fi fi # if [[ -n "${fullinstall}" ]] # then # for i in ${LINGUAS} # do # i="${i/_/-}" # if [[ ${i} != "en" ]] # then # find "${S}/localize/${i}" -type f | while read xfile # do # local file=$(echo "${xfile}" | \ # sed "s#^${S}/localize/${i}/##;s#\.xdelta\$##") # ebegin "Localizing ${file}" # xdelta patch "${xfile}" "${Ddir}/${file}" "${Ddir}/${file}.xdp" # local retval=$? # if [[ $retval = 0 ]] # then # mv -f "${Ddir}/${file}.xdp" "${Ddir}/${file}" # else # rm -f "${Ddir}/${file}.xdp" # fi # eend $retval "File $file could not be localized/patched! Original english version untouched..." # done # break # fi # done # fi tar zxf "${CDROM_ROOT}"/hiscore.tar.gz -C "${Ddir}" || die cd "${S}" loki_patch --verify patch.dat loki_patch patch.dat "${Ddir}" >& /dev/null || die # now, since these files are coming off a cd, the times/sizes/md5sums wont # be different ... that means portage will try to unmerge some files (!) # we run touch on ${D} so as to make sure portage doesnt do any such thing find "${Ddir}" -exec touch '{}' \; newicon "${CDROM_ROOT}"/icon.xpm heroes3.xpm prepgamesdirs make_desktop_entry heroes3 "Heroes of Might and Magic III" "heroes3" if ! use ppc then einfo "Linking libs provided by 'sys-libs/lib-compat-loki' to '${dir}'." dosym /lib/loki_ld-linux.so.2 "${dir}"/ld-linux.so.2 dosym /usr/lib/loki_libc.so.6 "${dir}"/libc.so.6 dosym /usr/lib/loki_libnss_files.so.2 "${dir}"/libnss_files.so.2 fi elog "Changing 'hiscore.dat' to be writeable for group 'games'." fperms g+w "${dir}/data/hiscore.dat" # in order to play campaign games, put this wrapper in place. # it changes CWD to a user-writeable directory before executing heroes3. # (fixes bug #93604) einfo "Preparing wrapper." cp "${FILESDIR}"/heroes3-wrapper.sh "${T}"/heroes3 || die sed -i -e "s:GAMES_PREFIX_OPT:${GAMES_PREFIX_OPT}:" "${T}"/heroes3 || die dogamesbin "${T}"/heroes3 } pkg_postinst() { games_pkg_postinst elog "To play the game run:" elog " heroes3" }