diff options
Diffstat (limited to 'eclass/games.eclass')
-rw-r--r-- | eclass/games.eclass | 249 |
1 files changed, 216 insertions, 33 deletions
diff --git a/eclass/games.eclass b/eclass/games.eclass index 76d8dd30847d..2086f27df0a6 100644 --- a/eclass/games.eclass +++ b/eclass/games.eclass @@ -1,48 +1,231 @@ -# Copyright 1999-2000 Gentoo Technologies, Inc. +# Copyright 1999-2005 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 -# $Header: /var/cvsroot/gentoo-x86/eclass/games.eclass,v 1.1 2002/11/05 19:50:59 vapier Exp $ - -# devlist: {bass,phoenix,vapier}@gentoo.org -# This is the games ebuild for standardizing the install of games ... +# $Header: /var/cvsroot/gentoo-x86/eclass/games.eclass,v 1.1.1.1 2005/11/30 09:59:24 chriswhite Exp $ +# +# devlist: {vapier,wolf31o2,mr_bones_}@gentoo.org -> games@gentoo.org +# +# This is the games eclass for standardizing the install of games ... # you better have a *good* reason why you're *not* using games.eclass -# in an ebuild in app-games +# in a games ebuild + +inherit eutils gnuconfig + -ECLASS=games -INHERITED="$INHERITED $ECLASS" +EXPORT_FUNCTIONS pkg_preinst pkg_postinst src_compile pkg_setup -export GAMES_PREFIX="/usr/games" -export GAMES_DATADIR="/usr/share/games/${PN}" -export GAMES_SYSCONFDIR="/etc/games/${PN}" -export GAMES_STATEDIR="/var/games" -export GAMES_PREFIX_OPT="/opt/${PN}" -export GAMES_GROUP="games" +DESCRIPTION="Based on the ${ECLASS} eclass" -egameconf() { - if [ -x ./configure ] ; then +export GAMES_PREFIX=${GAMES_PREFIX:-/usr/games} +export GAMES_PREFIX_OPT=${GAMES_PREFIX_OPT:-/opt} +export GAMES_DATADIR=${GAMES_DATADIR:-/usr/share/games} +export GAMES_DATADIR_BASE=${GAMES_DATADIR_BASE:-/usr/share} # some packages auto append 'games' +export GAMES_SYSCONFDIR=${GAMES_SYSCONFDIR:-/etc/games} +export GAMES_STATEDIR=${GAMES_STATEDIR:-/var/games} +export GAMES_LOGDIR=${GAMES_LOGDIR:-/var/log/games} +export GAMES_LIBDIR=${GAMES_LIBDIR:-/usr/games/lib} +export GAMES_BINDIR=${GAMES_BINDIR:-/usr/games/bin} +export GAMES_ENVD="90games" +# if you want to use a different user/group than games.games, +# just add these two variables to your environment (aka /etc/profile) +export GAMES_USER=${GAMES_USER:-root} +export GAMES_USER_DED=${GAMES_USER_DED:-games} +export GAMES_GROUP=${GAMES_GROUP:-games} + +egamesconf() { + local myconf + if [[ -x ./configure ]] ; then + gnuconfig_update + [[ -n ${CTARGET} ]] && myconf="${myconf} --target=${CTARGET}" + echo \ + ./configure \ + --prefix="${GAMES_PREFIX}" \ + --build=${CBUILD:-${CHOST}} \ + --host=${CHOST} \ + --mandir=/usr/share/man \ + --infodir=/usr/share/info \ + --datadir="${GAMES_DATADIR}" \ + --sysconfdir="${GAMES_SYSCONFDIR}" \ + --localstatedir="${GAMES_STATEDIR}" \ + ${myconf} \ + "$@" \ + ${EXTRA_ECONF} ./configure \ - --prefix=${GAMES_PREFIX} \ + --prefix="${GAMES_PREFIX}" \ + --build=${CBUILD:-${CHOST}} \ --host=${CHOST} \ --mandir=/usr/share/man \ --infodir=/usr/share/info \ - --datadir=${GAMES_DATADIR} \ - --sysconfdir=${GAMES_SYSCONFDIR} \ - --localstatedir=${GAMES_STATEDIR} \ - "$@" || die "egamesconf failed" + --datadir="${GAMES_DATADIR}" \ + --sysconfdir="${GAMES_SYSCONFDIR}" \ + --localstatedir="${GAMES_STATEDIR}" \ + ${myconf} \ + "$@" \ + ${EXTRA_ECONF} \ + || die "egamesconf failed" else die "no configure script found" fi } +egamesinstall() { + if [ -f ./[mM]akefile -o -f ./GNUmakefile ] ; then + make \ + prefix="${D}${GAMES_PREFIX}" \ + mandir="${D}/usr/share/man" \ + infodir="${D}/usr/share/info" \ + datadir="${D}${GAMES_DATADIR}" \ + sysconfdir="${D}${GAMES_SYSCONFDIR}" \ + localstatedir="${D}${GAMES_STATEDIR}" \ + "$@" install || die "einstall failed" + else + die "no Makefile found" + fi +} + gameswrapper() { - local olddtree=${DESTTREE} - into ${GAMES_PREFIX} - local cmd="do$1"; shift - ${cmd} $@ - into ${oldtree} -} - -dogamebin() { gameswrapper bin $@; } -dogamesbin() { gameswrapper sbin $@; } -dogamelib() { gameswrapper lib $@; } -dogamelib.a() { gameswrapper lib.a $@; } -dogamelib.so() { gameswrapper lib.so $@; } + local oldtree=${DESTTREE} + into "${GAMES_PREFIX}" + local cmd=$1; shift + ${cmd} "$@" + local ret=$? + into "${oldtree}" + return ${ret} +} + +dogamesbin() { gameswrapper ${FUNCNAME/games} "$@"; } +dogamessbin() { gameswrapper ${FUNCNAME/games} "$@"; } +dogameslib() { gameswrapper ${FUNCNAME/games} "$@"; } +dogameslib.a() { gameswrapper ${FUNCNAME/games} "$@"; } +dogameslib.so() { gameswrapper ${FUNCNAME/games} "$@"; } +newgamesbin() { gameswrapper ${FUNCNAME/games} "$@"; } +newgamessbin() { gameswrapper ${FUNCNAME/games} "$@"; } + +games_make_wrapper() { gameswrapper ${FUNCNAME/games_} "$@"; } + +gamesowners() { chown ${GAMES_USER}:${GAMES_GROUP} "$@"; } +gamesperms() { chmod u+rw,g+r-w,o-rwx "$@"; } +prepgamesdirs() { + local dir f + for dir in \ + "${GAMES_PREFIX}" "${GAMES_PREFIX_OPT}" "${GAMES_DATADIR}" \ + "${GAMES_SYSCONFDIR}" "${GAMES_STATEDIR}" "${GAMES_LIBDIR}" \ + "${GAMES_BINDIR}" "$@" + do + [[ ! -d ${D}/${dir} ]] && continue + ( + gamesowners -R "${D}/${dir}" + find "${D}/${dir}" -type d -print0 | xargs --null chmod 750 + find "${D}/${dir}" -type f -print0 | xargs --null chmod o-rwx,g+r + ) &>/dev/null + f=$(find "${D}/${dir}" -perm +4000 -a -uid 0 2>/dev/null) + if [[ -n ${f} ]] ; then + eerror "A game was detected that is setuid root!" + eerror "${f}" + die "refusing to merge a setuid root game" + fi + done + [[ -d ${D}/${GAMES_BINDIR} ]] || return 0 + find "${D}/${GAMES_BINDIR}" -maxdepth 1 -type f -exec chmod 750 '{}' \; +} + +gamesenv() { + cat << EOF > "${ROOT}"/etc/env.d/${GAMES_ENVD} +LDPATH="${GAMES_LIBDIR}" +PATH="${GAMES_BINDIR}" +EOF +} + +games_pkg_setup() { + [[ ${GAMES_CHECK_LICENSE} == "yes" ]] && check_license ${LICENSE} + + enewgroup "${GAMES_GROUP}" 35 + [[ ${GAMES_USER} != "root" ]] \ + && enewuser "${GAMES_USER}" 35 -1 /usr/games "${GAMES_GROUP}" + [[ ${GAMES_USER_DED} != "root" ]] \ + && enewuser "${GAMES_USER_DED}" 36 /bin/bash /usr/games "${GAMES_GROUP}" + + # Make sure SDL was built in a certain way + if [[ -n ${GAMES_USE_SDL} ]] ; then + if built_with_use -o media-libs/libsdl ${GAMES_USE_SDL} ; then + eerror "You built libsdl with wrong USE flags." + eerror "Make sure you rebuild it like this:" + eerror "USE='-${GAMES_USE_SDL// / -}'" + die "your libsdl sucks" + fi + fi + + # Dear portage team, we are so sorry. Lots of love, games team. + # See Bug #61680 + [[ ${USERLAND} != "GNU" ]] && return 0 + [[ $(getent passwd "${GAMES_USER_DED}" | cut -f7 -d:) == "/bin/false" ]] \ + && usermod -s /bin/bash "${GAMES_USER_DED}" +} + +games_src_compile() { + [[ -x ./configure ]] && { egamesconf || die "egamesconf failed"; } + [ -e [Mm]akefile ] && { emake || die "emake failed"; } +} + +games_pkg_preinst() { + local f + + for f in $(find "${D}/${GAMES_STATEDIR}" -type f -printf '%P ' 2>/dev/null) ; do + if [[ -e ${ROOT}/${GAMES_STATEDIR}/${f} ]] ; then + cp -p \ + "${ROOT}/${GAMES_STATEDIR}/${f}" \ + "${D}/${GAMES_STATEDIR}/${f}" \ + || die "cp failed" + # make the date match the rest of the install + touch "${D}/${GAMES_STATEDIR}/${f}" + fi + done +} + +# pkg_postinst function ... create env.d entry and warn about games group +games_pkg_postinst() { + gamesenv + ewarn "Remember, in order to play games, you have to" + ewarn "be in the '${GAMES_GROUP}' group." + echo + case ${USERLAND} in + GNU) einfo "Just run 'gpasswd -a <USER> ${GAMES_GROUP}'";; + DARWIN) einfo "Just run 'niutil -appendprop / /groups/games users <USER>'";; + esac + echo +} + +# Unpack .uz(2) files for UT/UT2003/UT2004 +# $1: directory or file to unpack +games_ut_unpack() { + local ut_unpack="$1" + local f= + + if [[ -z ${ut_unpack} ]] ; then + die "You must provide an argument to games_ut_unpack" + fi + if [[ -f ${ut_unpack} ]] ; then + uz2unpack "${ut_unpack}" "${ut_unpack/.uz2/}" &>/dev/null \ + || die "uncompressing file ${ut_unpack}" + fi + if [[ -d ${ut_unpack} ]] ; then + for f in $(find "${ut_unpack}" -name '*.uz*' -printf '%f ') ; do + uz2unpack "${ut_unpack}/${f}" "${ut_unpack}/${f/.uz2}" &>/dev/null \ + || die "uncompressing file ${f}" + rm -f "${ut_unpack}/${f}" || die "deleting compressed file ${f}" + done + fi +} + +# Unpacks .umod/.ut2mod/.ut4mod files for UT/UT2003/UT2004 +# Usage: games_umod_unpack $1 +games_umod_unpack() { + local umod=$1 + mkdir -p "${Ddir}/System" + cp "${dir}"/System/{ucc-bin,{Manifest,Def{ault,User}}.ini,{Engine,Core,zlib,ogg,vorbis}.so,{Engine,Core}.int} ${Ddir}/System + export UT_DATA_PATH="${Ddir}/System" + cd "${UT_DATA_PATH}" + ./ucc-bin umodunpack -x "${S}/${umod}" -nohomedir &> /dev/null \ + || die "uncompressing file ${umod}" + rm -f "${Ddir}"/System/{ucc-bin,{Manifest,Def{ault,User},User,UT200{3,4}}.ini,{Engine,Core,zlib,ogg,vorbis}.so,{Engine,Core}.int,ucc.log} &>/dev/null \ + || die "Removing temporary files" +} |