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authorChris Gianelloni <wolf31o2@gentoo.org>2004-09-29 03:10:14 +0000
committerChris Gianelloni <wolf31o2@gentoo.org>2004-09-29 03:10:14 +0000
commit69c3465465c89024ea29ffdfd97ddada294f34ee (patch)
tree68a474560b1954e754811975873a7901d5f5835d /games-fps/tribes2
parentStable on sparc wrt #64485 (Manifest recommit) (diff)
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QA cleanup and more error checking.
Diffstat (limited to 'games-fps/tribes2')
-rw-r--r--games-fps/tribes2/ChangeLog5
-rw-r--r--games-fps/tribes2/tribes2-25034.ebuild16
2 files changed, 8 insertions, 13 deletions
diff --git a/games-fps/tribes2/ChangeLog b/games-fps/tribes2/ChangeLog
index cb75587705d1..7543f7d9f2a2 100644
--- a/games-fps/tribes2/ChangeLog
+++ b/games-fps/tribes2/ChangeLog
@@ -1,6 +1,9 @@
# ChangeLog for games-fps/tribes2
# Copyright 2000-2004 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/tribes2/ChangeLog,v 1.6 2004/09/29 02:01:42 wolf31o2 Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/tribes2/ChangeLog,v 1.7 2004/09/29 03:10:14 wolf31o2 Exp $
+
+ 28 Sep 2004; Chris Gianelloni <wolf31o2@gentoo.org> tribes2-25034.ebuild:
+ QA cleanup and more error checking.
28 Sep 2004; Chris Gianelloni <wolf31o2@gentoo.org> tribes2-25034.ebuild:
Added DEPEND on loki_patch and closing bug #53924.
diff --git a/games-fps/tribes2/tribes2-25034.ebuild b/games-fps/tribes2/tribes2-25034.ebuild
index b1a3e3ba3e46..73e70d4746ee 100644
--- a/games-fps/tribes2/tribes2-25034.ebuild
+++ b/games-fps/tribes2/tribes2-25034.ebuild
@@ -1,6 +1,6 @@
# Copyright 1999-2004 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
-# $Header: /var/cvsroot/gentoo-x86/games-fps/tribes2/tribes2-25034.ebuild,v 1.6 2004/09/29 02:01:42 wolf31o2 Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-fps/tribes2/tribes2-25034.ebuild,v 1.7 2004/09/29 03:10:14 wolf31o2 Exp $
inherit games
@@ -40,15 +40,15 @@ src_install() {
dodir ${dir}
einfo "Copying files... this may take a while..."
exeinto ${dir}
- doexe ${CDROM_ROOT}/bin/x86/glibc-2.1/{t2launch,tribes2,tribes2.dynamic,tribes2d,tribes2d-restart.sh,tribes2d.dynamic}
+ doexe ${CDROM_ROOT}/bin/x86/glibc-2.1/{t2launch,tribes2,tribes2.dynamic,tribes2d,tribes2d-restart.sh,tribes2d.dynamic} || die "doexe failed"
- cp ${CDROM_ROOT}/{README,README.tribes2d,Tribes2_Manual.pdf,console_start.cs,kver.pub} ${Ddir}
+ cp ${CDROM_ROOT}/{README,README.tribes2d,Tribes2_Manual.pdf,console_start.cs,kver.pub} ${Ddir} || die "copy failed"
# Video card profiles
tar xzf ${CDROM_ROOT}/profiles.tar.gz -C ${Ddir} || die "uncompressing profiles"
# Base (Music, Textures, Maps, etc.)
- cp -rf ${CDROM_ROOT}/base ${CDROM_ROOT}/menu ${Ddir}
+ cp -rf ${CDROM_ROOT}/base ${CDROM_ROOT}/menu ${Ddir} || die "copying data"
cd ${S}
loki_patch --verify patch.dat
@@ -59,14 +59,6 @@ src_install() {
# we run touch on ${D} so as to make sure portage doesnt do any such thing
find ${Ddir} -exec touch '{}' \;
- #dodir ${GAMES_BINDIR}
- #dosym ${dir}/t2launch ${GAMES_BINDIR}/t2launch
- #dosym ${dir}/tribes2 ${GAMES_BINDIR}/tribes2
- #dosym ${dir}/tribes2.dynamic ${GAMES_BINDIR}/tribes2.dynamic
- #dosym ${dir}/tribes2d ${GAMES_BINDIR}/tribes2d
- #dosym ${dir}/tribes2d-restart.sh ${GAMES_BINDIR}/tribes2d-restart.sh
- #dosym ${dir}/tribes2d.dynamic ${GAMES_BINDIR}/tribes2d.dynamic
-
games_make_wrapper t2launch ./t2launch ${dir}
insinto /usr/share/pixmaps