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authorMichael Sterrett <mr_bones_@gentoo.org>2015-06-26 04:06:28 +0000
committerMichael Sterrett <mr_bones_@gentoo.org>2015-06-26 04:06:28 +0000
commitb9eef30ed0785e78f05b08b4038e13c3bddab782 (patch)
treefe8168af032b8ae0dc78eb9b68b05ae4d59a8059 /games-strategy
parentBump (diff)
downloadgentoo-2-b9eef30ed0785e78f05b08b4038e13c3bddab782.tar.gz
gentoo-2-b9eef30ed0785e78f05b08b4038e13c3bddab782.tar.bz2
gentoo-2-b9eef30ed0785e78f05b08b4038e13c3bddab782.zip
version bump
(Portage version: 2.2.18/cvs/Linux x86_64, unsigned Manifest commit)
Diffstat (limited to 'games-strategy')
-rw-r--r--games-strategy/wesnoth/ChangeLog7
-rw-r--r--games-strategy/wesnoth/wesnoth-1.12.4.ebuild118
2 files changed, 124 insertions, 1 deletions
diff --git a/games-strategy/wesnoth/ChangeLog b/games-strategy/wesnoth/ChangeLog
index a57030901861..d262ce735233 100644
--- a/games-strategy/wesnoth/ChangeLog
+++ b/games-strategy/wesnoth/ChangeLog
@@ -1,6 +1,11 @@
# ChangeLog for games-strategy/wesnoth
# Copyright 1999-2015 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.248 2015/05/13 16:08:08 mr_bones_ Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/ChangeLog,v 1.249 2015/06/26 04:06:28 mr_bones_ Exp $
+
+*wesnoth-1.12.4 (26 Jun 2015)
+
+ 26 Jun 2015; Michael Sterrett <mr_bones_@gentoo.org> +wesnoth-1.12.4.ebuild:
+ version bump
13 May 2015; Michael Sterrett <mr_bones_@gentoo.org> wesnoth-1.12.2.ebuild:
add slot dep for lua
diff --git a/games-strategy/wesnoth/wesnoth-1.12.4.ebuild b/games-strategy/wesnoth/wesnoth-1.12.4.ebuild
new file mode 100644
index 000000000000..c7fc73b2db09
--- /dev/null
+++ b/games-strategy/wesnoth/wesnoth-1.12.4.ebuild
@@ -0,0 +1,118 @@
+# Copyright 1999-2015 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+# $Header: /var/cvsroot/gentoo-x86/games-strategy/wesnoth/wesnoth-1.12.4.ebuild,v 1.1 2015/06/26 04:06:28 mr_bones_ Exp $
+
+EAPI=5
+inherit cmake-utils eutils multilib toolchain-funcs flag-o-matic games
+
+DESCRIPTION="Battle for Wesnoth - A fantasy turn-based strategy game"
+HOMEPAGE="http://www.wesnoth.org/"
+SRC_URI="mirror://sourceforge/wesnoth/${P}.tar.bz2"
+
+LICENSE="GPL-2"
+SLOT="0"
+KEYWORDS="~amd64 ~ppc ~ppc64 ~x86 ~x86-fbsd"
+IUSE="dbus dedicated doc fribidi nls server"
+
+RDEPEND=">=media-libs/libsdl-1.2.7:0[joystick,video,X]
+ media-libs/sdl-net
+ !dedicated? (
+ >=media-libs/sdl-ttf-2.0.8
+ >=media-libs/sdl-mixer-1.2[vorbis]
+ >=media-libs/sdl-image-1.2[jpeg,png]
+ fribidi? ( dev-libs/fribidi )
+ dbus? ( sys-apps/dbus )
+ sys-libs/zlib
+ x11-libs/pango
+ dev-lang/lua:0
+ media-libs/fontconfig
+ )
+ >=dev-libs/boost-1.48[nls,threads]
+ virtual/libintl"
+DEPEND="${RDEPEND}
+ virtual/pkgconfig
+ sys-devel/gettext"
+
+src_prepare() {
+ if use dedicated || use server ; then
+ sed \
+ -e "s:GAMES_BINDIR:${GAMES_BINDIR}:" \
+ -e "s:GAMES_STATEDIR:${GAMES_STATEDIR}:" \
+ -e "s/GAMES_USER_DED/${GAMES_USER_DED}/" \
+ -e "s/GAMES_GROUP/${GAMES_GROUP}/" "${FILESDIR}"/wesnothd.rc \
+ > "${T}"/wesnothd || die
+ fi
+ if ! use doc ; then
+ sed -i \
+ -e '/manual/d' \
+ doc/CMakeLists.txt || die
+ fi
+ # bug #472994
+ mv icons/wesnoth-icon-Mac.png icons/wesnoth-icon.png || die
+ mv icons/map-editor-icon-Mac.png icons/wesnoth_editor-icon.png || die
+
+ # respect LINGUAS (bug #483316)
+ if [[ ${LINGUAS+set} ]] ; then
+ local langs
+ for lang in $(cat po/LINGUAS)
+ do
+ has $lang $LINGUAS && langs+="$lang "
+ done
+ echo "$langs" > po/LINGUAS || die
+ fi
+}
+
+src_configure() {
+ filter-flags -ftracer -fomit-frame-pointer
+ if [[ $(gcc-major-version) -eq 3 ]] ; then
+ filter-flags -fstack-protector
+ append-flags -fno-stack-protector
+ fi
+ # Work around eclass
+ append-flags -UNDEBUG
+ if use dedicated || use server ; then
+ mycmakeargs=(
+ "-DENABLE_CAMPAIGN_SERVER=TRUE"
+ "-DENABLE_SERVER=TRUE"
+ "-DSERVER_UID=${GAMES_USER_DED}"
+ "-DSERVER_GID=${GAMES_GROUP}"
+ "-DFIFO_DIR=${GAMES_STATEDIR}/run/wesnothd"
+ )
+ else
+ mycmakeargs=(
+ $(cmake-utils_use_enable fribidi FRIBIDI)
+ "-DENABLE_CAMPAIGN_SERVER=FALSE"
+ "-DENABLE_SERVER=FALSE"
+ )
+ fi
+ mycmakeargs+=(
+ $(cmake-utils_use_enable !dedicated GAME)
+ $(cmake-utils_use_enable !dedicated ENABLE_DESKTOP_ENTRY)
+ $(cmake-utils_use_enable nls NLS)
+ $(cmake-utils_use_enable dbus NOTIFICATIONS)
+ "-DCMAKE_VERBOSE_MAKEFILE=TRUE"
+ "-DENABLE_STRICT_COMPILATION=FALSE"
+ "-DCMAKE_INSTALL_PREFIX=${GAMES_PREFIX}"
+ "-DDATAROOTDIR=${GAMES_DATADIR}"
+ "-DBINDIR=${GAMES_BINDIR}"
+ "-DICONDIR=/usr/share/pixmaps"
+ "-DDESKTOPDIR=/usr/share/applications"
+ "-DLOCALEDIR=/usr/share/locale"
+ "-DMANDIR=/usr/share/man"
+ "-DDOCDIR=/usr/share/doc/${PF}"
+ )
+ cmake-utils_src_configure
+}
+
+src_compile() {
+ cmake-utils_src_compile
+}
+
+src_install() {
+ DOCS="README.md changelog players_changelog" cmake-utils_src_install
+ if use dedicated || use server; then
+ keepdir "${GAMES_STATEDIR}/run/wesnothd"
+ doinitd "${T}"/wesnothd
+ fi
+ prepgamesdirs
+}