# Copyright 1999-2010 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/quake3/quake3-1.34_rc3.ebuild,v 1.13 2010/11/13 07:33:45 mr_bones_ Exp $ # quake3-9999 -> latest svn # quake3-9999.REV -> use svn REV # quake3-VER_alphaREV -> svn snapshot REV for version VER # quake3-VER -> normal quake release EAPI=2 if [[ ${PV} == 9999* ]] ; then [[ ${PV} == 9999.* ]] && ESVN_UPDATE_CMD="svn up -r ${PV/9999./}" ESVN_REPO_URI="svn://svn.icculus.org/quake3/trunk" inherit subversion flag-o-matic toolchain-funcs eutils games SRC_URI="" S=${WORKDIR}/trunk elif [[ ${PV} == *_alpha* ]] ; then inherit flag-o-matic toolchain-funcs eutils games MY_PV=${PV/_alpha*/} SNAP=${PV/*_alpha/} MY_P=${PN}-${MY_PV}_SVN${SNAP}M SRC_URI="mirror://gentoo/${MY_P}.tar.bz2" S=${WORKDIR}/${MY_P} else inherit flag-o-matic toolchain-funcs eutils games MY_PV=${PV/_/-} MY_P=io${PN}_${MY_PV} SRC_URI="http://icculus.org/quake3/files/${MY_P}.tar.bz2 http://ioquake3.org/files/${MY_P}.tar.bz2" S=${WORKDIR}/${MY_P} fi DESCRIPTION="Quake III Arena - 3rd installment of the classic id 3D first-person shooter" HOMEPAGE="http://ioquake3.org/" LICENSE="GPL-2" SLOT="0" KEYWORDS="amd64 ~ppc x86 ~x86-fbsd" IUSE="dedicated opengl teamarena" UIDEPEND="virtual/opengl media-libs/openal media-libs/libsdl[joystick,opengl]" DEPEND="opengl? ( ${UIDEPEND} ) !dedicated? ( ${UIDEPEND} )" RDEPEND="${DEPEND} games-fps/quake3-data teamarena? ( games-fps/quake3-teamarena )" src_unpack() { if [[ ${PV} == 9999* ]] ; then subversion_src_unpack else unpack ${A} fi } src_prepare() { if [[ ${PV} == 9999* ]] ; then : else epatch "${FILESDIR}"/${P}-gcc42.patch fi sed -i \ -e '/INSTALL/s: -s : :' \ Makefile code/tools/lcc/Makefile code/tools/asm/Makefile } src_compile() { filter-flags -mfpmath=sse buildit() { use $1 && echo 1 || echo 0 ; } emake \ BUILD_SERVER=$(buildit dedicated) \ BUILD_CLIENT=$(( $(buildit opengl) | $(buildit !dedicated) )) \ TEMPDIR="${T}" \ CC="$(tc-getCC)" \ ARCH=$(tc-arch-kernel) \ OPTIMIZE="${CFLAGS}" \ DEFAULT_BASEDIR="${GAMES_DATADIR}/quake3" \ DEFAULT_LIBDIR="$(games_get_libdir)/quake3" \ Q3ASM_CFLAGS="${CFLAGS}" \ || die } src_install() { dodoc id-readme.txt TODO README BUGS ChangeLog cd code/unix dodoc README.* if use opengl ; then doicon quake3.png make_desktop_entry quake3 "Quake III Arena" fi cd ../../build/release* local old_x x for old_x in ioq* ; do x=${old_x%.*} newgamesbin ${old_x} ${x} || die "newgamesbin ${x}" dosym ${x} "${GAMES_BINDIR}"/${x/io} done exeinto "$(games_get_libdir)"/${PN}/baseq3 doexe baseq3/*.so || die "baseq3 .so" exeinto "$(games_get_libdir)"/${PN}/missionpack doexe missionpack/*.so || die "missionpack .so" prepgamesdirs } pkg_postinst() { games_pkg_postinst ewarn "The source version of Quake 3 will not work with Punk Buster." ewarn "If you need pb support, then use the quake3-bin package." echo }